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Author Topic: (RELEASED) R68 OpenBve [Cab Preview]  (Read 46125 times)

Offline Dj Hammers

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Re: R68 OpenBve [Cab Preview]
« Reply #75 on: October 04, 2011, 04:50:39 pm »
Thats called full service braking. When the brakes are at the maximum setting, the T/O can let the Power Handle up without the emergency brakes going off.

Offline MegaChulo95

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Re: R68 OpenBve [Cab Preview]
« Reply #76 on: October 04, 2011, 05:09:27 pm »
well can someone do it R68 cab for openbve
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Offline SubwayTrainOperator5

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Re: R68 OpenBve [Cab Preview]
« Reply #77 on: October 04, 2011, 05:18:41 pm »
There's no point, really, I prefer if we could just keep the handle down for full service and only pop it up when it goes into Emergency
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Offline MegaChulo95

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Re: R68 OpenBve [Cab Preview]
« Reply #78 on: October 04, 2011, 09:21:05 pm »
Just asking because just to make it realistic
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Offline Dj Hammers

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Re: R68 OpenBve [Cab Preview]
« Reply #79 on: October 04, 2011, 11:39:00 pm »
 I have never seen any T/O pop up the power handle on a two handle car when the train was moving in full service braking above 5 MPH. There is no point in creating what would be a finicky plugin-driven feature for a mundane action that isn't even performed in real life.

It's like feeding a giraffe gold leaf-topped Black Caviar, it's possible, but nobody does it. So why have Zoo Tycoon simulate giraffes eating gold leaf-topped Black Caviar?
« Last Edit: October 04, 2011, 11:40:50 pm by Dj Hammers »

Offline SubwayTrainOperator5

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Re: R68 OpenBve [Cab Preview]
« Reply #80 on: October 04, 2011, 11:44:47 pm »
I have never seen any T/O pop up the power handle on a two handle car when the train was moving in full service braking above 5 MPH. There is no point in creating what would be a finicky plugin-driven feature for a mundane action that isn't even performed in real life.

It's like feeding a giraffe gold leaf-topped Black Caviar, it's possible, but nobody does it. So why have Zoo Tycoon simulate giraffes eating gold leaf-topped Black Caviar?

Yeah, exactly.
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Offline coneyislandDFNQ

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Re: R68 OpenBve [Cab Preview]
« Reply #81 on: October 07, 2011, 02:10:19 am »
Actually take into consideration the detail that was put into it. How about you guys contribute some better sounds and e will decide to plug them in or not.

Offline Rayvon

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Re: R68 OpenBve [Cab Preview]
« Reply #82 on: October 07, 2011, 03:18:28 pm »
Actually take into consideration the detail that was put into it. How about you guys contribute some better sounds and e will decide to plug them in or not.
that would be a dumb feature to even try really

Offline R62A 2067

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Re: R68 OpenBve [Cab Preview]
« Reply #83 on: October 08, 2011, 10:31:25 pm »
Can you improve the speed on this baby? I had to climb up the Manhattan bridge on the (D) last week....couldn't go any higher than 20 even on full throttle..
Well, guess I'm back.
FYI: Known as Casey Stengel.

Offline Smooth23

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Re: R68 OpenBve [Cab Preview]
« Reply #84 on: October 08, 2011, 11:39:59 pm »
It's suppose to go that speed on the bridge regardless

Offline Mr Railfan

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Re: R68 OpenBve [Cab Preview]
« Reply #85 on: October 09, 2011, 12:04:00 am »
Can you improve the speed on this baby? I had to climb up the Manhattan bridge on the (D) last week....couldn't go any higher than 20 even on full throttle..
the bridge part is really slow . plus i gave the train a slight speed boost . its actually slightly slower in real life.

Offline Fox-179

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Re: R68 OpenBve [Cab Preview]
« Reply #86 on: October 09, 2011, 08:10:35 am »
I have never seen any T/O pop up the power handle on a two handle car when the train was moving in full service braking above 5 MPH.
I'm not sure if the (C) has new crews but the Summer pick before the Charlie was infested with 46's T/O's both guys and females would pop up the controller at the C/R board then sometimes regrab it(you'll hear a bunch of air) then about 5 they'll pop it again.That was a good crew though because they operated the 32's well.
Actually take into consideration the detail that was put into it. How about you guys contribute some better sounds and e will decide to plug them in or not.
I did and theres still no change.The many cons this train should be taken down because it'll get worse it should be a community preview and the next version should at least have better sounds or a interior.I would gladly like to post the contributions although they may be low quality and if I don't then I think Simon should have some backups.

Offline Simon

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Re: R68 OpenBve [Cab Preview]
« Reply #87 on: October 09, 2011, 12:26:36 pm »
Actually take into consideration the detail that was put into it. How about you guys contribute some better sounds and e will decide to plug them in or not.

Fox179 had a bunch of nice contributions including a spot on air sounds. I was going to ask Pacific and Railfan to postpone the release so we could look into better sounds, plus I wasn't happy with the exterior either. The community is right, and this was a VERY rushed trainset.
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Offline nightmare403

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Re: R68 OpenBve [Cab Preview]
« Reply #88 on: October 09, 2011, 12:32:55 pm »
attention everyone i got good news i put TJay signals on the A route but its not finished wish me good luck ^_^

PS. its called an update lol


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Offline SubwayTrainOperator5

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Re: R68 OpenBve [Cab Preview]
« Reply #89 on: October 09, 2011, 12:57:53 pm »
attention everyone i got good news i put TJay signals on the A route but its not finished wish me good luck ^_^

PS. its called an update lol

Ehh, no offence but what does this have to do with the R68?
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