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Messages - YankeesPwnMets

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61
Content Development / Re: Leffters Ave. Shuttle?
« on: August 11, 2015, 11:29:47 pm »

62
NYCTA Projects / Re: (W.I.P) Official Update Thread For The (3) line
« on: July 27, 2015, 09:13:45 pm »
Good start.

63
Stunning!  8)

64
Introduction / Re: New "old wrinkly" user
« on: May 01, 2015, 07:02:53 pm »
It's been over three calendar years since this was last updated. No need to necropost.

Locked.

65
BVE/OpenBVE Support / Re: Rollsign Stops Working
« on: April 24, 2015, 09:45:34 pm »
Delete the original train and replace it with a freshly downloaded copy.

66
Art & Graphic Design / Re: R142/A and R160 signs
« on: April 21, 2015, 06:12:24 pm »
Patience. SubwayEngineer does this in his own free time. A lot of us have busy schedules now. College students have finals, HS students have APs/SATs/ACTs, adults have work (ie. I have a trip to Albany tomorrow and a flight to SFO in a few days) so if your signs take a few days, let it be.

67
BVE/OpenBVE Support / Re: opebve problem
« on: April 11, 2015, 10:16:13 pm »
Post a screenshot of your main openBVE folder.

68
Other Games / Re: World of Subways Vol.4: New York
« on: April 10, 2015, 01:59:07 pm »
For $34.99, I would consider buying the game if it included a large set of routes. For example, the entire Lexington Line with the entire 4, 5 and 6 lines, etc. Lines such as Lex or 7th Av would also allow for additional flexibility (ie. sending a 4 to Eastchester, 5 to Pelham, 5 via Lex Local, and so on and so forth) which would make the game much more entertaining. Just having the 7 line gets a little boring and makes the game completely overpriced. I already bought this game and probably would ask for a refund if Steam allowed me to. Buy this game when Steam puts it on sale for 10 bucks, but it is definitely not worth your 35 bucks. Put that towards your GTA V preorder or something else.

69
Can't wait to try this out! Too bad I'm at LAX right now D:

70
Other Games / Re: World of Subways Vol.4: New York
« on: April 02, 2015, 06:27:06 pm »
I wish the missions weren't so ridiculous in this game. They're some that are realistic (ie. operating in snow while trying to stay on schedule,) but they're some that are just completely silly. Why would you transport a pregnant woman on a subway train when you can call an ambulance? What C/R would go alone into a pitch dark tunnel with a serial killer around? Who the hell would operate a train through an underwater tunnel after an earthquake when it's far safer to evacuate at the station? I would rather have missions such as a derailment leading to an evacuation, sudden power loss inside a tunnel, GOs due to construction, operating a rescue train to help a stalled train etc. The game is a good for anyone who just wants to operate the (7) line (especially considering the fact that the updated 7 is not available for openBVE yet), but the missions are absolute garbage. 

71
Other Games / Re: World of Subways Vol.4: New York
« on: March 28, 2015, 05:18:46 pm »
I bought the game. It's cool in the sense that you can do something like take a <7> out of Times Square, operate it to Flushing, then get all of your equipment and turn the train around for a local run. The thing that really nags me is the extremely long missions (which become very monotonous) and the fact that a game like this should not be worth more than $15. I wouldn't suggest people to buy it until Steam puts it on sale

72
The 7 is definitely not an "easy" line to build. If it were that easy, it would have been done ages ago. The development of the 7 line began long before I was here (and I've been on this site since early 2009) and it's still not done.  There's some progress updates posted on other sites (ie. openBVE Connection) but it's probably going to be a little while  before the 7 line is fully done.

http://openbveconnect.com//index.php?PHPSESSID=252445e99bcc9b2cb5ead943a6fce7b0&topic=120.0

73
Wow so the (6) train is essentially done. Impressive.

Now watch this be released while I'm on my week long business trip to LA in a few days :P

74
General BVE/OpenBVE / Re: Is anyone there?
« on: March 20, 2015, 12:05:16 am »
Hello, and welcome to the forums.

This time of year is usually pretty quiet, with most of the adults at work and most of the students in school. Finals are coming up in a few weeks for college students, so their schedules are usually extremely busy. As a result, not much is being released right now. Progress is still being made on routes and trains, but they're going pretty slowly because everyone has a full workload in addition to BVE. Expect activity to pick up during spring break and during the summer, but for now, just sit tight and be patient for new content. Otherwise, enjoy your stay here.

75
BVE/OpenBVE Support / Re: Routes do not appear
« on: February 26, 2015, 08:01:53 pm »
Screenshot us your Railway/Routes, Railway/Sound and Railway/Object folders.

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