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Author Topic: New NYCT Objects Pack  (Read 44842 times)

Offline Lexington456

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Re: New NYCT Objects Pack
« Reply #30 on: April 23, 2011, 05:07:40 pm »
I can't wait to use this for the 6
Good thing there aren't many ;)

aren't many what?

Offline Allyn65

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Re: New NYCT Objects Pack
« Reply #31 on: April 23, 2011, 05:11:04 pm »
I can't wait

Offline Fox-179

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Re: New NYCT Objects Pack
« Reply #32 on: April 23, 2011, 05:59:20 pm »
aren't many what?
timers on the (6) about 90% of the line trains storm in stations samething with the (C).
« Last Edit: April 23, 2011, 07:38:51 pm by ipac »

Offline Lexington456

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Re: New NYCT Objects Pack
« Reply #33 on: April 23, 2011, 07:00:40 pm »

timers on the (6) about 90% of the line trains storm in stations samething with the (C).

Well I was referring to the object pack in general but I guess you're right
« Last Edit: April 23, 2011, 07:39:06 pm by ipac »

Offline Fox-179

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Re: New NYCT Objects Pack
« Reply #34 on: April 23, 2011, 07:14:20 pm »
Well I was referring to the object pack in general but I guess you're right
OO yea you're right the objects also the el track and plat since those stations are getting renovated.The tunnel objects will look great also!
« Last Edit: April 23, 2011, 07:39:19 pm by ipac »

Offline JayJay85

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Re: New NYCT Objects Pack
« Reply #35 on: April 23, 2011, 09:17:31 pm »
Well I was referring to the object pack in general but I guess you're right
OO yea you're right the objects also the el track and plat since those stations are getting renovated.The tunnel objects will look great also!

Tjay's new elevated track textures will be used in the D line and some of his underground track will be used in the D, but his tunnel walls may be used in B line not the D due the D being far into development

Offline TJay1724

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Re: New NYCT Objects Pack
« Reply #36 on: April 25, 2011, 08:41:26 pm »
I was attempting to make a video showing the timed signal and auto announcements playing as soon as the doors open, but CamStudio is pissing me off. It recorded only the sound but no video. Anyway, the first object pack is nearing completion. I have the custom signals and timed signals and I'm listing them as beta for now, but they are all fully functional and I'm in the process of creating all the signalling NYCT has, underground and elevated, standard and approach. This will take a little time as there are many different variation combos of NYCT signals. Thanks for everyone's patience.

Offline Rayvon

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Re: New NYCT Objects Pack
« Reply #37 on: April 25, 2011, 09:07:02 pm »
aren't many what?
timers on the (6) about 90% of the line trains storm in stations samething with the (C).
The C has a lot of timers, most of them are just transformed signals now

Offline Fox-179

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Re: New NYCT Objects Pack
« Reply #38 on: April 25, 2011, 09:42:31 pm »
The C has a lot of timers, most of them are just transformed signals now
Shouldn't be bad implementing them on the (C) for BVE the new version since the entire line has RFW access.Newest one is outside Franklin S/B I believe.

Offline TJay1724

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Re: New NYCT Objects Pack
« Reply #39 on: May 03, 2011, 10:25:45 pm »
Just a quick peek. First object pack nearing completion. Coming soon!!!

New OpenCut
New UnderwaterTube
New Ballast Rail
New Tunnel Wall w/Florescent Lights





Offline Fox-179

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Re: New NYCT Objects Pack
« Reply #40 on: May 03, 2011, 10:30:52 pm »
Thats SICK MAN!!! Great work!!

Offline Bombardier01800

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Re: New NYCT Objects Pack
« Reply #41 on: May 04, 2011, 12:06:35 am »
That's awesome! I like the tunnel wall. This is going to go great with some routes.
Jose
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Offline Gong Gahou

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Re: New NYCT Objects Pack
« Reply #42 on: May 04, 2011, 05:35:05 am »
I especially like the open cut, the ballast and the compact fluorescent light bulbs in the underwater tube~  :)
Previously known as pjiang6211

Offline TJay1724

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Re: New NYCT Objects Pack
« Reply #43 on: May 04, 2011, 07:42:33 am »
As I have stated in the update, the first pack is almost done and should be ready to go soon. I just have to make the earthen embankment, concrete viaduct like you see on the 7 line, and some portal approaches. I'm calling this the essential pack. Next will be the open world pack. Basically that will include things such as COMPLETE surrounding scenery such as whole city blocks with multiple buildings of different sizes and designs, trees, parks, animated objects for openBVE, station canopies, revised bridges, people and so forth. The custom signals for openBVE WILL NOT be included in the essentials pack due to work still in progress on those, but will be released as a stand alone pack soon. Stay tuned and thanks for all of your patience and support.

Offline bnjypov

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Re: New NYCT Objects Pack
« Reply #44 on: May 04, 2011, 09:49:12 am »
Looks cool!  Will this lower frames more than the current objects?  (stupid question but I want to make sure)
« Last Edit: September 26, 2012, 05:35:22 am by bnjypov »