BVEStation

Author Topic: OpenBVE Lives On.  (Read 16713 times)

Offline Dj Hammers

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OpenBVE Lives On.
« on: May 07, 2012, 08:07:32 pm »
OpenBVE development is not dead.

Yes! It is true.
A handful of BVEStation developers are going to continue OpenBVE development collaboratively with bveworldwide.

For now, this just entails a name change and some minor tweaks, but once we get our bearings, we hope to continue full development where michelle left off.


Also, if you can help in the development of OpenBVE in any way, PLEASE PM ME.
« Last Edit: May 09, 2012, 09:07:04 pm by Dj Hammers »

Offline Dj Hammers

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OpenBVE Continued Development - UPDATE
« Reply #1 on: May 07, 2012, 11:47:38 pm »
Thanks to our very own CT1660, the OpenBVE source code has been modified to point to the new website as a provision for hosting managed content.
The code will be compiled and uploaded as soon as possible as a standard OpenBVE download.
« Last Edit: May 12, 2012, 06:00:00 pm by Dj Hammers »

Offline coneyislandDFNQ

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Re: OpenBVE Lives On.
« Reply #2 on: May 07, 2012, 11:52:36 pm »
There will be strong supervision. If you have a strong grasp of the C++ Distributable coding, please contact DJ Hammers or myself. Lets work as a team and make this a BVEStation project of a life time.

We are also usually on the BVEStation Teamspeak. You can also visit us there.

Offline EDawg

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Re: OpenBVE Lives On.
« Reply #3 on: May 08, 2012, 12:17:40 am »
This should be very interesting and only serious developers need apply. This will be a time consuming project and these guys don't need outside interference. 

Offline coneyislandDFNQ

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Re: OpenBVE Lives On.
« Reply #4 on: May 08, 2012, 12:26:37 am »
This should be very interesting and only serious developers need apply. This will be a time consuming project and these guys don't need outside interference.

Well said.

Offline Dj Hammers

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Re: OpenBVE Lives On.
« Reply #5 on: May 08, 2012, 12:41:52 am »
bveworldwide is considering working on continuing openbve development too: http://bveworldwide.unlimitedboard.com/t396p45-open-bve-discussion-board-closed#4703

It has been suggested that BVEStation and bveworldwide could collaborate. We will see what shakes out of this.
« Last Edit: May 12, 2012, 06:00:35 pm by Dj Hammers »

Offline joeyfjj

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Re: OpenBVE Lives On.
« Reply #6 on: May 08, 2012, 04:55:22 am »
Any plans to replace or retain the managed content?

Offline Haven

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Re: OpenBVE Lives On.
« Reply #7 on: May 08, 2012, 05:56:45 am »
I'll try to contribute as much as possible.
http://www.youtube.com/user/havenas1020yt
Please Subscribe To My Youtube Channel

Offline BStyles

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Re: OpenBVE Lives On.
« Reply #8 on: May 08, 2012, 06:03:58 am »
Much obliged.

In regards to the closing of the OpenBVE site, I hope this gives developers a chance to better their work. As Manny said, only serious developers need contribute to the source code of the program, as that we may be able to further development, especially in the object building and route building areas, where it is needed.

BStyles

Offline [CT1660]

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Re: OpenBVE Lives On.
« Reply #9 on: May 08, 2012, 10:14:16 am »
Your basic minimum requirements is the knowledge of C++ to be able to modify the source code.

Recommended tools:

-Notepad++

-SharpDevelop

Required:

-Microsoft Visual Studio

Please, only serious developers need apply.
« Last Edit: May 08, 2012, 10:16:33 am by [CT1660] »

Offline Psycho William

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Re: OpenBVE Lives On.
« Reply #10 on: May 08, 2012, 11:30:19 am »
Your basic minimum requirements is the knowledge of C++ to be able to modify the source code.

Recommended tools:

-Notepad++

-SharpDevelop

Required:

-Microsoft Visual Studio

Please, only serious developers need apply.

well look at my pic of my computer

there is Microsoft Visual C++ 2008 Express Edition


Offline gmt2001

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Re: OpenBVE Lives On.
« Reply #11 on: May 08, 2012, 10:09:32 pm »
OpenBVE is written in C# not C++

Offline [CT1660]

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Re: OpenBVE Lives On.
« Reply #12 on: May 08, 2012, 10:46:52 pm »
OpenBVE is written in C# not C++

actually it's both...

Offline ipac

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Re: OpenBVE Lives On.
« Reply #13 on: May 09, 2012, 01:01:09 pm »
First off I am wondering if any of you guys have captured the source file.  Since trainsimframework.org is now offline, we need to put the files back online first.

Nevermind, see the homepage for the latest news.
« Last Edit: May 09, 2012, 01:29:00 pm by ipac »
BVEStation.

Offline Dj Hammers

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Re: OpenBVE Lives On.
« Reply #14 on: May 09, 2012, 04:13:04 pm »
CT1660 and I are in the process of putting up a website that could be used for hosting openbve development, since it was realized that it was very important to have development be hosted on a site that is independent of any one group of people, similar to the idea behind the United Nations.


CT1660 took a FULL online backup of trainsimframework.org right before it went down, and we hope to ideally put the entire website back up just like it was before on a domain that would be easier to find on search engines such as google and would not be as alienating to people who are not well versed in technology...
Trainsimframework" was not necessarily the most welcoming domain name to a person who has no idea what a software framework even is.
« Last Edit: May 09, 2012, 09:01:07 pm by Dj Hammers »