BVEStation Forums

Community => Other Games => Topic started by: Nicholas Blonski on September 13, 2013, 03:40:59 pm

Title: World of Subways Vol.4: New York
Post by: Nicholas Blonski on September 13, 2013, 03:40:59 pm
Here's something that may interest you guys over in NYC. Just came across this on my Facebook news feed. TML Studios has recently started work on the 4th instalment in the World Of Subways series, simulating the (7) Line of the New York City Subway.

Information from Wednesday: http://www.tml-edition.com/index.php?do=/blog/103/wos4-vom-11-09-2013/ (http://www.tml-edition.com/index.php?do=/blog/103/wos4-vom-11-09-2013/)

And today: http://www.tml-edition.com/index.php?do=/blog/105/wos4-vom-13-09-2013/ (http://www.tml-edition.com/index.php?do=/blog/105/wos4-vom-13-09-2013/)

I have high hopes in this simulation. It looks pretty promising.
Title: Re: World of Subways Vol.4: New York
Post by: Ramirez1523 on September 13, 2013, 05:00:22 pm
This looks amazing, hope they don't forget the speedometer again like they did in WOS1 lol
Title: Re: World of Subways Vol.4: New York
Post by: PelhamLocal on September 13, 2013, 05:54:59 pm
FINALLY! ;D
Title: Re: World of Subways Vol.4: New York
Post by: F train fan on September 13, 2013, 07:49:26 pm
I wonder what fleet theey would use whether that is R188,R62,or R62A
Title: Re: World of Subways Vol.4: New York
Post by: Mr Railfan on September 13, 2013, 08:48:47 pm
I wonder what fleet theey would use whether that is R188,R62,or R62A


For all i know they might stick R46/R68 Hybrid into the route. Sure the routes look good, but their sim isn't really known for great accuracy. Let alone, it's payware too.
Title: Re: World of Subways Vol.4: New York
Post by: nyctrman on September 13, 2013, 10:50:47 pm
actually they already have a R62/A knowing them they'll use the model from the sunrise game for the 7 line
Title: Re: World of Subways Vol.4: New York
Post by: shiwund on September 14, 2013, 10:11:38 am
actually they already have a R62/A knowing them they'll use the model from the sunrise game for the 7 line

what sunrise game???

PS: I hope they do better than they did with the first one, that was just...ugh.. Now you guys have competition.
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on September 26, 2013, 02:42:37 am
New news and screenshots posted today!

http://www.tml-edition.com/index.php?do=/blog/106/wos4-vom-25-09-2013/ (http://www.tml-edition.com/index.php?do=/blog/106/wos4-vom-25-09-2013/)
Title: Re: World of Subways Vol.4: New York
Post by: PelhamLocal on September 26, 2013, 02:54:10 pm
SWEET!!!!
Title: Re: World of Subways Vol.4: New York
Post by: Rikabs on February 01, 2014, 02:20:16 pm
New updates on January 31, 2014. Looks very promising and has way more attention to detail than BVE projects including street layouts, building type placements, etc.

(http://www.tml-edition.com/file/attachment/2014/01/4a50694c48d4128621281d34665df5a3_view.jpg)

(http://www.tml-edition.com/file/attachment/2014/01/6a9e8758eb53149a58eabcd578b7e553_view.jpg)

(http://www.tml-edition.com/file/attachment/2014/01/0f642e1480df9d465d17a5927864d1c4_view.jpg)

(http://www.tml-edition.com/file/attachment/2014/01/1f35ed0ed85579538f7793cb900dc886_view.jpg)

(http://www.tml-edition.com/file/attachment/2014/01/f64374b94d75aeaa207d8c4149a5de0e_view.jpg)

(http://www.tml-edition.com/file/attachment/2014/01/1b2bd13a15c54b51413d9eb08da30045_view.jpg)

(http://www.tml-edition.com/file/attachment/2014/01/0786ab9764634c07769a008845875626_view.jpg)


