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BVE => NYCTA Projects => Topic started by: Dj Hammers on December 31, 2010, 09:43:49 pm

Title: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Dj Hammers on December 31, 2010, 09:43:49 pm
This is the official update thread for the R33-ML.

If any updates are to be made, you can read about them here.



In addition, all questions and comments about the R33-ML can be made here.

__________________________________________________
First Update:

Status of the R33-ML:

R33-ML: Being Updated Slowly, could use help to expedite the work process.
Title: Re: Official Update Thread For The NYCTA Train Of Many Colors By Dj Hammers
Post by: Mr Railfan on December 31, 2010, 10:28:04 pm
Do you need any help with the cab because i have pics of the cab .
Title: Re: Official Update Thread For The NYCTA Train Of Many Colors By Dj Hammers
Post by: Dj Hammers on December 31, 2010, 10:51:55 pm
If you could help with the cab it would be great.

if you want to help just PM me your email and I will send you the train.
Title: Re: Official Update Thread For The NYCTA Train Of Many Colors By Dj Hammers
Post by: Bombardier01800 on January 01, 2011, 01:55:15 am
If you could help with the cab it would be great.

if you want to help just PM me your email and I will send you the train.
Hammers, I suggest contacting the person who made the original R36, because it's rather accurate soundwise. At least from old videos I've heard...
Title: Re: Official Update Thread For The NYCTA Train Of Many Colors By Dj Hammers
Post by: ArninesForTheWorld on January 03, 2011, 12:53:15 pm
Removed (no longer a TOMC train  :-\)
Title: Re: Official Update Thread For The NYCTA Train Of Many Colors By Dj Hammers
Post by: Dj Hammers on January 19, 2011, 10:45:19 pm
It's gonna have the R-12, 15, 17 right? (as exterior ((possible interior))?)

If I can get permission, sure.


Some work is being done sound-wise on the R33-ML. Expect a better screeching sound as well as better run sounds.

The RFW version of the R33-WF is progressing slowly due to school work.
Title: R33WF [Worlds Fair] Official Thread + Preview
Post by: Mr Railfan on February 13, 2011, 01:44:30 am
Alright guys id like to show you a preview on another project that im working on = The R33 Worlds Fair Scheme . I am aware that Dj hammers is working on the Train Of Many Colors and i look forward on working with him on both this and the TOMC . This train will be a 5th generation train and will work on any new IRT OpenBVE route. It will also have working rollsigns and a fully detailed exterior. here is the preview of the cab panel: 
(http://i1141.photobucket.com/albums/n583/MrRailfan/R33WF/R33WFCabPreview.jpg)

[Please note that these cab pictures where taken of the r33 single unit that is at the transit museum and may vary slightly from the R33WF married pairs consists ]
[Also please note this not the final version , i may add some cosmetic changes ]

For people who dont know what the r33WF is heres a pic [Credit to NycSubway.org and Rich Panse]
(http://i1141.photobucket.com/albums/n583/MrRailfan/R33WF/r33wf.jpg) ]

Feel free to post any Suggestions , Comments or Questions!
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: bve on February 13, 2011, 02:06:37 am
Omg that is sweet. Good Work!
Title: R33WF [Worlds Fair] Official Thread + Preview |||| Project Split and Information
Post by: Dj Hammers on February 13, 2011, 02:25:44 am
This thread will be for the R33-WF and R33-WF RFW view ONLY.

The R33-ML will remain in the original thread (Which has had it's name changed from the TOMC thread to the R33-ML thread)

Here is the link to the R33-ML thread: http://forums.bvestation.com/index.php?topic=86.new#new (http://forums.bvestation.com/index.php?topic=86.new#new)



BTW Mr. Railfan I can deal completely with the RFW view version that I was working on before; the panel is pretty much done. When the normal R33-WF is finished on your end, send it to me and I will basically synchronize the two trains in terms of sounds and performance and I will put some finishing touches on them like windshield wipers, etc.


Other Random Note:

Does anybody know what happened to that Redbird exterior being created back on the old forums?

Title: Official Update Thread For The NYCTA R33-ML |||| Project Split and Information
Post by: Dj Hammers on February 13, 2011, 02:32:09 am
Because of recent developments the TOMC project has been split. The R33-WF and R33-WF RFW view is going forward as a joint project between me and Mr. Railfan.

As for the R33-ML, work will continue to progress slowly due to the large amount of work I have in school this year (You all have NO idea how much it is :P).

Here is the link to the R33-WF and R33-WF RFW view thread: http://forums.bvestation.com/index.php?topic=331.0 (http://forums.bvestation.com/index.php?topic=331.0)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Pacific385 on February 13, 2011, 07:00:43 am
  I think i do have an idea on the amount. That's the reason i'm not working on any massive / big (Train) projects lately,
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Pacific385 on February 13, 2011, 07:08:43 am
This thread will be for the R33-WF and R33-WF RFW view ONLY.

The R33-ML will remain in the original thread (Which has had it's name changed from the TOMC thread to the R33-ML thread)

Here is the link to the R33-ML thread: http://forums.bvestation.com/index.php?topic=86.new#new (http://forums.bvestation.com/index.php?topic=86.new#new)



BTW Mr. Railfan I can deal completely with the RFW view version that I was working on before; the panel is pretty much done. When the normal R33-WF is finished on your end, send it to me and I will basically synchronize the two trains in terms of sounds and performance and I will put some finishing touches on them like windshield wipers, etc.


