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Messages - [CT1660]

Pages: 1 ... 5 6 7 [8] 9 10 11 ... 35
106
General BVE/OpenBVE / Re: My Tribute to Redbirds
« on: February 08, 2013, 09:55:39 pm »
great screenshots! btw, the 3 button activates the exterior lighting

107
NYCTA Projects / Re: [95%] The OFFICIAL R16 Development Thread [+Previews]
« on: February 01, 2013, 06:12:10 am »
Headlight system revised on the R16! Get yer update here:

http://openbveconnect.com/download.php?view.151

108
Headlight/Tail light system revised! Get yer updates here!

R17 (Redbird)
http://openbveconnect.com/download.php?view.152

R21/R22 (Redbird)
http://openbveconnect.com/download.php?view.153

R17/R21 GEL Train (Rail Adhesion Train)
http://openbveconnect.com/download.php?view.154

R17 Ash Train (Garbage Train)
http://openbveconnect.com/download.php?view.155

110
SWEET!!! but one thing i didn't see my name in the cab shot credits, unless you didn't use mine, then never mind.

rstar's cab shot was used that's why

111
I just use the revenue car drawings as a reference, then apply the photos into the car drawings.

112
Introducing the R17 redbird!
http://openbveconnect.com/download.php?view.146





and its work car variation configured as an ash train! (flat cars provided by deandremouse)
http://openbveconnect.com/download.php?view.144






113
its almost there...








...check out the latest public evaluation version!
http://openbveconnect.com/download.php?view.145

115
NYCTA Projects / Re: R68 OpenBve [Cab Preview]
« on: December 18, 2012, 08:53:33 pm »
I downloaded the latest R68 for OpenBVE version that was available. I like the truck package upgrade. Really fits with the car. I then proceeded to modify the propulsion sounds and tweak the train physics. The result is much more realistic Westinghouse propulsion that I am willing to send the code and the proper sound files to the main developer for incorporation in the final release version. I'm always happy to help when I can. Here is the video showcasing the modifications that I made to the train:
OpenBVE New York City Subway R68 Propulsion Modification Showcase
This version (unmodified) is downloadable at the following link: http://www.openbveconnect.com/download.php?view.127

Please do send the sounds over when you can so i can add the sounds. The other sounds were just a slap-on to get something out quickly.

116
NYCTA Projects / Re: [89%] The OFFICIAL R16 Development Thread [+Previews]
« on: December 16, 2012, 11:14:48 am »
The R16 finally has a home route for openBVE.







Many thanks to TJay for granting me permission to update and optimize the route. As you see, Franklin Av station is a WIP (hence the recycled dean street windscreen object), and if anyone can provide a blueprint of the station layout as it was before being rebuilt, i would kindly appreciate it. Otherwise, it will be based on the numerous photos available.

What's been updated:
-Generic signals from the BVE 2/4 days upgraded with his newer signals
-Beacon that WILL trip your train on a red signal (Oskari Plugin & Default ATS plugin)
-Speed Limits
-Some texture swaps
-In-Cab Rain (supported cabs with the Oskari plugin)
-Third Rail Gaps (supported trains with the Oskari plugin)
-Static trains upgraded to moving trains with interiors.
-Background noise to make the scenario more realistic

Expect another major public evaluation release of the R16 soon, which includes some texture updates.



117
It's easy. just use the command for the animated doors.

118
Station Talk / Re: Start OpenBVE
« on: December 05, 2012, 12:23:02 am »
it went down
go to the official openbve website


http://sites.google.com/site/openbvesim

we're experiencing issues with the domain server.

119
NYCTA Projects / Re: [89%] The OFFICIAL R16 Development Thread [+Previews]
« on: November 30, 2012, 09:49:46 pm »
Something wicked this way comes....

openBVE: R16 (SS) leaving Franklin Av




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