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Author Topic: (RELEASED) Status of the (D) and (F) Routes.  (Read 39613 times)

Offline Mr Railfan

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(RELEASED) Status of the (D) and (F) Routes.
« on: June 19, 2012, 02:53:17 am »
These Lines have been updated and can now be found on the download section here: http://www.bvestation.com/downloads.php


Ok guys wanted to post a status update on the two routes:

The (D):
Whats finnished:

-is currently fully updated with Timers

-Brightness feature (darkness in tunnel) and updated announcements.

-NTT announcements have been installed for the full route from 205 to CI.

Whats Left:

- Fully get rid of glitches and update station textures
- replace outdated / old static train objects with new or moving objects
- Add route scenarios to the NTT version [like reroutes or short turns]
-Update and finnish the stretch between Bay 50 ST and CI
- Add AI speed limits
- Convert Audio files to .flac format to save space
-Add in an express Concourse route

The (F)
Whats Finished:

-Fully upgraded with timers
-Brightness command added
-Updated Static trains
- Full overhaul of NTT announcements and replacement with HD audio
- Various Scenarios have been added
-Fix all Known glitches
-Speed limits added to AI trains [no more over running timers]
-AI trains reflect what time you are running the train (EX:
More AI trains and shorter headways during the rush hour route , long headways on late night and weekend route)
-Local on Queens Blvd after Roosevelt ave (thanks to BRR)

Whats Left:

-Add in Beacon command so compatible trains go into emergency if you run a timer.
-Add more route scenarios and
-add weather elements to route scenarios
-Fully upgrade all station textures
-Replace static buildings with more identical ones found while running the route
-Local via 53st
-Local via queens Blvd local after 21st QuensBridge / Queens Plaza.

I will soon post screen shoots of the route , along with a preview video. I believe the F will be released before the D as im spending more time updating the F route.

The F [Version 4.5] should be released some time this month if all goes well.

F [version 5] will be released this summer with updated Buildings and station textures , and the D will follow after.



Also on a side note I have also updated the (A) with timers from 207 to lefferts . It will be released once the updated a to Rock Park / Far rockaway is released.



Also does anyone know if there are any timers between 169 and 179?
« Last Edit: September 09, 2013, 06:55:45 pm by Dj Hammers »

Offline LexingtonAvExp

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Re: Status of the (D) and (F) Routes.
« Reply #1 on: June 19, 2012, 08:14:06 am »
Looking forward to it!

Offline Failsafe

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Re: Status of the (D) and (F) Routes.
« Reply #2 on: June 19, 2012, 09:35:10 am »
Looking Foward to the full (D)!

You know whats funny? My OpenBve lags on high quality routes, but on Trainz 2012 its perfectly fine, lol
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Offline rstar

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Re: Status of the (D) and (F) Routes.
« Reply #3 on: June 19, 2012, 10:15:57 am »
Need any help getting some textures.
« Last Edit: June 19, 2012, 10:35:55 am by rstar »

Offline ARome

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Re: Status of the (D) and (F) Routes.
« Reply #4 on: June 19, 2012, 07:48:31 pm »
Ok guys wanted to post a status update on the two routes:

The (D):
Whats finnished:

-is currently fully updated with Timers

-Brightness feature (darkness in tunnel) and updated announcements.

-NTT announcements have been installed for the full route from 205 to CI.

Whats Left:

- Fully get rid of glitches and update station textures
- replace outdated / old static train objects with new or moving objects
- Add route scenarios to the NTT version [like reroutes or short turns]
-Update and finnish the stretch between Bay 50 ST and CI
- Add AI speed limits
- Convert Audio files to .flac format to save space
-Add in an express Concourse route
I'll need you for the n/b D when i complete it lol

Offline r160bve

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Re: Status of the (D) and (F) Routes.
« Reply #5 on: June 25, 2012, 03:11:16 pm »
Can't wait for the F v4.5. Good progress on the route so far emil, keep it up :)
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Offline Dj Hammers

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Re: Status of the (D) and (F) Routes.
« Reply #6 on: June 25, 2012, 07:37:33 pm »
Just a little preview vid for you guys:
R46 and F Line v4.5 for openBVE Preview

Re: Status of the (D) and (F) Routes.
« Reply #7 on: June 25, 2012, 09:06:47 pm »
Ok guys wanted to post a status update on the two routes:

The (D):
Whats finnished:

-is currently fully updated with Timers

-Brightness feature (darkness in tunnel) and updated announcements.

-NTT announcements have been installed for the full route from 205 to CI.