More information can be found below.
http://www.tml-edition.com/index.php?do=/blog/109/wos4-vom-31-01-2014-2/ (http://www.tml-edition.com/index.php?do=/blog/109/wos4-vom-31-01-2014-2/)
Title: Re: World of Subways Vol.4: New York
Post by: PelhamLocal on February 01, 2014, 02:47:05 pm
HOLY SH*T :o
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on February 05, 2014, 06:16:28 pm
I must say, very impressive for TML Studios!
Title: Re: World of Subways Vol.4: New York
Post by: rstar on February 06, 2014, 08:56:33 pm
NOW THAT WHAT IM TALKING ABOUT  8)
Title: Re: World of Subways Vol.4: New York
Post by: Ramirez1523 on February 06, 2014, 09:59:42 pm
Looks pretty good, do you think they will end at 42nd Street or go to 34th street/ Hudsons Yards
Title: Re: World of Subways Vol.4: New York
Post by: Brighton Express on February 06, 2014, 11:25:54 pm
I'm really interested to see what kind of modeling they will do for the train. The models in BVE were stellar, Trainz ones were going to become big but the development stopped on those, but for payware, this thing has got to be quite a gem.
Title: Re: World of Subways Vol.4: New York
Post by: PelhamLocal on February 10, 2014, 04:01:25 pm
More updates!!! ;D

http://www.tml-edition.com/index.php?do=/blog/110/wos4-vom-06-02-2014/ (http://www.tml-edition.com/index.php?do=/blog/110/wos4-vom-06-02-2014/)

(http://www.tml-edition.com/index.php?do=/blog/111/wos4-vom-10-02-2014/)
Title: Re: World of Subways Vol.4: New York
Post by: Ramirez1523 on February 22, 2014, 08:15:23 pm
More updates from TML :)


http://www.tml-edition.com/index.php?do=/blog/111/wos4-vom-10-02-2014/ (http://www.tml-edition.com/index.php?do=/blog/111/wos4-vom-10-02-2014/)
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on February 23, 2014, 02:53:04 am
It's looking very nice! Love that AI GM Fishbowl! I can't wait until they introduce the train model...
Title: Re: World of Subways Vol.4: New York
Post by: Ramirez1523 on March 31, 2014, 04:22:25 pm
TML Studios with more updates :)

http://www.tml-edition.com/index.php?do=/blog/112/tunnelsystem/ (http://www.tml-edition.com/index.php?do=/blog/112/tunnelsystem/)
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on May 19, 2014, 10:22:35 pm
The "depot":

http://www.tml-edition.com/index.php?do=/blog/113/neues-aus-wos4-%E2%80%93-das-depot/ (http://www.tml-edition.com/index.php?do=/blog/113/neues-aus-wos4-%E2%80%93-das-depot/)
Title: Re: World of Subways Vol.4: New York
Post by: PelhamLocal on May 20, 2014, 12:03:58 pm
Completely, Inaccurate! :( but i can appreciate the progress and effort.
Title: Re: World of Subways Vol.4: New York
Post by: Ramirez1523 on May 21, 2014, 09:55:20 pm
-Just an Idea-
But maybe we as a community can contact TML Studios and offer help/advice since most of us live in the area and can provide much better insight then a company that develops there games in Germany.....Just an idea...... 
Title: Re: World of Subways Vol.4: New York
Post by: PelhamLocal on June 20, 2014, 06:32:55 pm
More updates! ;D
http://www.tml-edition.com/index.php?do=/blog/114/wos4-vom-20-06-2014/ (http://www.tml-edition.com/index.php?do=/blog/114/wos4-vom-20-06-2014/)
Title: Re: World of Subways Vol.4: New York
Post by: ipac on June 21, 2014, 12:03:58 am
That actually looks pretty good, things seem a bit rusty though, I wonder if they are trying to create a 1980's era 7 line or something
Title: Re: World of Subways Vol.4: New York
Post by: bvefan on June 21, 2014, 01:29:07 am
That actually looks pretty good, things seem a bit rusty though, I wonder if they are trying to create a 1980's era 7 line or something
Wow for someone who doesn't really know about it that tells me they're on point then cause that's exactly what they plan on doing. The late 70's early 80's
Title: Re: World of Subways Vol.4: New York
Post by: Simon on June 21, 2014, 01:33:20 am
Looks pretty decent. Really captures the time era, and nice touch how they left the old track configurations with the switches leading into Fisk instead of the newer ones at 74th. I probably won't be picking this up, but great effort on their part.
Title: Re: World of Subways Vol.4: New York
Post by: PelhamLocal on July 25, 2014, 11:25:29 am
Finally some rolling stock pics.
http://www.tml-edition.com/index.php?do=/blog/115/der-zug-kommt/ (http://www.tml-edition.com/index.php?do=/blog/115/der-zug-kommt/)
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on July 25, 2014, 03:33:26 pm
The graphics look stellar! Thanks for sharing (and to whoever shared it to the UTMS Facebook group making it appear on my news feed, reminding me of a game I almost completely forgot about). This is something I look forward to indeed.
Title: Re: World of Subways Vol.4: New York
Post by: PelhamLocal on July 25, 2014, 11:51:29 pm
No prob! I can't wait!
Title: Re: World of Subways Vol.4: New York
Post by: BeeRyDavis on July 26, 2014, 12:02:34 am
Only thing that bothers me is that it isn't an 11 car train
Title: Re: World of Subways Vol.4: New York
Post by: PelhamLocal on July 26, 2014, 12:12:11 am
Also they aren't world's fair cars, but im just happy its being released!
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on August 02, 2014, 01:57:24 am
The product page for WOS4 has been launched in the Aerosoft Shop. A projected release date of 23 October 2014 has also been announced.

