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Author Topic: (WIP) Official Update Thread for the R62/R62A Exterior/Interior  (Read 91288 times)

Offline Rayvon

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #150 on: September 08, 2011, 12:47:40 pm »
Glee is like Degrassi, I like it.

That Rachel Berry would get it lol  ;)
lol I tried watching it, I guess that means i grew out of degrassi

Offline coneyislandDFNQ

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #151 on: September 08, 2011, 07:49:19 pm »
Glee is like Degrassi, I like it.

That Rachel Berry would get it lol  ;)
lol I tried watching it, I guess that means i grew out of degrassi

Lol you have to have an apt taste for it lol

Offline theflyingoreo

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #152 on: October 12, 2011, 09:36:21 pm »
Ok since Glee is off the air for a little while (Grrrrrrrrrr) might as well give an update.

Train plugin: (using OS_ATS) is almost configured, just need to do the traction pickup points.

Exterior: Player controlled headlights and taillights will not be in this version, but may come when the train is updated. Interior lighting and rollsigns that can be controlled by the player are all in and completed.

Thats it from me, so when Styles gets back, we'll be in full swing.

Offline MegaChulo95

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #153 on: October 12, 2011, 10:24:20 pm »
All right ;D
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Offline coneyislandDFNQ

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #154 on: October 12, 2011, 11:18:15 pm »
I still didn't receive the coding from you btw.

Offline SubwayTrainOperator5

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #155 on: October 12, 2011, 11:22:49 pm »
Sounds good  :)
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Offline Mr Railfan

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #156 on: October 12, 2011, 11:24:47 pm »
On my end , the Cab is nearly done . Im adding in a slight contrast change and finally adding in a "night" panel , so that way when the train enters a tunnel the cab will go dark . after that the cab is done . stick around ill post a video of cab in action soon  8)

Offline SubwayTrainOperator5

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #157 on: October 12, 2011, 11:35:19 pm »
On my end , the Cab is nearly done . Im adding in a slight contrast change and finally adding in a "night" panel , so that way when the train enters a tunnel the cab will go dark . after that the cab is done . stick around ill post a video of cab in action soon  8)

Could you please post a screenshot of your R62 (Not R62A) cab and controller? Just want to see how it looks.
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Offline Rayvon

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #158 on: October 21, 2011, 02:23:12 pm »
Sound-wise the train is done, After I complete the performance tweaks on the R32 I'll do the same to both cars and continue to test them

Offline coneyislandDFNQ

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #159 on: October 22, 2011, 09:42:02 am »
On my end , the Cab is nearly done . Im adding in a slight contrast change and finally adding in a "night" panel , so that way when the train enters a tunnel the cab will go dark . after that the cab is done . stick around ill post a video of cab in action soon  8)

Could you please post a screenshot of your R62 (Not R62A) cab and controller? Just want to see how it looks.

It's practically almost done. Just be patient.

Offline theflyingoreo

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #160 on: November 16, 2011, 12:45:03 am »
Anyone got any good head/tailight shots off an R62/A?

Otherwise it'll have to temporarily go without until they are sourced.


Offline Gong Gahou

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #161 on: November 16, 2011, 08:16:24 am »
I'll pay a visit to the Flushing Line at some point and see what I can get out of it.  :)
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Offline error46146

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #162 on: November 16, 2011, 01:29:43 pm »
Not bad; however, that rollsign could use some work too - next time I go fanning i'll try to get something for you guys

And I'm voting for Regis Philbin :P

Offline Pegasusleos4

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #163 on: November 16, 2011, 08:02:29 pm »
i will try as well

Offline coneyislandDFNQ

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Re: Official Update Thread for the R62/R62A Exterior/Interior
« Reply #164 on: November 18, 2011, 01:25:46 pm »
You can also use Andrew's light coding if you have it