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Author Topic: The R160 Alstom for OpenBVE  (Read 17431 times)

Offline Pacific385

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Re: The R160 Alstom for OpenBVE
« Reply #15 on: April 11, 2011, 05:42:18 pm »
Nice!

Offline Simon

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Re: The R160 Alstom for OpenBVE
« Reply #16 on: April 11, 2011, 07:28:03 pm »
In response to requests, here are the new exterior signs for my R160:

http://www.4shared.com/file/RVKUxpVT/SignsX.html

I'll start working on the interior signs soon...stay tuned!

Hey error, will these signs be put onto the next version of the R160A Alstom as an animated object like the 38?
Kawasaki_Plant

Offline Pacific385

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Re: The R160 Alstom for OpenBVE
« Reply #17 on: April 11, 2011, 07:42:33 pm »
In response to requests, here are the new exterior signs for my R160:

http://www.4shared.com/file/RVKUxpVT/SignsX.html

I'll start working on the interior signs soon...stay tuned!

Hey error, will these signs be put onto the next version of the R160A Alstom as an animated object like the 38?

I'm not going to answer for him, but if he does, it won't be animated. Openbve won't allow animated files to be re-animated

Offline Andrew

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Re: The R160 Alstom for OpenBVE
« Reply #18 on: April 12, 2011, 09:53:40 pm »
I'm not going to answer for him, but if he does, it won't be animated. Openbve won't allow animated files to be re-animated

I'm covering the animation for this project. The signs are animated already. But it is one (A) sign then one (B) sign so on.... The new graphics need to be implemented for the side interior, exterior and the front signs.

Offline MegaChulo95

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Re: The R160 Alstom for OpenBVE
« Reply #19 on: October 23, 2011, 03:23:34 am »
Hey Error if you re doing the R160 just let u know that the 8 car set r the J,L,M,Z and the 10 car set is the E,F,N,Q ;D
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Re: The R160 Alstom for OpenBVE
« Reply #20 on: October 23, 2011, 08:16:59 am »
Lol.i think they know that already  ;)

Offline bve

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Re: The R160 Alstom for OpenBVE
« Reply #21 on: October 23, 2011, 09:17:41 am »
Hey Error if you re doing the R160 just let u know that the 8 car set r the J,L,M,Z and the 10 car set is the E,F,N,Q ;D

Lol you are 2yrs late there buddy ;)
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Offline IIRules2

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Re: The R160 Alstom for OpenBVE
« Reply #22 on: October 23, 2011, 01:01:12 pm »
Hey Error if you re doing the R160 just let u know that the 8 car set r the J,L,M,Z and the 10 car set is the E,F,N,Q ;D
Eh cut him some slack lol  ;) back on topic now.

Offline pitor160

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Re: The R160 Alstom for OpenBVE
« Reply #23 on: October 23, 2011, 02:34:23 pm »
if error wants i can help wit sounds

Offline r44cng

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Re: The R160 Alstom for OpenBVE
« Reply #24 on: November 03, 2011, 06:29:56 am »
I hope this can help for the first part of the propulsion  :)

Testing Sound Recording Quality 2

Offline Fox-179

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Re: The R160 Alstom for OpenBVE
« Reply #25 on: November 03, 2011, 03:42:26 pm »
That sounds really good.I'm sure someone or some people stated that the notes need to be faster once accelerating.

Offline Smooth23

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Re: The R160 Alstom for OpenBVE
« Reply #26 on: November 03, 2011, 03:54:13 pm »
Yeah I said it should be much faster it sounds like makes the sound about 4 times before it stops sound and you just hear the trucks against the tracks

Offline error46146

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Re: The R160 Alstom for OpenBVE
« Reply #27 on: November 03, 2011, 03:59:34 pm »
I've been messing around with the propulsion on the 160 lately, i'll take that into consideration lol

Also just to let you guys know right now, my home internet has been giving me problems lately and doesn't work so I won't be able to update anything for the time being.. @r44cng can you please send me the audio from that video since school computer dont have youtube downloader lol, thanks

Offline metzfan

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Re: The R160 Alstom for OpenBVE
« Reply #28 on: November 03, 2011, 08:18:09 pm »
Try this R160 (F) departing 34st Herald Square. (THIS IS NOT MY VIDEO)

Offline r44cng

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Re: The R160 Alstom for OpenBVE
« Reply #29 on: November 03, 2011, 08:50:53 pm »
@r44cng can you please send me the audio from that video since school computer dont have youtube downloader lol, thanks

Sent!