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Author Topic: (WIP) Official Update Thread for the R142/142A Exterior/Interior/3D Cab  (Read 44694 times)

Offline coneyislandDFNQ

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #90 on: September 07, 2012, 07:50:58 pm »
I saw a video with the strip map tested on the 2 but it was with an R142A train. Since 2 trains consists of only R142s It'd be more realistic if the strip map had like a 4 or 6 strip map but the route change (map is not in use) sign is lit up on it. Just a thought.

Lol I do know that. But even so with how backwards MTA they can easily change out the maps. Don't worry when te R142 comes out everything will be corrected even though this can be possible. But right now it's in it's testing phases.

Offline Brighton Express

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #91 on: September 07, 2012, 09:59:29 pm »
If there are strip maps, you are probably going to have to make 4 separate cars, or 4 separate rollsign packs. 7 Av, Lexington Av, Flushing, Grand Central, and an optional fictional I guess, (8) 3 Av El and so on

Offline Psycho William

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #92 on: September 08, 2012, 11:04:33 am »
If there are strip maps, you are probably going to have to make 4 separate cars, or 4 separate rollsign packs. 7 Av, Lexington Av, Flushing, Grand Central, and an optional fictional I guess, (8) 3 Av El and so on

What do u mean? Change rollsign of stripmap/led lines? Well no way to make it..

Since animated codes dont allow put states = object.animated except b3d/csv

So we have to make every r142/a cars of lines

Im sorry bro

Offline coneyislandDFNQ

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #93 on: September 08, 2012, 04:38:58 pm »
What do u mean? Change rollsign of stripmap/led lines? Well no way to make it..

Since animated codes dont allow put states = object.animated except b3d/csv

So we have to make every r142/a cars of lines

Im sorry bro

Yes until we get better coding language we will have to do that.

Offline Brighton Express

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #94 on: September 09, 2012, 05:42:53 pm »
Oh yes, the strip maps are not electronic. I hazed out a little bit there. That is on me.

Offline Brighton Express

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #95 on: October 02, 2012, 10:08:19 pm »
An idea of how we could put the handle in the R142.


Offline Mr Railfan

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #96 on: October 02, 2012, 11:08:48 pm »
An idea of how we could put the handle in the R142.



Do't worry about it , i have my own handle in the works.

Offline Brighton Express

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #97 on: October 03, 2012, 06:49:19 pm »
Great work overall.

Not to be a pest, but isn't that an R160?

Offline Smooth23

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #98 on: October 04, 2012, 02:35:32 am »
Great work overall.

Not to be a pest, but isn't that an R160?
so I thought I was the only one that was bugging when I saw this...

Offline Threxx1

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #99 on: October 04, 2012, 11:05:03 am »
I think we have to move them posts...  :-\

Offline coneyislandDFNQ

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Re: Official Update Thread for the R142/142A Exterior/Interior/3D Cab*
« Reply #100 on: October 05, 2012, 11:57:54 pm »
The topics have been split so their is no more confusion. The respective developers along with other associate developers will update the threads periodically.

Offline BStyles

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Re: (WIP) Official Update Thread for the R142/142A Exterior/Interior/3D Cab
« Reply #101 on: January 09, 2014, 02:39:18 am »
Continued development has been moved to this thread: http://forums.bvestation.com/index.php?topic=2545.0

BStyles