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Author Topic: (RELEASED) R68 OpenBve [Cab Preview]  (Read 46610 times)

Offline Simon

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Re: R68 OpenBve [Cab Preview]
« Reply #15 on: June 16, 2011, 10:17:25 am »
If you want, when you finish, you can re-release it with my updated 68.
Aren't we working together?

You have a PM.
Kawasaki_Plant

Offline Haven

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Re: R68 OpenBve [Cab Preview]
« Reply #16 on: June 16, 2011, 11:16:20 am »
DUDE! THIS IS FREAKIN AWESOME!!!
http://www.youtube.com/user/havenas1020yt
Please Subscribe To My Youtube Channel

Offline SubwayTrainOperator5

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Re: R68 OpenBve [Cab Preview]
« Reply #17 on: June 16, 2011, 05:02:48 pm »
Nice! Finally, a realistic R68   :D Will you also make a 2-car version for the new Franklin Avenue Shuttle that is in development?
Once again im not developing the Actual train Exterior/Interior , im still deciding on which developer to give the Cab too so they can apply/create an exterior/interior to it. But i will make sure that the final product release will have Multiple car assignments like a 2 car for shuttles , 4 car for the G train and a 8 car for regular routes.

Ok great, but considering that fact, will the different consists have the respective rollsigns/destination boards? Like, for example, the 2-car shuttles will have a grey (S) on the rollsign, the 4-cars will have a green (G), and the 8-cars have a selection of (D), (B), (N), etc.
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Offline coneyislandDFNQ

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Re: R68 OpenBve [Cab Preview]
« Reply #18 on: June 16, 2011, 05:28:46 pm »
Well with some coding technology we can make animated roll signs for it.

Offline Mr Railfan

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Re: R68 OpenBve [Cab Preview]
« Reply #19 on: June 16, 2011, 06:13:57 pm »
Nice! Finally, a realistic R68   :D Will you also make a 2-car version for the new Franklin Avenue Shuttle that is in development?
Once again im not developing the Actual train Exterior/Interior , im still deciding on which developer to give the Cab too so they can apply/create an exterior/interior to it. But i will make sure that the final product release will have Multiple car assignments like a 2 car for shuttles , 4 car for the G train and a 8 car for regular routes.

Ok great, but considering that fact, will the different consists have the respective rollsigns/destination boards? Like, for example, the 2-car shuttles will have a grey (S) on the rollsign, the 4-cars will have a green (G), and the 8-cars have a selection of (D), (B), (N), etc.

well i was thinking of just putting in animated rollsigns so you can just scroll through the destinations and routes like coneyislandDFNQ said.

Offline coneyislandDFNQ

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Re: R68 OpenBve [Cab Preview]
« Reply #20 on: June 16, 2011, 06:28:14 pm »
yo give me a shout out if you want some objects made for it. well whoever is developing the interior and exterior.

Offline kawasakir160

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Re: R68 OpenBve [Cab Preview]
« Reply #21 on: June 16, 2011, 06:59:37 pm »
THIS IS AMAZING!!! KEEP UP THE GOOD WORK :)

Offline Pacific385

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Re: R68 OpenBve [Cab Preview]
« Reply #22 on: June 17, 2011, 09:47:45 pm »
Nice! Finally, a realistic R68   :D Will you also make a 2-car version for the new Franklin Avenue Shuttle that is in development?
Once again im not developing the Actual train Exterior/Interior , im still deciding on which developer to give the Cab too so they can apply/create an exterior/interior to it. But i will make sure that the final product release will have Multiple car assignments like a 2 car for shuttles , 4 car for the G train and a 8 car for regular routes.
Ok great, but considering that fact, will the different consists have the respective rollsigns/destination boards? Like, for example, the 2-car shuttles will have a grey (S) on the rollsign, the 4-cars will have a green (G), and the 8-cars have a selection of (D), (B), (N), etc.
Yea

Offline Simon

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Re: R68 OpenBve [Cab Preview]
« Reply #23 on: June 17, 2011, 11:05:42 pm »
By the way, is anyone interested in making an interior or a more detailed exterior? I have a pretty nice side texture.
Kawasaki_Plant

Offline Fox-179

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Re: R68 OpenBve [Cab Preview]
« Reply #24 on: June 17, 2011, 11:32:49 pm »
If you guys need photos I'll be glad to get that stuff next week.This should be a combined project of 68/A using the same panel just a few minor differences the interiors can be the same except for the storm door(for the cab) and the exterior can be the same.
I can get recordings.Let me know.

Offline Pacific385

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Re: R68 OpenBve [Cab Preview]
« Reply #25 on: June 18, 2011, 07:31:33 am »
If you guys need photos I'll be glad to get that stuff next week.This should be a combined project of 68/A using the same panel just a few minor differences the interiors can be the same except for the storm door(for the cab) and the exterior can be the same.
I can get recordings.Let me know.
anything you can get.

By the way, is anyone interested in making an interior or a more detailed exterior? I have a pretty nice side texture.
That's what I'm doing

Offline jr1234

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Re: R68 OpenBve [Cab Preview]
« Reply #26 on: June 18, 2011, 09:59:56 am »
cant wait to drive this train
This is a Manhattan 5 train
Next stop is Morris Park
Stand clear the closing doors please.

Offline Fox-179

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Re: R68 OpenBve [Cab Preview]
« Reply #27 on: June 18, 2011, 12:14:34 pm »
anything you can get.
I need you guys to be more specific new roof texture? end cab texture more audio recordings.

If this is a combined project the noticeable things must be the storm door the braking/accelerating and propulsion and other sounds,everything else can be the same.

Offline Pacific385

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Re: R68 OpenBve [Cab Preview]
« Reply #28 on: June 18, 2011, 01:40:17 pm »
anything you can get.
I need you guys to be more specific new roof texture? end cab texture more audio recordings.

If this is a combined project the noticeable things must be the storm door the braking/accelerating and propulsion and other sounds,everything else can be the same.
Cab textures, and a general recording from 1 stop to another.

Offline GloomBlue

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Re: R68 OpenBve [Cab Preview]
« Reply #29 on: June 18, 2011, 01:51:04 pm »
Where the exterior going to be?