I would like to make it apparent that the release date is only a projection and is not official yet. It is subject to postpone at any time (and it probably will be).

http://www.shop.aerosoft.com/eshop.php?action=article_detail&s_supplier_aid=50647&s_design=simulation4u&shopfilter_category=Simulation4u&s_language=english (http://www.shop.aerosoft.com/eshop.php?action=article_detail&s_supplier_aid=50647&s_design=simulation4u&shopfilter_category=Simulation4u&s_language=english)

Quote
We´re happy to present the sequel of our very popular World of Subways series with the upcoming Vol.4, New York Line 7! This time it´s your chance to discover the Big Apple from a track point of view and be challenged with all the exciting tasks of a New York Subway Train Driver. The original route will take you from Queens to Manhattan which runs above ground for more than 80% of the line. You´ll get plenty of time to enjoy the scenery with its breathtaking graphics and many adventurous missions on hand which will guarantee hours of fun!
Title: Re: World of Subways Vol.4: New York
Post by: YankeesPwnMets on August 02, 2014, 12:51:55 pm
Ehhh... $40.27 USD is a little too much for a product like this if you ask me
Title: Re: World of Subways Vol.4: New York
Post by: Fan Railer on August 17, 2014, 09:36:23 pm
Ehhh... $40.27 USD is a little too much for a product like this if you ask me
agreed. even Train Simulator from DTG (formerly railworks) isn't even as expensive as this (from individual content standpoint).
Title: Re: World of Subways Vol.4: New York
Post by: rstar on August 18, 2014, 10:22:51 am
https://www.youtube.com/watch?v=217YziJdrvA&feature=player_detailpage (https://www.youtube.com/watch?v=217YziJdrvA&feature=player_detailpage) Have fun there still work that need to be done
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on October 12, 2014, 03:09:32 pm
Fresh news and screenshots released today:

http://www.tml-edition.com/index.php?do=%2Fblog%2F116%2Fdie-wos4-stationen-flushing-main-street%2F (http://www.tml-edition.com/index.php?do=%2Fblog%2F116%2Fdie-wos4-stationen-flushing-main-street%2F)
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on October 24, 2014, 03:38:35 pm
New screenshots released today:

http://www.tml-edition.com/index.php?do=/blog/118/wos4-stationen-90-st-elmhurst-avenue-82-st-jackson-heights-74-st-broadway/ (http://www.tml-edition.com/index.php?do=/blog/118/wos4-stationen-90-st-elmhurst-avenue-82-st-jackson-heights-74-st-broadway/)
Title: Re: World of Subways Vol.4: New York
Post by: LIRRMEDFORD on October 24, 2014, 09:15:14 pm
I wonder if they will let you switch ends in this one. I could go back and forth all day from looking at the screenshots.

Edit: It looks like they are only using 6 cars, isn't the 7 an 11 car line?
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on October 26, 2014, 03:35:39 pm
Edit: It looks like they are only using 6 cars, isn't the 7 an 11 car line?

