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Author Topic: (RELEASED - WIP) Official Update Thread For The NYCTA R32 Pre GOH/GE/Ph I/Ph II  (Read 252553 times)

Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #180 on: March 22, 2012, 06:01:49 pm »
i changed r32's logo


Offline SubwayTrainOperator5

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #181 on: March 22, 2012, 06:12:08 pm »
That is great. You should also make the back wall of the cab photorealistic too. That, along with the higher resolution side texture this exterior is in dire need of, will make the exterior of this train pretty much perfect. To make the interior equally good, you should make a better ceiling with a photorealistic texture, and create some ambient light that is realistically yellowish like in real life. Currently it really looks like the interior lights are turned off, it should look like they are on. But it might just be my imagination too, so just add a photorealistic ceiling texture where the lights can be seen on. If that still does not make it look like the interior lights are on, then add the ambient light I mentioned.
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Offline Dr. Subway18

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #182 on: March 22, 2012, 06:57:04 pm »
and adjust the nose then it will be perfect.

Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #183 on: March 22, 2012, 07:05:34 pm »
i know. i made my panel but not perfect. im still workin on it...



Offline SubwayTrainOperator5

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #184 on: March 22, 2012, 07:51:43 pm »
Great start, but don't use the R68-style controller from Nelson's panel. We already have way too many trains with that controller, I know that a standard GE controller is not available, but it would be nice if the finished panel would have a real SMEE GE controller. Just a suggestion  ;)
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Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #185 on: March 22, 2012, 08:04:56 pm »
oh i never meet nelson before.

Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #186 on: March 22, 2012, 08:23:49 pm »
umm ignore everything except window...if you dont feeling so comfortable with this window then tell me


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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #187 on: March 22, 2012, 08:26:32 pm »
It is good, but it is a bit too horizontally rectangular. The cab window should extend a bit further up, being more of a perfect square and/or a little bit vertically rectangular
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Offline [CT1660]

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #188 on: March 22, 2012, 08:34:06 pm »
A scrolling rollsign would be much better

Let me give you a little hint... download the Alstom Metropolis train on the managed content thing (yeah all are public domain apparently).

Then go to:
C:\users\(your user name)\Appdata\Roaming\OpenBVE\ManagedContent\alstom-metropolis-c751a\Alstom Metropolis C751A\Extensions\Exterior\

open up vpis.animated, and take a look at the code. just experiment with the code and see what happens.

Also look at all the related vpis csv files for reference.
« Last Edit: March 22, 2012, 08:36:56 pm by [CT1660] »

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #189 on: March 22, 2012, 08:40:28 pm »
Yes, that would be really good. And as for the flipdot, a key assignment to switch the sign to the next display reading, and another key to switch it to the previous reading would be great. So that you can change it forward or backward as fast as you want instead of the old system where pressing a key starts automatically "scrolling" it in one direction and another key stops it
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Offline Psycho William

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #190 on: March 23, 2012, 08:50:54 am »
now i learn how to code in panel

my controller looks messed by photoshop's eraser.

OpenBVE - R32 Panel testing by mudwrestle

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #191 on: March 23, 2012, 01:28:41 pm »
Try using better textures for the pilot lamp and pressure gauge taken at a straight angle, that does not really look possible to skew. Also, since the control panel on the left is attached to the side wall of the cab (Where the door is), you should make the entire area left of the window look like there is a wall there. And the control panel attaches to a vertical round bar from the bottom too. Here is a photo of  the area I am talking about, for reference: http://www.flickr.com/photos/29997762@N05/6777784871/#
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Offline Dr. Subway18

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #192 on: March 23, 2012, 01:30:41 pm »
the cab window needs to be less square also

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #193 on: March 23, 2012, 01:33:23 pm »
Yes, the cab window should be a perfect square, and perhaps even just slightly a vertical rectangle, like in this photo: http://img413.imageshack.us/img413/6287/1000099xg5.jpg
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Offline Dr. Subway18

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Re: Official Update Thread For The NYCTA R32 Pre GOH/GE/Phase I/Phase II
« Reply #194 on: March 23, 2012, 01:41:18 pm »
Yes, the cab window should be a perfect square, and perhaps even just slightly a vertical rectangle, like in this photo: http://img413.imageshack.us/img413/6287/1000099xg5.jpg
ohhh  ok i see whatcha mean