BVEStation Forums
BVE => Other Projects => Topic started by: mikey186 on July 16, 2011, 01:16:53 am
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Hi guys, this is my first time here on BVEStation (and my first post). Anyway, this is my very first LACMTA content for OpenBVE that will be released later this summer.
LACMTA Metro Red Line Extior Pack v3:
first screens:
OpenBVE Preview
(http://img84.imageshack.us/img84/994/unledpga.png)
Progress in Blender
(http://img194.imageshack.us/img194/9369/unled1ige.png)
These will feature (hopefully/maybe to be confirmed)
- Hi-Quality sounds taken from my prevous recordings
- Hi-Quality Images taken with my iPhone 4
- My very first program made by Adobe AIR called "ConTool" which lets you select how many cars you want and it saves it to the Train folder
- Will run not only Windows XP/Vista/7, will also run on Linux and Mac OS X (10.5+ including 10.7 Lion)
Hopefully this will be released by (maybe) by the end of July. And there's one little glitch with the floor, how am I supposed to scale it like the one in a Blender screenshot?
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That looks real nice. It'll be nice to have other content.
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Yes. It is. But there's just one little glitch, any idea what's wrong with the floor? It looks messed up.
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Yes. It is. But there's just one little glitch, any idea what's wrong with the floor? It looks messed up.
Maybe if you incorporate it more than once it mightn't look like that
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I ment with that:
(http://img84.imageshack.us/img84/994/unledpga.png)
It was supposed to come out like this
(http://img194.imageshack.us/img194/9369/unled1ige.png)
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First off, i'd like to welcome you to the forum, Mikey.
It appeared as if you had the floor right, in the first picture. But in OpenBVE it came out like that. For starters, the front of the train in OpenBVE faces the opposite direction (unless its a double-ended car, I'm not familiar with LACMTA). You've centered it around the axis, that's good. A good idea would be to make the floor a separate model, and then export it. Certain aspects of the R62 exterior were added that way.
BStyles
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Eh......it's not a double-end car, I'm just gonna add a back texture to it, but first, I'd had to deal with the floor part first before the back. Would it be ok if I'd show you the code? It might be helpful.
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NEVER MIND. I got it fixed.
(http://img98.imageshack.us/img98/6186/unledaea.png)
I'd have to do a little code (ok, a LOT of code unless someone whom is a EXPERT on advaced exterior objects and advanced animations expert can help me with it). now all i have to do is put on the sides and BAM! it's almost done.
PS;
I'm not familiar with LACMTA
it stands for Los Angles County Metropolitan Transit Authority (My favorite Transit system of all-time).
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Excellent work, its exciting to finally see somebody develop something for other systems!
If you do have any trouble feel free to post the code, and we'll try to help you as much as we can. You can always look at other train models that were already made as reference.
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Excellent work, its exciting to finally see somebody develop something for other systems!
If you do have any trouble feel free to post the code, and we'll try to help you as much as we can. You can always look at other train models that were already made as reference.
Thanks, I was like, I was the VERY first one in this thread to create exterior objects (for other transit systems beside NYCTA). In my first Red Line Extior Pack (RC1) here's what it looked like:
(http://img15.imageshack.us/img15/1234/unledkme.png)
It really din't take it's shape, and the doors are all wrong. it was like cloned/reskinned from another content, Right model, but the doors are all wrong.
Now, here's the Remake (V3) of it:
(http://img833.imageshack.us/img833/5076/unled2uw.png)
Now its REALLY starting to take it's shape.
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i have that train set 8)
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Here it is guys!
The REAL deal:
(http://img834.imageshack.us/img834/3234/openbve2011071821521437.png)
Unfortunately, I will not be able to animate the doors because the doors itself to too wide and not enough room. BUT I might be able to animate the DestSigns. If no, Then I'll assign them vis this "ConTool" I'm making via/Flash CS5. I might be able to release the beta somtime this week, but I don't even know When will be my deadline for the offical release.
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good job. What route is that btw?
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good job. What route is that btw?
Chasanai (or however it's spelled) by odakufan.
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Everyone,
Sorry for the late reply, but I will release a beta within a next few days, I will make a sighup sheet if anyone wanted to give it a Try.
Also, I heard that X objects mostly support the latest version of OpenBVE, but it's not showing up in object viewer. Does anyone know where
I can find a openbve compatible X object viewer (that supports blender exporting)?
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Everyone,
Sorry for the late reply, but I will release a beta within a next few days, I will make a sighup sheet if anyone wanted to give it a Try.
