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Messages - F train fan

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Other Games / Re: World Of Subways 3 Screenshots
« on: November 06, 2011, 09:40:51 pm »
great shots but you know what thinking about it I think that with world of subways 1 we were
screwed over because they say it was based off new york but if it really was it would have been a
smarter idea to base the game off metro north since the path train is based out of New Jersey
and just so happens to go into New york and the other two versions were done with the best
system for the area

Other Games / Re: Grand Theft Auto V trailer announced!
« on: November 02, 2011, 08:49:34 pm »
I am just glad that they did not try to continue with CJ's story or put Nico in the game I mean
CJ is a millionare in GTA IV so his story would have been boring and Nico it would not have made
any sence because he is a poor man living in New york and would not even dare to leave his cousin
for a place where he would be shot by a gang like the trailer said

General BVE/OpenBVE / Re: static train question
« on: October 30, 2011, 11:57:55 am »
it was at 190th street which is very straight so it was strange to think it derailed

General BVE/OpenBVE / Re: static train question
« on: October 30, 2011, 11:35:18 am »
thankyou I will try it next time it happens

General BVE/OpenBVE / Re: static train question
« on: October 30, 2011, 08:40:16 am »
I think it just happens with the A but I have had problems with my own R38 derailing a lot so I was shocked to see the static train derail
too wait that does not happen to you I think you need to put on the derail feature and it should happen I know that is one action but is
there a way to delete the static train in mid route so I do not have to try to jump to another station

General BVE/OpenBVE / static train question
« on: October 30, 2011, 12:45:04 am »
When I was driving the R38 on the D train the static train in front of me derailed so I did the logical thing
and pressed jump to next station and when I did that the train would go super slow on full power
is there something I should have done hopefully I explained that well it was annoying not to be able to do
the full route

General BVE/OpenBVE / Re: how do you record manual announcements
« on: October 19, 2011, 11:28:44 pm »
even though it did take a long time to do it it worked perfectly using voice memos on my ipod then
I went to google and typed in MPG4 to wav converter then went to this site and it
worked perfectly

General BVE/OpenBVE / Re: how do you record manual announcements
« on: October 10, 2011, 11:33:32 pm »
um no I do have two bluetooths but they do not work with the computer but is there a way
I can record it on my ipod and transfer it

General BVE/OpenBVE / Re: how do you record manual announcements
« on: October 10, 2011, 10:35:07 pm »
thanks but I also need to know how to get my voice recorded to put it on my computer

General BVE/OpenBVE / how do you record manual announcements
« on: October 08, 2011, 09:03:15 pm »
I wanted a D local train to grand street and made it myself for myself but the two different
announcements from both the D and the B are annoying me so I prefer to record my own
announcements I just don't know how to do that

Other Projects / Re: (Y) Line Update Thread
« on: October 08, 2011, 02:35:27 pm »
it is not letting me download the sounds and I have an account

Transit / Re: does any one think R68's are getting shitty
« on: October 05, 2011, 09:03:59 pm »
I still like the R68's as i grew up with them on the N line when i lived in Astoria, I know they look obese but just something about them that no other train has, it looks like the inside of a R46 but with a stainless steel interior, and it has the propulsion of the R62A, meanwhile the R160's are rusting as well, and they have only been in service for the past 5 years or so, and the seals at the end of the cabs look like they are about to come off.
I am not dissing the R68/A I agree that they have special qualities about them and they beat the R160
as the best train any day but what I am saying is that they are getting to be old rusty and someone
brought up that they have bad breaks now and they rocked it on the N,Q, and W but the D,B are killing
the fleet and it is starting to suck I agree with you that the R160's are starting to go through the same
thing even though they are the youngest fleet in the system thus far and now they are starting to get
old and shitty too give it time the NTT I am certain they will improve the technology and the more trains
they make the better they would get but at this point we have to give it time the R160 is in service but
it is only mainly a test of NTT give it time but overall I agree with you 100%   

Transit / Re: does any one think R68's are getting shitty
« on: October 05, 2011, 04:40:29 pm »
I agree but only 40% I like the R68s and R68A's
But the Issue I have is in my commute they are getting Rusty and they are seeming slower and so on
They are fine for now in my opinion I do I personally can agree with Error kinda
And if you do a search on the R68's The MTA does plan on making them NTT in 2015 or something around there

 do you mean like a conversion like the R142A to the R188

Transit / does any one think R68's are getting shitty
« on: October 04, 2011, 08:29:41 pm »
excuse the language but it is true I mean my example is that this morning when I was on the B train
we waited at 135th street because there were locked doors the only thing we heard over the
speakers was "partner hold the train the doors are locked" I had the same experience in october
2010 at 161st street when someone held the doors and they just got stuck and not to mention
I mean anyone notice they are slowly starting to rust they aren't just shitty but also are starting
to get old what's next them looking like the R40's with duck tape holding it together

General BVE/OpenBVE / Re: coding question
« on: October 01, 2011, 03:22:51 pm »
well sisnce this is stil relevent with the topic I was trying to fix the doors on the B train but the coding
is weird I know the formot for openbve routes but for routes like that I am unfamiliar with

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