Whats Left:

- Fully get rid of glitches and update station textures
- replace outdated / old static train objects with new or moving objects
- Add route scenarios to the NTT version [like reroutes or short turns]
-Update and finnish the stretch between Bay 50 ST and CI
- Add AI speed limits
- Convert Audio files to .flac format to save space
-Add in an express Concourse route

The (F)
Whats Finished:

-Fully upgraded with timers
-Brightness command added
-Updated Static trains
- Full overhaul of NTT announcements and replacement with HD audio
- Various Scenarios have been added
-Fix all Known glitches
-Speed limits added to AI trains [no more over running timers]
-AI trains reflect what time you are running the train (EX:
More AI trains and shorter headways during the rush hour route , long headways on late night and weekend route)
-Local on Queens Blvd after Roosevelt ave (thanks to BRR)

Whats Left:

-Add in Beacon command so compatible trains go into emergency if you run a timer.
-Add more route scenarios and
-add weather elements to route scenarios
-Fully upgrade all station textures
-Replace static buildings with more identical ones found while running the route
-Local via 53st
-Local via queens Blvd local after 21st QuensBridge / Queens Plaza.

I will soon post screen shoots of the route , along with a preview video. I believe the F will be released before the D as im spending more time updating the F route.

The F [Version 4.5] should be released some time this month if all goes well.

F [version 5] will be released this summer with updated Buildings and station textures , and the D will follow after.



Also on a side note I have also updated the (A) with timers from 207 to lefferts . It will be released once the updated a to Rock Park / Far rockaway is released.



Also does anyone know if there are any timers between 169 and 179?

Last time I saw, I don't think there are any timers. But the next time I go by there, I'll let you know ;)

Offline Fox-179

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Re: Status of the (D) and (F) Routes.
« Reply #8 on: June 25, 2012, 09:45:28 pm »
Yea trains still fly in 179th at least 37-40 MPH unless timers or a timer was added from two weeks ago.

Offline Mr Railfan

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Re: Status of the (D) and (F) Routes.
« Reply #9 on: June 26, 2012, 01:43:27 am »
Yea trains still fly in 179th at least 37-40 MPH unless timers or a timer was added from two weeks ago.

Alright , thanks as of now there are no Timers there (169 to 179) in the route.

Offline nelson3001

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Re: Status of the (D) and (F) Routes.
« Reply #10 on: June 26, 2012, 01:46:55 pm »
Just a little suggestion. I notice that routes here always have clean catwalks (yellow thing next to track). Their real life counterparts always have some rust or dirt on them. If you'd like I can get a texture for you guys.

Offline Mr Railfan

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Re: Status of the (D) and (F) Routes.
« Reply #11 on: June 27, 2012, 02:04:29 pm »
In anticipation to the release of the R46, I am adding in some more scenarios to the F and getting rid of some bug fixes. Version 4.51 should be released later today or tomorrow.

Offline SubwayTrainOperator5

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Re: Status of the (D) and (F) Routes.
« Reply #12 on: June 27, 2012, 02:16:18 pm »
Just wondering, will the final product feature Tjay's new objects, or will you just keep the old ones? And I do agree with Nelson, I think photorealistic catwalks would be a great idea.
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Offline Mr Railfan

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Re: Status of the (D) and (F) Routes.
« Reply #13 on: June 27, 2012, 02:37:09 pm »
version 4.51 [this is not the final version, just an updated version i want to put out as the new r46 was released] will not have tjays objects put in except signals and various signals i modified for realism (timers etc.) . I will try my best to update the catwalk and other elements of the track and update all stations with HD textures. I would also like to update the bay parkway cemetery so its not just a plain in the route, and update coney island so it looks a bit more realistic. Im also planing to add in more building from the neighborhoods surrounding the F so its a bit more realistic.

Again i would not release anything until i have updated everything to satisfaction but since the release of the r46 i wanted to push out what i finished.


Right now im fixing a few bugs i encountered.

Offline r160bve

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Re: Status of the (D) and (F) Routes.
« Reply #14 on: June 27, 2012, 04:51:40 pm »
Wonderful job Mr.Railfan, if this F is released according to plan, ima probably have to put back openbve on my computer lol. Good luck on the rest of the route Emil :D Also I just wanted to share my last bit of advice for the F before this release; the lights in the tunnel between 21st Queensbridge and Roosevelt Av.(before the local tracks merge/rise) have changed from yellow lights to new white lights. I ride the F everyday coming home from school so I cant wait for this updated line. Congrats Mr.Railfan for your hard work and dedication. If i may add, will you throw in your new R160 with the download?
« Last Edit: June 27, 2012, 05:02:04 pm by r160bve »
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