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Messages - YankeesPwnMets

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Other Games / Re: Trainz NYCTA Thread
« on: May 28, 2016, 11:57:45 pm »
Any admin seeing this, lock this thread please. No one is interested so no point in keeping the thread open.
Hey dude, trust me, there are definitely people interested. The forum is always quiet during the school year, so just because people aren't posting doesn't mean they aren't interested. I personally love your work and I definitely think you should continue developing for Trainz

Aahd didn't make that. Sam did but OK
If you believe someone is being dishonest, it's something you should talk to the administration about (and show proof) through PMs.

Joeyjet, welcome to the forums. Feel free to explore around and see what's up, but don't ask around for updates to the same route on multiple threads. It quickly gets annoying. If developers have updates, they will post them. BVE routes take a ton of time to make. I've been on this forum since early 2009 and there are routes that have been in development longer than I've been here. Some patience will do you good.

To SimCentral, Z Train did make a video to show his progress, albeit it was nothing more than a basic skeleton. Either way, it's enough proof for me that he's at least trying to do something, and I believe that we should fully encourage anyone to experiment and try and see what they can make. When I got my first software engineering internship in college, I learned a hell of a lot more in 10 weeks than I did in two years of lectures just by tinkering around and playing with programs. I learned more in my first six months out of college than I did in four years of college just by experimenting with code.  I don't know why you're jumping in all of the sudden and attacking Z Train, but knock it off. If you don't like what he's doing, either wait for another version of the 7, play World of Subways 4, build the route yourself or ignore this topic. I haven't handed out any warnings in my 1+ year of being moderator. Don't give me any reason to change that.

And to everyone else, stop the bickering here. Try acting at least a little mature. Thanks.

General BVE/OpenBVE / Re: Can't see route in Route Viewer
« on: March 09, 2016, 06:26:24 pm »
Try adding commas to the end of every object you load in. If you notice, you don't have commas at the end of your lines while the other routes I looked at do. I have no idea if this makes an actual difference, but the name CSV (Comma-Separated Values) kind of implies that you should separate everything with a comma.

General BVE/OpenBVE / Re: Can't see route in Route Viewer
« on: March 09, 2016, 03:51:14 pm »
You should copy the file into PasteBin or upload it onto a file sharing site like MediaFire and put the link.

I took a look at your file and went through the source code of openBVE.

Code: [Select]
private static readonly char[] InvalidPathChars = new char[] { ':', '*', '?', '"', '<', '>', '|' };
Code: [Select]
if (relative.IndexOfAny(InvalidPathChars) >= 0) {
throw new ArgumentException("The relative path contains invalid characters.");

Man, I haven't touched C# in years but at least I can still read it  ;D. This conditional basically said that if a CSV file contained any of the characters { ':', '*', '?', '"', '<', '>', '|' } outside of comments, it would throw the error "The relative path contains invalid characters." On line 219 of your file, you wrote
Code: [Select]
.rail(84) LisaRaye2\TJay rails\El156R3R.b3d                           :Left Outer TrackYou placed a colon ':' instead of a semicolon ';' in front of the comment, which was the reason why that error was thrown. In addition, on line 157, you wrote
Code: [Select]
.rail(22) Lexington|Pelham Bay\ElTieRusted3RR.b3d     ;EL Tie Beige with 3rd Rail RightWatch your syntax here. You typed in a '|' after Lexington instead of a '\'. The same goes for line 545:
Code: [Select]
.freeobj(382) Lexington|Pelham Bay\stawall18l.b3d
Try fixing these errors and reloading it into RouteViewer. Your With Track section is empty, so obviously no structure is going to load, but openBVE should at least be able to read the file properly now. It was also my understanding that you needed a comma after every statement in With Structure, ie.
Code: [Select]
.freeobj(0) foo\foo.b3d, and I noticed that you did not put commas after any of your with structure statements. If a more seasoned route developer could comment on this, it would be appreciated.
Also, one final thing, download Notepad++. It allows you to view line numbers and is basically Notepad on steroids. It's also far more flexible than Notepad++.

General BVE/OpenBVE / Re: Can't see route in Route Viewer
« on: March 09, 2016, 01:06:35 pm »
You should try simply copying and pasting the contents of the file, rather than uploading the entire file onto here

General BVE/OpenBVE / Re: Can't see route in Route Viewer
« on: March 08, 2016, 11:51:54 pm »
Hmm... mind if you post a snippet of your With Structure and With Track sections?

Code: [Select]
[code]Type your code between these two brackets when you post it[/code ]

General BVE/OpenBVE / Re: openBVE Troubleshooting
« on: March 08, 2016, 02:00:51 am »
Download and install these two routes:

Run the rollercoaster route with whatever train you want and let us know if you still have a black box or if the track loads properly

General BVE/OpenBVE / Re: openBVE Troubleshooting
« on: March 03, 2016, 09:28:53 pm »
Is this for every route, or a specific route?

General BVE/OpenBVE / Re: openBVE Troubleshooting
« on: March 02, 2016, 10:11:06 am »
Please make a new topic if you have issues, instead of bumping old posts. I've made a new topic for your post. What problem are you having with openBVE exactly?

BVE/OpenBVE Support / Re: Openbve Has a Error.
« on: February 24, 2016, 04:26:20 pm »
You're missing the OTS_Ats1.dll file. It's a plugin that most of the modern trains use, but it isn't included in the default openBVE download. I honestly have no idea where you can get a copy of the file. I have a copy of it, but unfortunately it's on a computer a couple hundred miles away from me. I'll try looking around and I'll see if I can find the file somewhere

Also, apology for the late replies. Everybody right now is either in work or in school, so it gets pretty quiet here.

Great job! Hopefully the 4 line will be out along with that 142A!

BVE/OpenBVE Support / Re: Multiple Game Errors
« on: January 28, 2016, 11:30:37 pm »
You're missing dependencies. Where did you get openBVE from?

Also, assuming you're not infected with Cryptolocker, factory resetting your PC because of an infected file is akin to burning a house down to get rid of a few roaches. Next time, try MalwareBytes.

BVE/OpenBVE Support / Re: 2 Questions
« on: January 28, 2016, 05:25:08 pm »
Weird. Have you tried redownloading a fresh copy of openBVE?

BVE/OpenBVE Support / Re: 2 Questions
« on: January 24, 2016, 12:32:39 am »
The 'source' column should say 'openbve.exe' or something similar

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