Also, I heard that X objects mostly support the latest version of OpenBVE, but it's not showing up in object viewer. Does anyone know where
I can find a openbve compatible X object viewer (that supports blender exporting)?
you might have to use the .X to .b3d converter, and be careful that blender didn't make a lot of verticies or else you'll be there all day trying to load the thing
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Everyone,
Sorry for the late reply, but I will release a beta within a next few days, I will make a sighup sheet if anyone wanted to give it a Try.
Also, I heard that X objects mostly support the latest version of OpenBVE, but it's not showing up in object viewer. Does anyone know where
I can find a openbve compatible X object viewer (that supports blender exporting)?
you might have to use the .X to .b3d converter, and be careful that blender didn't make a lot of verticies or else you'll be there all day trying to load the thing
is there a link to it?
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Sorry for the long delay. This status: still to come, I'm all finished sorbets ConTool for the ET425 - Vorn and maybe released by
The weekend. After that I'll finish the LACMTA Red Line Extior Pack v3. Things are going slow 'cause the sounds are 'not right'.
Luckily, I will head back on the Red Line this saterday to re-record the whole thing.
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Ahhhhh one of the best subway cars
;D
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Hello to everyone!!!!
Sorry it has been a while before. I'd had to work on my websites (host has been on strike 2 times now), and had to work on Trainz (via/Sketchup), and many attempts at making Blender for OpenBVE, but failed because of coordinates/faces problems. But now, It's time to change. I've now Sucessfuly made the Train by Using Blender > Milkshape 3d > OpenBVE. I'll just have Blender do all of the meshes, then export to FBX, and import to Milkshape for final-min touches, and export to OpenBVE as a CSV, and came out PERFECT! So for now, the project will go on.
Here are the latest shots in the past days:
(http://img11.imageshack.us/img11/8472/openbve2012011618533721.png)
(http://img543.imageshack.us/img543/4749/openbve2012011620431451.png)
(http://img844.imageshack.us/img844/3504/openbve2012011620432264.png)
(http://img821.imageshack.us/img821/8448/openbve2012011620433001.png)
(http://img848.imageshack.us/img848/9540/openbve2012011620433737.png)
(http://img15.imageshack.us/img15/4263/openbve2012011620473380.png)
(http://img703.imageshack.us/img703/6558/openbve2012011620483616.png)
Now I will be offering for some beta testers (for those whom want to tryout the Extior Pack v3 Beta). PM me. Any volunteers to beta test and/or to help finish the pack is very appreciated.
Again, the project will go on!
~Mikey
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That's an awesome train man, your really doing some good work. I rode a Breda A650 once when i delivered loads of raisins to CA so if you need a beta tester ill be sure to sign up when ur ready, Do you have photos of the wheel trucks? I can prob get some next week if you want them cause i know its alil hard to get those unless you have access to the yard. but anyways keep up the good work.
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It look good. But u need a cab
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they are similar to the r142 cabs but they are a tanish color and have windows behind. Its alot nicer in those trains ;), the cars ride smooth but idk if that's the track or the car itself. This train is the lambo of all subway cars
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Hey guys! If u want to see something cool, take a look at my new feature in beta: 3D Cab
(http://img641.imageshack.us/img641/6323/59f5d3cab631576fbfe45ff.jpg)
(http://img190.imageshack.us/img190/9313/9727fed73f658696b04da84.jpg)
(http://img707.imageshack.us/img707/2739/e30e96ced16d7b72ba0ac1d.jpg)
(http://img444.imageshack.us/img444/7440/2e018b21719d49f18e06e12.jpg)
(http://img221.imageshack.us/img221/388/1bccea29f8e8b8a05a3d8a1o.jpg)
(http://img341.imageshack.us/img341/554/9c32c5bca54d3870675d7fd.jpg)
Pretty cool huh? If u look closely, the textures are HQ. if u needed a beta test of this, PM me. This train will be expected for release March 9th (my b-day).
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wow gread job ;)
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I like it! ;)
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Thanks to you all for the great comments. For my next version, it quite needs a ceiling. And needs some bogeys (I think when i saw them, there quite identical to the Amtrak Amfleet bogies).
@Dr. Subway18, I'm not very sure if u are quite capable of Exterior making (with or without DJ Hammers), but hopefully, if u be able to find the bogeys identical to the Amtrak Amfleet cars, I'll be a lot happier.
