BVEStation

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BVE/OpenBVE Support / Clear Pitch White Screen When I Start The Simulator
« Last post by TransitJusticeForAll on October 25, 2019, 12:08:42 pm »
I am trying to setup the openBVE simulator on my laptop. To answer your question, yes, I set-up the simulator on my laptop and recently uploaded the openAL program. I got the update for OpenBVE version 1.7.0.3, but my screen came up clear, white blank space of empty void. Screen resolution is 1280 800. My system is Windows 10 with an intel Core 2 Duo processor. Did I miss a step in setting up this simulator? Can you please help me set up OpenBVE? Thank You For Your Time.

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So if that's the case where have the guys moved to now mister? I don't see a new alternative site made regarding a move away from the site-jacking.
Everything is on Facebook now. When BVEStation went dead and the community got separated due to ridiculous problems back in the mid 2010s, there are now different NYCTA BVE groups. I'd be you I wont go in any of them and look for new stuff on Youtube instead. I always post my mine there.
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NYCTA Projects / Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Last post by ProjectAce on September 09, 2019, 03:35:13 pm »
So if that's the case where have the guys moved to now mister? I don't see a new alternative site made regarding a move away from the site-jacking.
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Station Talk / Re: Can't choose custom profile picture?
« Last post by F train fan on August 29, 2019, 12:43:17 am »
I wanted to see if a dev would reply before me but W/E, try resizing the image and see then if it allows you if not try converting it to JPG if that doesn't work just reply back
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Station Talk / Can't choose custom profile picture?
« Last post by BenTheMiner on August 21, 2019, 12:54:28 pm »
I want to add my icon as my profile picture for BVEStation but when I try to upload a PNG image from my computer, it outputs "The attachments upload directory is not writable. Your attachment or avatar cannot be saved.". When I try to set my profile picture via a URL for the image, it sets it to no avatar. I don't know if I lack the perms to do so or if it is an error, whether on client side or forum side.
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Hello. I am back. Working on a solution to remedy stuttering.
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BVE/OpenBVE Support / Re: openbve lags when loading in object fps drops alot
« Last post by GG_Train on August 04, 2019, 07:23:30 pm »
While this is an old thread and I have not posted in a while, this subject is of particular interest for me. First I am getting back to my interest in my building a subway version of the Staten Island Railway. There is a separate thread on that subject. I have encountered this problem, even going over the openbve source code to search for the problem and possible solution. I am undertaking a task of reducing textures by consolidating images. I am having little success, but in thinking about the problem as the OP suggested loading all textures at one time and possibly keeping them active. I agree with this philosophy and I am attempting to provide a solution. I will attempt to accomplish this by building  a "cache box" under all my landscapes which occur at 25 meter intervals. This will be an object encasing all textures. Each texture will only be a few inches square strategically placed under the landscape out of visual range. I want to do this so my route could run smooth on a 7 year old laptop. Mind you I am in the market for a 9th or 10th gen I9. If my solution is not successful than I have no choice but to throw a lot of power at the problem.
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Its really sad to see yall both go, but man. this community is going down the shit drain for real

It's a shame bro. I guess everything has to come to an end eventually.
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Its really sad to see yall both go, but man. this community is going down the shit drain for real
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NYCTA Projects / Re: (WIP) Official Update Thread For The R68/R68A
« Last post by R40(W)Train4286 on June 09, 2019, 06:30:11 am »
The R68A has been stated as an addon project in the past for those who want to make it. Just use the base 68 model and do it yourself type project. Most developers here have died of making projects due to the high immaturity of the railfan community.
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