Yes it is but this is also not the final product yet..
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on November 11, 2014, 06:52:51 pm
69 St - Fisk Av. / 61 St - Woodside / 52nd St / 46 St - Bliss Street: http://www.tml-edition.com/index.php?do=%2Fblog%2F119%2Fwos4-stationen-69-st-fisk-av-61-st-woodside-52nd-st-46-st-bliss-street%2F (http://www.tml-edition.com/index.php?do=%2Fblog%2F119%2Fwos4-stationen-69-st-fisk-av-61-st-woodside-52nd-st-46-st-bliss-street%2F)

40 St - Lowery St / 33rd St - Rawson St / Queensboro Plaza / Court Square: http://www.tml-edition.com/index.php?do=%2Fblog%2F120%2Fwos4-stationen-40-st-lowery-st-33rd-st-rawson-st-queensboro-plaza-court-squ%2F (http://www.tml-edition.com/index.php?do=%2Fblog%2F120%2Fwos4-stationen-40-st-lowery-st-33rd-st-rawson-st-queensboro-plaza-court-squ%2F)
Title: Re: World of Subways Vol.4: New York
Post by: PelhamLocal on November 11, 2014, 09:03:06 pm
saw these online
(https://scontent-b-ord.xx.fbcdn.net/hphotos-xfp1/v/t1.0-9/10615506_10153339551414698_1405169801358574349_n.jpg?oh=bf262ea70f1bf4cacf92d252acd2eb04&oe=54DDF02E)
(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/1463882_10153339551159698_89901181464173813_n.jpg?oh=740ffc6d4cf22ca715b8faca8ef2bda8&oe=54F07C6F&__gda__=1424188754_df76e92e9e1e219e3ffde382222d4a8f)
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on November 11, 2014, 09:56:04 pm
Thanks for posting those! This definitely looks like it will more or less be a rehash of Vol.3 in terms of graphics and physics based on the screenshots. The system requirements sure better be the same as all their previous games that made use of this game engine. Overall I'm getting more and more curious to see how this is going to play out, with each update.
Title: Re: World of Subways Vol.4: New York
Post by: Lance on November 13, 2014, 09:12:45 am
While these screenshots look nice (despite being slightly reminiscent of a Resident Evil game :D), it looks as though this game will be a stew of anachronisms. In some places, it has this '80s-'90s vibe with the station designs and the redbirds being the train of choice. However, other elements, including some of the stations, have a more modern vibe. Of course, the developers could be taking the Batman approach and not have it in any particular time-frame.
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on November 14, 2014, 03:47:05 pm
With the unveiling of the Hunters Point, Vernon Blvd, Grand Central, 5th Avenue, and Times Square stations, all stations are now complete.

Quote
Terminus reached! In the past weeks we presented you all stations in World of Subways 4, Line 7.

This time we've got the last 5 stations for this series. The screenshots were captured in an Alpha version of the game.

-- Hunters Point Avenue --
Finally, this station is an underground station. The tunnel portal is at the eastern end of the station. It is served by all trains and it also represents the typical New York underground layout: Two side platforms, this time no center track.

-- Grand Central --
This underground station has a large round celing, which is similiar to the ones of underground stations in London, Paris or other european cities.
Passengers are able to change to the 4, 5, and 6 lines of the IRT Lexington Avenue Line, IRT 42nd Street Shuttle, as well as other railroad services.

-- Fifth Avenue --
Also known as "Fifth Avenue - Byrant Park"; This underground station has an island platform, the passengers are able to change to the B, D, F and M lines on the IND Sixth Avenue Line.

-- Times Square --
Finally we've reached our destination: The heart of the Big Apple and the terminus of the IRT Flushing Line: Times Square.
The trains stop at a dead end. Passengers are able to change to other subway lines, like IRT 42nd Street Shuttle, lines 1, 2, 3 of the IRT Broadway (Seventh Avenue Line), the N, Q and R of the BMT Broadway line, the A, C, and E of the IND Eight Avenue line, and finally the Port Authority Bus Terminal.

That's it from the 7 line stations.
Stay tuned for more (new) insights starting next week!
Enjoy your weekend!

http://www.tml-edition.com/index.php?do=/blog/121/wos4-stationen-hunters-point-vernon-blvd-grand-central-fifth-avenue-times-s/ (http://www.tml-edition.com/index.php?do=/blog/121/wos4-stationen-hunters-point-vernon-blvd-grand-central-fifth-avenue-times-s/)

While these screenshots look nice (despite being slightly reminiscent of a Resident Evil game :D), it looks as though this game will be a stew of anachronisms. In some places, it has this '80s-'90s vibe with the station designs and the redbirds being the train of choice. However, other elements, including some of the stations, have a more modern vibe. Of course, the developers could be taking the Batman approach and not have it in any particular time-frame.

