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BVE/OpenBVE Support / OpenBVE issues
« Last post by F train fan on November 01, 2017, 02:25:36 pm »
I recently upgraded to OpenBVE and I have experienced a couple issues after downloading. The first issue I noticed since upgrading was Camera sway when in passenger view I checked the driver car position it was in 1. The only train that doesn't do that is the R160 which has driver car 0 when I changed the other trains to 0 it did not work. Any solutions. Another issue I experienced is with the R46 the first car whenever I load the game is grey I checked the train.dat file and it has all 24 cars in accounted for. I'm open to any solutions.
Be sure to check out my latest music video it previews the unreleased R142
In This Topic I Will Be Posting Info about  New Realistic Motor Sounds I'm working on for the New Tech Trains Available in OpenBVE  ;)

Alstom ONIX Propulsion Trains (R142, R160) + Siemens Traction (R160 Only) are Released! (1.3.0):

Bombardier MITRAC Propulsion Trains (R142A, R143, R188) are Released! (Final Release!):

Check out the Masterpiece sounds for the MITRAC Propulsion FINAL Update; Special fit for the new R142A HQ 2017 made by Bvefan and TheExpress/XD60 and the also great R143 by nyctrman! (Note: These Propulsions will not be updated anymore :-X. also, I have nothing to do and not responsible for the trains themselves. All credits to the original developers mentioned above)
Other Projects / Re: [RELEASED] (WIP) 1970s Routes
« Last post by SP1900 on October 29, 2017, 03:17:46 pm »
Really good job! I reckon some weathering of the textures could be good
Other Projects / Re: [RELEASED] (WIP) 1970s Routes
« Last post by BadriveR142A on October 28, 2017, 05:42:13 am »
I have good news :)

1) I found the real font used for route signs in the 1960s - 1970s, which is the Unimark International, however, I couldn't find any download so I tried to make it via an image, but it was unsuccessful, but I found another font that looks exactly the same as Unimark International and it is Akzidenz Grotesk Bold.
So I remade all the signs with this font and made them simpler, and it looks more realistic and even better. Here are a few of them:

2) Since there are a lot of replies on this thread, I'd rather post less frequently and make major posts showing 10 stations, I think I don't need to make hundreds of posts for nothing, but this one was exceptional. Stay tuned for more, Canal Street is done and I'm currently at Chambers St, adding signs and other stuff.

EDIT: Sorry if the images didn't appear, I deleted the post on imgur like a dummy. I re-uploaded them
NYCTA Projects / Re: (WIP) Official Update Thread for the NYCTA IND Routes
« Last post by piesuperpac on October 28, 2017, 01:07:57 am »
New F! New F! New F! New F! New F! New F! New F! New F! New F! New F! New F! New F! New F! New F! New F! New F! New F! New F!
OpenBVE adds support for the OBJ file format, can this be used eventually?

This train runs much better then the 68 .  I get 16 on the r68 and 20 maybe 22 on the r142as as for frane rates for you it might be another issue
The only fix I found is updating  to Openbve version and it is good now with 30fps, but I'm frustrated with the Train incompatible with that version
Other Projects / Re: [RELEASED] (WIP) 1970s Routes
« Last post by BadriveR142A on October 22, 2017, 06:04:00 pm »
Here are finally 23rd, 14th & W4th Street stations:

Other Projects / Re: [RELEASED] (WIP) 1970s Routes
« Last post by BadriveR142A on October 18, 2017, 12:12:16 pm »
The escalator is now done ^^
I'm gonna put it in W4 and finish the station itself!

(During the end of the development)

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