Oh ok Thanks.Sorry to keep asking but im pretty new to coding.Can you teach me how to properly function Rotate commands in The animated file or b3d thanks
Sir trains4621,
I do find any of these methods below useful for a rotation 180 degrees of the 3d objects.
In your ?.b3d file, add the last line code as is notated below:
SCALEALL -1,+1,-1
Or in your ?.b3d file, add the last line code as notated below:
ROTATEALL 0,1,0,180
Or in your new *.animated file, reference the ?.b3d file that you do wish to rotate with a notation below:
[OBJECT]
States=?.b3d
RotateYFunction=3.142
Good day and night for you.
Hijau