IIRC, the game is supposed to take place in the 1970's. Considering the developer's history with minor inaccuracies as such, I wouldn't be too surprised. It looks like an amazing game nonetheless.
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on January 05, 2015, 10:05:35 pm
I don't think this has been posted yet:



Also...

Quote
We have loads of information!
We have some official information about the game, we are pleased to present it to you.
First of all, World of Subways 4 has seven main features:
- 21 stations
- Player can play as driver and conductor
- Interactive depot
- Special driving mode (let yourself be surprised in the next few weeks!)
- Missions based on stories
- Change of shifts
- Original signalsystem
Systemrequirements:
- Windows Vista/ Windows 7/ Windows 8
- Intel i3 - at least 3 GHz
- 4GB RAM
- Nvidia Geforce GTX 440 or comparable AMD Radeon (DirectX 11!)
- Now the heavy part: Installation size: 10 GB
More to come in the next days,
Happy holidays!
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on January 21, 2015, 05:26:36 pm
http://www.tml-edition.com/index.php?do=/blog/131/figuren-characters-in-wos-4/

Quote
Happy Wednesday!

As you might have heard, the box release of World of Subways 4 was delayed till March. This does not mean that we're going to lean back and enjoy ourselves - rather more, we will continue to finish the game and test it as much as we can.

Today, we want to introduce you to the characters in the game. They all have their very own personality and they will be part of your future 7 line career. We don't really want to spoil much yet, so we're going to jump directly to the pictures.

Please keep in mind that the images come from an early version of the game and may not resemble the final product.
Title: Re: World of Subways Vol.4: New York
Post by: ipac on January 22, 2015, 12:18:28 am
I don't really understand the point of adding these "additional features" that don't make up the core gameplay.
Title: Re: World of Subways Vol.4: New York
Post by: Lance on January 22, 2015, 03:07:00 pm
Now I'm a bit concerned. This is a train simulator, right? I know it looks a bit like Silent Hill, but we don't need a story with a thousand characters like an actual Silent Hill game.
Title: Re: World of Subways Vol.4: New York
Post by: ipac on January 22, 2015, 11:59:45 pm
I think they are trying to make a game that gives you the "experience" of being a worker for the Transit Authority, and not so much of just driving trains.  The graphics themselves, do look like something from a Silent Hill game or movie or something.  They just picked the wrong color palette.
Title: Re: World of Subways Vol.4: New York
Post by: Dj Hammers on January 23, 2015, 01:07:07 am
Also they're using the mainline R33, not the worlds fair version. There's a lot of glaring inaccuracies under a veil of shiny graphics.
Title: Re: World of Subways Vol.4: New York
Post by: Bombardier01800 on January 23, 2015, 01:39:25 am
Also they're using the mainline R33, not the worlds fair version. There's a lot of glaring inaccuracies under a veil of shiny graphics.
I wonder if they're even aware of that.
Title: Re: World of Subways Vol.4: New York
Post by: Fan Railer on January 23, 2015, 03:20:55 pm
I wonder if they're even aware of that.
Usually they are not. Such is the case when European Companies try and "simulate" American content.... DTG *coughcough*...

Anyways, I want to see how the physics are on the trains before I pass my final judgement. IMO, the train can be as inaccurate as hell, but as long it has realistic operational physics, that's what matters to me.
Title: Re: World of Subways Vol.4: New York
Post by: Bombardier01800 on January 23, 2015, 09:02:33 pm
That is a good point. In WOS 1, I was not totally disappointed, but it wasn't perfect. I felt the trains accelerated waaayyyy too fast, but the brakes were aaight. I don't remember WOS 2 all that well, but I believe it was a little better. The only thing left for us is to wait and see.
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on January 24, 2015, 01:28:32 am
I do agree that as long as a game has good graphics and physics, then I'm okay with it. Although I still think accuracy is essential to enjoyment of the game (especially if you live where the game takes place, in this case New York).
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on February 06, 2015, 06:56:33 pm


Quite a surprisingly dramatic trailer. They seem to have at least gotten some key differences between the R33 and R36 subway cars in there (disregarding the fact that they have modelled the ML versions instead of the WF versions). Hopefully the sound sets will be realistic to the General Electric motors on the R33 versus the Westinghouse motors on the R36. Knowing TML's renowned history of ridiculously unrealistic sounds, I'll be very impressed if they get the motors right this time.

