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Author Topic: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)  (Read 488309 times)

Offline J4trains

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #345 on: July 24, 2017, 10:01:58 pm »
Well said.
This is a Bronx Bound 4 Express Train, The Next Stop is Grand Central-42nd Street.     Stand Clear of The Closing Door's Please!

Offline iTransitFan

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #346 on: July 25, 2017, 08:22:47 pm »
Inital Release date: March.
Current Date: July 24

Any updates since March? No.

There's an R160 that was updated to look more 3d, so download that one for now until they release this train. Don't rush them.

Offline Brown M train

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #347 on: August 07, 2017, 12:25:35 pm »
What about the R142A?havent heard about it in a whilep

Offline J4trains

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #348 on: August 28, 2017, 04:11:50 pm »
Is the R142/A still being developed? haven't heard anything new about it for a few month's, not trying to rush any of the developer's of the train.
« Last Edit: August 28, 2017, 04:14:37 pm by J4trains »
This is a Bronx Bound 4 Express Train, The Next Stop is Grand Central-42nd Street.     Stand Clear of The Closing Door's Please!

Offline R160Railfan

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #349 on: August 29, 2017, 03:17:00 pm »
ehhh idk xD

Offline bvefan

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #350 on: September 24, 2017, 07:06:24 pm »
It's about that time ;D
[youtube]https://www.youtube.com/watch?v=PG1BfSir6Jg[/youtube]

If the video doesn't show up here's the link: https://www.youtube.com/watch?v=PG1BfSir6Jg

Offline MP89

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #351 on: September 24, 2017, 07:33:04 pm »
Good job bravo !!!

Offline kawasaki R36

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #352 on: September 24, 2017, 07:44:13 pm »
how is the progress of the r142

Offline TheExpress/XD60

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #353 on: September 24, 2017, 08:14:42 pm »
Since It Seems I've Lost My Permission From Uploading For Whatever Reason I'll Post It Here.

THIS IS THE OFFICIAL RELEASE

2017 R142A 3D HQ Created For OpenBVE by: TheExpress/XD60
VERISON 1.9.5B
In service: 2000-present
Manufacturer: Kawasaki Rail Car Company

IF YOU CANNOT RUN THE R68 DON'T PLAY YOURSELF
This train is almost fully detailed and runs slightly better.

Note: This train features REALISTIC acceleration and deacceleration speeds with 4 power notches, and 6 break notches giving the user more control over speeds like real New Tech Trains (NTTS).

Sorry For the wait guy, my integrated graphics processor over heated and blew so I was without a computer for a few months along with other things. Please note this is not the final release this train will be updated to 2.0.

"4" train – 130 cars (13 trains)
"6" train – 40 cars (3 trains AM rush, 4 trains PM rush)

0 = Switches Signs Up
9 = Not In Service Sign
8 = Last Stop Sign
Horn 1 = Horn
Horn 2 = Buzzer
Horn Music = Being held Momen... Annoucement.
To turn horn music off just press the same button you used to turn it on

Credits:
All Major Coding Work Done Together By:
Michael Bradshaw (TheExpress/XD60) & Shaquille Johnson (BveFan):
Along With Any Textures or Codes Unspecified
 
W/minor LCD Coding From Ryan J. Terry.

[Trucks/Underbody]
TheExpress/XD60 & Bstyles

[Textures]
Floor Texture: Armondo/Rstar
Stripmap: Aahd

[Sounds]
Propulsion: By Fan Railer Modified By TheExpress/XD60
Doors: NYCTRMAN

[Physics]:
Pressure & Delays: Fan Railer

[Panel]
Mr. Railfan & Dj. Hammers

And Special Thanks To The Beta Testers/Donors That Made This Release Possible.
Ronelle Grant.
Shawn Bee.
Zae Circle.
Sergio Najarro.
Dennis Smith
Thomas Cain
Britton Braithwaite.
Jamiel Pauling
Nicholas Ramirez.
Fernando Munoz Jr.
Aahd Tahar.
Ryan Terry.
Randy Arzu.
Keenan Willis.
Harry Daley-Young.
Michael Koyf.
Knifeb 180.
Justin Myrick
Pixel Gaming.
Shun Stephens.
Marcus Ridgel.
Please Excuse Me If I Have Missed Your Name.

ENJOY


LINK

https://mega.nz/#!UhoVVLwZ!dy06ZGRw8JG-bubJ63ObYCC8rG3ETlh7E73t9KRT7JQ
https://mega.nz/#!UhoVVLwZ!dy06ZGRw8JG-bubJ63ObYCC8rG3ETlh7E73t9KRT7JQ
https://mega.nz/#!UhoVVLwZ!dy06ZGRw8JG-bubJ63ObYCC8rG3ETlh7E73t9KRT7JQ
« Last Edit: September 27, 2017, 09:53:54 pm by TheExpress/XD60 »

Offline NYCT_Railer

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #354 on: September 25, 2017, 06:30:49 am »

Since It Seems I've Lost My Permission From Uploading For Whatever Reason I'll Post It Here.

THIS IS THE OFFICIAL RELEASE

2017 R142A 3D HQ Created For OpenBVE by: TheExpress/XD60
VERISON 1.9.5B
In service: 2000-present
Manufacturer: Kawasaki Rail Car Company

IF YOU CANNOT RUN THE R68 DON'T PLAY YOURSELF
This train is almost fully detailed and runs slightly better.

Note: This train feature REALISTIC acceleration and deacceleration speed with 4 power notches, and 6 break notches giving the user more control over speeds like real New Tech Trains (NTTS).

