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Messages - bvefan

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106
BVEStation Network News / Re: Upcoming Releases for 2015
« on: January 04, 2015, 09:43:31 pm »
If I remember I think they did say this version will go to Coney Island but with no local service yet. I think this is Ver. 8  ;D

107
Content Development / Re: M2, M4, M5, M8 Developement Work?
« on: December 29, 2014, 03:10:39 pm »
the M8 is being worked on by the same developers of the M7... as for the rest I'm not sure
Thread: http://forums.bvestation.com/index.php?topic=2654.msg27770#msg27770

108
Off Topic / Merry Christmas!!
« on: December 25, 2014, 10:27:24 am »

109
Art & Graphic Design / Re: R142/A and R160 signs
« on: October 06, 2014, 08:05:06 pm »
How you got them animated like that on the thread

110
+1  ;)
New roof

111
Trying to get as much work done before school starts  ;D



112
3D work on the R142A 8)




113
no matter the change it is always a step forward  8)

114
I don't think y'all understand what he's trying to say. He's saying that they sound too much alike even though of course they use Alstom motors. But they don't sound alike. the 160 is louder and accelerates quicker so the propulsion sounds speeds up more quicker. The R142 accelerates slower so the sound are more slower than the 160 and it's quieter. Now I have never tried Fan Railer's 142 Propulsion sounds as yet but his 160 sounds spot on. Hear it for yourselves of the 142's difference to the 160:

Sound recording of R142 6371 on a Manhattan-bound (2) local (HVAC off)
No HVAC R160 V Recording

P.S. no never said anything about the R142A propulsion so I'm sure no one got confused between the 142 and the 142A propulsion  8)

115
Other Projects / Re: Saving as B3D/CSV/X Or Animated File?
« on: August 08, 2014, 07:13:41 pm »
no problem  ;)

116
Other Projects / Re: Saving as B3D/CSV/X Or Animated File?
« on: August 07, 2014, 09:19:40 pm »
Change the "save as type" option to "all files" instead of "text documents" and then at the end of the file after the "." add b3d, csv, x, or animated. Which ever file you choose to save as  8)

117
BVE/OpenBVE Support / Re: (2) door issue
« on: July 31, 2014, 01:53:16 pm »
Yea that's not a door issue it's a route issue. That usually how the old routes were

119
BVE/OpenBVE Support / Re: BVE 2 launch problem
« on: July 10, 2014, 12:45:01 am »
When I first started out I had BVE 2 running windows 7 and BVE 4 but only because I couldn't get OpenBVE to work. Once I got that to work I found OpenBVE to be the best. Plus the newest things coming out are only OpenBVE friendly so I highly suggest OpenBVE to you  ;D

120
NYCTA Projects / Re: (WIP) Official Update Thread for the Locomotives
« on: June 26, 2014, 04:59:41 pm »
It was suppose to be the locomotives that he was working on. The routes and trains are in different threads

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