Oh, and has anyone else noticed the door chimes included on the Redbirds in this game!? Not too impressed with that if I do say so myself..
Title: Re: World of Subways Vol.4: New York
Post by: Ramirez1523 on February 07, 2015, 04:37:00 pm
If anyone was wondering the sub-captions on the bottom translate too
The words at the bottom translate too
0:20 - Shifts
0:30 - Optional conductor function
0:40 - Aggro mode
0:50 - Missions
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on March 08, 2015, 01:58:52 am
Title: Re: World of Subways Vol.4: New York
Post by: Fan Railer on March 19, 2015, 09:43:24 am
Poopsicle (need to wait until next Monday)... http://store.steampowered.com/app/343070/

But until then, let's learn how to play ;) http://cdn.akamai.steamstatic.com/steam/apps/343070/manuals/Manual_World_of_Subways_4_en_web.pdf?t=1426770129

It seems just by inspection of the manual, there are a few inaccuracies operationally speaking, but I'm willing to forgive them for it.
Title: Re: World of Subways Vol.4: New York
Post by: Ramirez1523 on March 19, 2015, 01:40:29 pm
I'm just wondering, when did GT and ST signals become abundant in the system?  (I'm trying to figure out if they should be simulated in this game)
Title: Re: World of Subways Vol.4: New York
Post by: Fox-179 on March 19, 2015, 03:43:28 pm
I'm just wondering, when did GT and ST signals become abundant in the system?  (I'm trying to figure out if they should be simulated in this game)
ST signals should be present in the route because I read around they existed before the 1960's but they weren't all throughout the system. GT I am unsure about but my grandfather a retired T/A employee told me he remembers GT's on the BMT lines such as the West End and Jamaica El
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on March 19, 2015, 06:31:53 pm
So who's going to be waking up at 4 AM on Monday (2 AM for me, in MST) for the release of this? Haha.

Oh and here's the official gameplay trailer:

Title: Re: World of Subways Vol.4: New York
Post by: Fox-179 on March 19, 2015, 08:56:20 pm
This looks decently promising. One thing I would like to see more is sparking from shoe contact of the 3rd rail, also the older video featured an 70-80's type door chime that the R62/A,68/A class has. *Spoiler alert could the R-62/A be in game?! (thats rhetorical)
Title: Re: World of Subways Vol.4: New York
Post by: ipac on March 20, 2015, 12:55:20 am
The game doesn't look too bad, I would check it out if its cheap enough.
Title: Re: World of Subways Vol.4: New York
Post by: Ramirez1523 on March 23, 2015, 12:44:39 pm
The wait for those of you who have been waiting is over World of Subways 4 came out today on steam!

http://store.steampowered.com/app/343070/
Title: Re: World of Subways Vol.4: New York
Post by: Fox-179 on March 23, 2015, 10:38:25 pm
https://www.youtube.com/watch?v=ycf756Nmrv0

Above is a link for a youTube video I watched about 15 minutes of from WoS v4.
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on March 24, 2015, 12:41:42 am
Here's some videos of my own:



Title: Re: World of Subways Vol.4: New York
Post by: Ramirez1523 on March 24, 2015, 12:03:42 pm
btw if you buy it through aerosoft it is cheaper than steam
Title: Re: World of Subways Vol.4: New York
Post by: Fox-179 on March 24, 2015, 03:02:42 pm
https://www.youtube.com/watch?v=xxUAjdzoJOM

Here is the express version to Flushing!
Title: Re: World of Subways Vol.4: New York
Post by: Fan Railer on March 24, 2015, 03:20:23 pm
Title: Re: World of Subways Vol.4: New York
Post by: Ramirez1523 on March 24, 2015, 04:40:18 pm
(https://farm9.staticflickr.com/8716/16733738129_0deaaa0cd5_b.jpg) (https://flic.kr/p/ruGMmn)2015-03-24_00002 (https://flic.kr/p/ruGMmn) by ramirezanick15 (https://www.flickr.com/people/129236919@N07/), on Flickr
Title: Re: World of Subways Vol.4: New York
Post by: YankeesPwnMets on March 28, 2015, 05:18:46 pm
I bought the game. It's cool in the sense that you can do something like take a <7> out of Times Square, operate it to Flushing, then get all of your equipment and turn the train around for a local run. The thing that really nags me is the extremely long missions (which become very monotonous) and the fact that a game like this should not be worth more than $15. I wouldn't suggest people to buy it until Steam puts it on sale
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on March 31, 2015, 07:33:45 pm
For those interested in the missions of this game (who haven't checked them out yet), here's videos of every single mission in the game:















And the "bonus mission" that is unlocked upon completion of all 7 of the other missions:

Title: Re: World of Subways Vol.4: New York
Post by: ipac on April 01, 2015, 08:17:30 pm
Just checked out a few of the videos, looks interesting and different.
Title: Re: World of Subways Vol.4: New York
Post by: Bombardier01800 on April 01, 2015, 11:44:54 pm
Just checked out a few of the videos, looks interesting and different.
They honestly just look like enough to keep you busy for a few minutes, which I guess is the whole purpose of the game.
Title: Re: World of Subways Vol.4: New York
Post by: YankeesPwnMets on April 02, 2015, 06:27:06 pm
I wish the missions weren't so ridiculous in this game. They're some that are realistic (ie. operating in snow while trying to stay on schedule,) but they're some that are just completely silly. Why would you transport a pregnant woman on a subway train when you can call an ambulance? What C/R would go alone into a pitch dark tunnel with a serial killer around? Who the hell would operate a train through an underwater tunnel after an earthquake when it's far safer to evacuate at the station? I would rather have missions such as a derailment leading to an evacuation, sudden power loss inside a tunnel, GOs due to construction, operating a rescue train to help a stalled train etc. The game is a good for anyone who just wants to operate the (7) line (especially considering the fact that the updated 7 is not available for openBVE yet), but the missions are absolute garbage. 
Title: Re: World of Subways Vol.4: New York
Post by: Fan Railer on April 05, 2015, 06:24:20 am

TML recently updated WoS 4 to Version 1.1.0. Several fixes include the addition of cab sway and adding more A.I. trains during rush hours. Enjoy the ride =)
Title: Re: World of Subways Vol.4: New York
Post by: Nicholas Blonski on April 07, 2015, 02:25:35 am
Here's a few videos demonstrating the "Aggro mode":







Title: Re: World of Subways Vol.4: New York
Post by: ipac on April 07, 2015, 09:15:09 pm
I wish the missions weren't so ridiculous in this game. They're some that are realistic (ie. operating in snow while trying to stay on schedule,) but they're some that are just completely silly. Why would you transport a pregnant woman on a subway train when you can call an ambulance? What C/R would go alone into a pitch dark tunnel with a serial killer around? Who the hell would operate a train through an underwater tunnel after an earthquake when it's far safer to evacuate at the station? I would rather have missions such as a derailment leading to an evacuation, sudden power loss inside a tunnel, GOs due to construction, operating a rescue train to help a stalled train etc. The game is a good for anyone who just wants to operate the (7) line (especially considering the fact that the updated 7 is not available for openBVE yet), but the missions are absolute garbage.

I do agree that some the missions were ridiculous and unrealistic.  I do commend them on trying though.  I can definitely see where you are coming from.  Just looked at the price, the game is $34.99? Thats more than a DLC on Train Simulator 2015...  Judging by the latest screenshots and videos, I do like the exterior graphics of the neighborhoods on the elevated during the day, still hate the graphics underground though.  This game is definitely not on my wish list though.
Title: Re: World of Subways Vol.4: New York
Post by: YankeesPwnMets on April 10, 2015, 01:59:07 pm
For $34.99, I would consider buying the game if it included a large set of routes. For example, the entire Lexington Line with the entire 4, 5 and 6 lines, etc. Lines such as Lex or 7th Av would also allow for additional flexibility (ie. sending a 4 to Eastchester, 5 to Pelham, 5 via Lex Local, and so on and so forth) which would make the game much more entertaining. Just having the 7 line gets a little boring and makes the game completely overpriced. I already bought this game and probably would ask for a refund if Steam allowed me to. Buy this game when Steam puts it on sale for 10 bucks, but it is definitely not worth your 35 bucks. Put that towards your GTA V preorder or something else.