Also, I saw in DJ Hammers' sig that links me to a contribution page (where anyone want to signup/help with the creations), but how does it exatly...work? I mean while I almost finished with this project, I'm starting another Subway project for both OpenBVE and Trainz called "Project: BART" (You do know what BART stands for).
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YEAH (BAY AREA RAPID TRANSIT) ill see if i can get some amtrak bogies, im just figuring out how to put things togeather with code so im on the way ;) i see that you need some walls in the interior. youve done an excellent job with sounds and the cab, really good job., the doors windows need some enlarging but other than that. youve done a great job.
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YEAH (BAY AREA RAPID TRANSIT) ill see if i can get some amtrak bogies, im just figuring out how to put things togeather with code so im on the way ;) i see that you need some walls in the interior. youve done an excellent job with sounds and the cab, really good job., the doors windows need some enlarging but other than that. youve done a great job.
oh, no need to put it together. All i need is just the textures. I have the wheel ax from the ET425 Vorn. All I can work on is just the seats. Now if only i can find a OpenBVE animation specialist, i'll be a lot happier. I'll also work on the ceiling as well. If only I'd find Ami.
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un fortunatly im not that good :'( but if someone from here is then we'd be good. You might have to take some pictures of the car inside so if the developer never seen one of these cars frist hand, He/She'd have a good idea of what it looks like.
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un fortunatly im not that good :'( but if someone from here is then we'd be good. You might have to take some pictures of the car inside so if the developer never seen one of these cars frist hand, He/She'd have a good idea of what it looks like.
Well I'll paint the cieling. And see if u can find some amtrak bogies. If no, then I think I might find a solution, I have some bogeys from the ET425 Vorn. I might found some interior pics on nycsubway.org. But it is low quality. I'll have to wait until next week. Because I will be on the move back on the red line, and using my iPhone 4 to record the thing. Plus, there is one little glitch: I can see the 'red' strokes in the windows. Later on, I am experimenting to see if the PNG handles the Transparents in the image itself (not the code in the CSV file).
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There is a wiki site that has some amtrak openbve models i guess for objects but its in 3D on both sides with wheels and etc.
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interesting, does this train use the ATC ?
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interesting, does this train use the ATC ?
In real-time, yes. In this point, no. This can only be used on subway lines (Train will be automatic as u hit Ctrl-A). I'm showing the thumnails to see what the train will look like on the out/inside.
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finally! everyone, your seats have arrived, so take your seats!
(http://img28.imageshack.us/img28/8859/48223693.png)
(http://img521.imageshack.us/img521/452/86176972.png)
NOTE, A trailler will be made soon so stay tuned!
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Anyone whom not seen it, take a seat. Also, my b-day is tomorrow, and also the release. But one only question has to make: where would I host the release? Do u want me to host it on BVEStation or my own website?
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Anyone whom not seen it, take a seat. Also, my b-day is tomorrow, and also the release. But one only question has to make: where would I host the release? Do u want me to host it on BVEStation or my own website?
happy early birthday , and i think you should host it here and on your website so it gets exposure to a wider audience.
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happy early birthday , and i think you should host it here and on your website so it gets exposure to a wider audience.
Well good point, but one question: HOW an I supposed to upload it to the BVEStation Downloads area? Is there an admin here whom can upload it (and spread the word around it)? I CAN upload it to my web (If I can have 2 download mirrors).
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Simply send it to the submissions email and one of the admins will put it up for you.
More details here
http://forums.bvestation.com/index.php?topic=707.0 (http://forums.bvestation.com/index.php?topic=707.0)
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attention: my trailler can be viewed here:
http://youtu.be/WHUaOjGs4WM (http://youtu.be/WHUaOjGs4WM)
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attention: my trailler can be viewed here:
http://youtu.be/WHUaOjGs4WM (http://youtu.be/WHUaOjGs4WM)
hey what is the awsome music on the video?? JW
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EVERYONE! The Train is FINALLY Released! I had to say, thank you to all of my Beta Testers for all the support of the LACMTA Red Line Extior Pack v3 Beta. I'd really appreciated.
Link: http://lacmtaredpackv3.businesscatalyst.com (http://lacmtaredpackv3.businesscatalyst.com)
@Dr. Subway18, The music was made by an Apple Music Symphony. The trailer was made on an iPhone. See here: http://www.apple.com/ipad/from-the-app-store/apps-by-apple/imovie.html (http://www.apple.com/ipad/from-the-app-store/apps-by-apple/imovie.html)