Sorry For the wait guy, my integrated graphics processor over heated and blew so I was without a computer for a few months along with other things. Please not this is not the final release this train will be updated to 2.0.

"4" train – 130 cars (13 trains)
"6" train – 40 cars (3 trains AM rush, 4 trains PM rush)

0 = Switches Signs Up
9 = Not In Service Sign
8 = Last Stop Sign
Horn 1 = Horn
Horn 2 = Buzzer
Horn Music = Being held Momen... Annoucement.
To turn horn music off just press the same button you used to turn it on

Credits:
All Major Coding Work Done Together By:
Michael Bradshaw (TheExpress/XD60) & Shaquille Johnson (BveFan):
Along With Any Textures or Codes Unspecified
 
W/minor LCD Coding From Ryan J. Terry.

[Trucks/Underbody]
TheExpress/XD60 & Bstyles

[Textures]
Floor Texture: Armondo/Rstar
Stripmap: Aahd

[Sounds]
Propulsion: By Fan Railer Modified By TheExpress/XD60
Doors: NYCTRMAN

[Physics]:
Pressure & Delays: Fan Railer

[Panel]
Mr. Railfan & Dj. Hammers

And Special Thanks To The Beta Testers/Donors That Made This Release Possible.
Ronelle Grant.
Shawn Bee.
Zae Circle.
Sergio Najarro.
Dennis Smith
Thomas Cain
Britton Braithwaite.
Jamiel Pauling
Nicholas Ramirez.
Fernando Munoz Jr.
Aahd Tahar.
Ryan Terry.
Randy Arzu.
Keenan Willis.
Harry Daley-Young.
Michael Koyf.
Knifeb 180.
Justin Myrick
Pixel Gaming.
Shun Stephens.
Marcus Ridgel.
Please Excuse Me If I Have Missed Your Name.

ENJOY


LINK

https://mega.nz/#!UhoVVLwZ!dy06ZGRw8JG-bubJ63ObYCC8rG3ETlh7E73t9KRT7JQ
https://mega.nz/#!UhoVVLwZ!dy06ZGRw8JG-bubJ63ObYCC8rG3ETlh7E73t9KRT7JQ
https://mega.nz/#!UhoVVLwZ!dy06ZGRw8JG-bubJ63ObYCC8rG3ETlh7E73t9KRT7JQ

Well I can't even run this train, I was running at 3 fps, but I can run the R68 at a decent 55 fps How is that?! I tried putting my openbve graphics to the lowest as well as the viewing distance, but it only takes it up to 10 fps

Offline TheExpress/XD60

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #355 on: September 25, 2017, 07:17:32 am »
Well I can't even run this train, I was running at 3 fps, but I can run the R68 at a decent 55 fps How is that?! I tried putting my openbve graphics to the lowest as well as the viewing distance, but it only takes it up to 10 fps


This train runs much better then the 68 .  I get 16 on the r68 and 20 maybe 22 on the r142as as for frane rates for you it might be another issue

Offline BadriveR142A

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #356 on: September 25, 2017, 10:16:15 am »
Very nice work! I'm quite happy with the frame rates. I have 40fps in the cab view with maxed anti-aliasing level. And 25fps in exterior view. But it's kind of weird I can't go above 40fps even with low detailed trains and anti-aliasing turned off. Even though my specs are: i5 6300HQ 2.30Ghz, Nvidia GTX950M 4GB and 8GB of RAM. I feel like my OpenBVE is locked to 40fps for me. I'm sure I can run the game 2 times better with these specs. Weird.
Otherwise great work! That's a very nice train!

Have a nice day!

---------------------------------------------------

[Make sure to check out my 1970s Nassau St Routes on my thread in (Other Projects) if you are interested!]
« Last Edit: September 25, 2017, 10:21:35 am by BadriveR142A »

1960 - 1970s Lover

Offline MP89

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #357 on: September 25, 2017, 06:52:34 pm »
It works fine for me on my MacBook Pro and I hope that a plugin for Mac users will be out ( because destination and line sign only change when I accelerate or brake )
PS: when I extracted the file it says that the sound folder is corrupted, does that happened to anybody else ?
« Last Edit: September 25, 2017, 07:12:31 pm by MP89 »

Offline Miller

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #358 on: September 25, 2017, 07:42:14 pm »
The only frame issues i have is on High detailed routes like the 6Line. I played on the 4 to woodlawn and i had 200+ fps on it.

Offline Simon

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Re: (WIP) Official Update Thread for the New-Tech Trains (R142-R188)
« Reply #359 on: September 27, 2017, 01:27:09 pm »
Very nice work! I'm quite happy with the frame rates. I have 40fps in the cab view with maxed anti-aliasing level. And 25fps in exterior view. But it's kind of weird I can't go above 40fps even with low detailed trains and anti-aliasing turned off. Even though my specs are: i5 6300HQ 2.30Ghz, Nvidia GTX950M 4GB and 8GB of RAM. I feel like my OpenBVE is locked to 40fps for me. I'm sure I can run the game 2 times better with these specs. Weird.
Otherwise great work! That's a very nice train!

Have a nice day!

---------------------------------------------------

[Make sure to check out my 1970s Nassau St Routes on my thread in (Other Projects) if you are interested!]

I run a 6700HQ at 3.5 GhZ with a GTX1070 and I hit the same as you do lol. Just the way the game is optimized I guess.

Great work on the 142. Hopefully this is the start of more releases the rest of this year.
Kawasaki_Plant