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Author Topic: An actual Multiplayer OpenBVE (NOT Teamspeak)  (Read 11497 times)

Offline ipac

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An actual Multiplayer OpenBVE (NOT Teamspeak)
« on: March 20, 2015, 01:03:36 am »
Hey guys, I'd like to gauge interest in an actual Multiplayer OpenBVE client, where you can see each other in the game.  (OpenBVE/BVE still limit you to a single line, so you'll only see other players on the same route)  I'm not talking about Teamspeak or anything.  Let me know what you guys think.
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Offline SimCentral

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #1 on: March 20, 2015, 07:30:10 am »
that's a Nice idea

Offline PelhamLocal

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #2 on: March 20, 2015, 10:28:15 am »
Something i've been waiting for! Yes I love the idea!

Offline TrainFanInfinity

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #3 on: March 20, 2015, 06:01:26 pm »
Such as the old one? I would LOVE for that to happen again!

Offline bigbellymon4

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #4 on: March 20, 2015, 06:07:10 pm »
This is a good idea which would be benefical and allows even more people to play. The problem is for people with a slow internet connection (like me) and for with people operating different routes but on the same "track" (ex. A and D), would people who are tower operators be able to control 2 routes at the same time like on Teamspeak?

Offline ipac

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #5 on: March 20, 2015, 08:44:03 pm »
Two routes on the same track are still considered 2 seperate routes.  There isn't anything that can be done in that case.

And yes it is just like the old multiplayer that was first released many months or years ago.
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Ztraintobroad

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #6 on: March 20, 2015, 10:55:10 pm »
Is that multiplayer still active?

Offline ipac

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #7 on: March 21, 2015, 12:28:08 am »
No, but a new one is in the works. 8)
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Ztraintobroad

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #8 on: March 24, 2015, 01:11:03 pm »
Thats good! Do have an idea on when you will be finished with it?

Ztraintobroad

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #9 on: April 08, 2015, 08:45:25 pm »
Any news on multiplayer yet?

Offline ipac

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #10 on: April 08, 2015, 11:20:59 pm »
There will be a public alpha test next month for anyone interested to try.  There will likely be a small set of public servers (viewable by everyone), with the possibility to rent a non-public (anybody can connect, but it won't be viewable to everyone) server if you want to play with your friends or something.

It uses a modified version of OpenBVE and there won't be any support for Macs.
« Last Edit: April 08, 2015, 11:24:02 pm by ipac »
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Offline CTC

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #11 on: April 19, 2015, 07:31:28 pm »
Looking forward to it! Good Luck on the Dev.

Offline enjineerR160

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #12 on: April 29, 2015, 04:02:57 pm »
There will be a public alpha test next month for anyone interested to try.  There will likely be a small set of public servers (viewable by everyone), with the possibility to rent a non-public (anybody can connect, but it won't be viewable to everyone) server if you want to play with your friends or something.

It uses a modified version of OpenBVE and there won't be any support for Macs.

Why won't there be support for Mac :( I would love to play a multiplayer openBVE!

Offline ipac

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #13 on: April 29, 2015, 08:45:23 pm »
Well I'm not saying it won't run on Macs, its just that its not supported.  Since it was built and tested to work on a Windows machine, thats what I'll be officially supporting.

This project has also been delayed a month due to other things happening, I don't have the time to dedicate to it right now.
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Offline enjineerR160

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Re: An actual Multiplayer OpenBVE (NOT Teamspeak)
« Reply #14 on: May 01, 2015, 05:53:03 pm »
Ah. So you mean that if all goes well, they could possibly be development for Mac/Linux?