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Author Topic: (RELEASED - WIP) Official Update Thread For The NYCTA R32 Pre GOH/GE/Ph I/Ph II  (Read 250526 times)

Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #60 on: March 09, 2012, 06:40:15 am »
honestly, i dont know how to remove middle roof. i cant find anywhere code in exterior. thats so sick :\

middle roof color: 160, 160, 160

Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #61 on: March 09, 2012, 08:16:18 am »
roof updated but middle roof :\

OpenBVE - Preview R32 exterior roof

Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #62 on: March 09, 2012, 08:33:17 am »
i found a solution:

[Meshbuilder]
vertex -.50, 3.70, -18.20
vertex  .50, 3.70, -18.20
vertex  .50, 3.70, -00.37
vertex -.50, 3.70, -00.37

face2 0,1,2,3

Translateall 0,0,9.30

so i removed them and my r32 looks almost excellent and almost sexy  :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #63 on: March 09, 2012, 08:37:45 am »
wat do u think? :D


Offline alanr179

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #64 on: March 09, 2012, 11:22:59 am »
Wow great job this looks like that real thing c
an't wait to get this r32

Offline SubwayTrainOperator5

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #65 on: March 09, 2012, 11:52:32 am »
That exterior is AWESOME! All it needs now is photorealistic gates and a higher resolution side texture (To look more "shiny" and therefore even more visually appealing)
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Offline Dr. Subway18

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #66 on: March 09, 2012, 12:00:41 pm »
wat do u think? :D


front undercarage needs some work. this is great.

Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #67 on: March 09, 2012, 12:22:36 pm »
tell me wat do u think


Offline Dr. Subway18

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #68 on: March 09, 2012, 12:26:31 pm »
thats great, with the gatesjust the black outline is unappealling

Offline SubwayTrainOperator5

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #69 on: March 09, 2012, 12:27:58 pm »
It's better, but they are a bit too greenish, and yes, the black outline too
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Offline Rikabs

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #70 on: March 09, 2012, 03:53:22 pm »
Looks good man. Keep it up

Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #71 on: March 09, 2012, 04:54:39 pm »
SubwayTrainOperator5 & Dr.subway...do u mean this?

« Last Edit: March 09, 2012, 05:01:23 pm by Mudwrestle »

Offline 8thAvExpress

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #72 on: March 09, 2012, 05:22:12 pm »
wow nice work i can see why hard to create better trains

Offline SubwayTrainOperator5

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #73 on: March 09, 2012, 06:00:23 pm »
SubwayTrainOperator5 & Dr.subway...do u mean this?



I was actually going to say that, about that shadow that the gates on the R32 "attach" to, but I actually meant the thin black outline of the texture. But yes, that dark shadow where the gate attaches to the body should be there too, and the gate should have a rusty appearance.
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Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #74 on: March 09, 2012, 06:17:40 pm »
SubwayTrainOperator5 & Dr.subway...do u mean this?



I was actually going to say that, about that shadow that the gates on the R32 "attach" to, but I actually meant the thin black outline of the texture. But yes, that dark shadow where the gate attaches to the body should be there too, and the gate should have a rusty appearance.

oh i see thank you for attention :)