Other Random Note:

Does anybody know what happened to that Redbird exterior being created back on the old forums?


et
I believe pjang6211 and r36_9346?  were making one. If I'm right, none of them are on this forums yet. I tried looking on the old forums and couldn't find anything although i know what you're talking about
Title: Re: R33WF [Worlds Fair] Official Thread + Preview |||| Project Split and Information
Post by: Mr Railfan on February 13, 2011, 08:55:22 am
This thread will be for the R33-WF and R33-WF RFW view ONLY.

The R33-ML will remain in the original thread (Which has had it's name changed from the TOMC thread to the R33-ML thread)

Here is the link to the R33-ML thread: http://forums.bvestation.com/index.php?topic=86.new#new (http://forums.bvestation.com/index.php?topic=86.new#new)



BTW Mr. Railfan I can deal completely with the RFW view version that I was working on before; the panel is pretty much done. When the normal R33-WF is finished on your end, send it to me and I will basically synchronize the two trains in terms of sounds and performance and I will put some finishing touches on them like windshield wipers, etc.


Other Random Note:

Does anybody know what happened to that Redbird exterior being created back on the old forums?

Sure No probs .

Btw you do know that the windshield wiper was operated by this lever :
(http://i1141.photobucket.com/albums/n583/MrRailfan/R33WF/Windshieldwipers.jpg)
and will have to be synchronized with the actual windshield because the TO would have to move that every time he needed to operate the windshield wipers.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on February 13, 2011, 09:31:50 am
Yeah that should be easy to implement (in fact a similar feature is implemented in the R38)

Just one question, to turn on the wiper, do you pull the lever up or down?


Just keep in mind that these features can only be implemented in a train using the panel2.cfg system and not the panel.cfg system.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Simon on February 13, 2011, 11:11:22 am
The train looks beautiful! This is going to be a classic on the future (7) by EDawg!

By the way, do you guys know which  propulsion system the R33WF uses and what trains sound similar to it? I have a few recordings of 32s and I'll gladly contribute them if the 33WFs sounded like them.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Bombardier01800 on February 13, 2011, 02:24:08 pm
Yeah that should be easy to implement (in fact a similar feature is implemented in the R38)

Just one question, to turn on the wiper, do you pull the lever up or down?


Just keep in mind that these features can only be implemented in a train using the panel2.cfg system and not the panel.cfg system.
I believe the windshied wiper is manually...

Also, remember the R33WF at the TM has an old rollsign on one side, and in the other one it has a recent one.

-Jose.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Andrew on February 13, 2011, 02:25:34 pm
I got dibbs on animation!  ;D
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Rayvon on February 13, 2011, 03:31:06 pm
The train looks beautiful! This is going to be a classic on the future (7) by EDawg!

By the way, do you guys know which  propulsion system the R33WF uses and what trains sound similar to it? I have a few recordings of 32s and I'll gladly contribute them if the 33WFs sounded like them.
It was the same as the ML just with a few design differences so I would say either that, the R36 or the R38. I may be wrong but that's what I remember
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Mr Railfan on February 13, 2011, 06:18:24 pm
Yeah that should be easy to implement (in fact a similar feature is implemented in the R38)

Just one question, to turn on the wiper, do you pull the lever up or down?
the lever at this picture is down and moves in a clockwise direction . on my r30 cab you can see it in an upright position.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on February 13, 2011, 10:01:39 pm
The propulsion will be tricky if we want it to be accurate; the R33-WF in the TM still has field shunting activated. Basically the motors will sound a little bit higher-pitched and will have a bit more of an air sound.

Look at the end of this video when the redbird is leaving Flatbush to see what I mean (It's at around 3:50 in the video):
The R110A NEW TECH "SCHOOL CAR" TRAIN (1994) (http://www.youtube.com/watch?v=VqeAnrSJcnQ#)

this is pretty much the epitome of pre-1995 (Williamsburg Bridge Crash) redbird propulsion and is what we need ideally.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Fox-179 on February 14, 2011, 11:00:26 am
That brake release sounds similar to the R-68 release its just that was a bit shorter.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Ddatrainman on February 17, 2011, 12:10:00 am
May I help you whip up an exterior? should be easy as pie 8)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Ddatrainman on February 18, 2011, 09:39:41 pm
(http://i1217.photobucket.com/albums/dd389/DeAndre_Walters/Untitled-2.png)

I cannot find a straigt sideview for s#%@!
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Bombardier01800 on February 18, 2011, 10:33:03 pm
(http://i1217.photobucket.com/albums/dd389/DeAndre_Walters/Untitled-2.png)

I cannot find a straigt sideview for s#%@!
You could use Photoshop to skew it nicely, or you could make it with colors instead of textures
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Mr Railfan on February 18, 2011, 11:51:06 pm
(http://i1217.photobucket.com/albums/dd389/DeAndre_Walters/Untitled-2.png)

I cannot find a straigt sideview for s#%@!

dont worry bro we got enough materials and textures im not sure if dj already has a exterior or not but your help is appreciated !
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on February 19, 2011, 10:23:10 am
No I don't have an exterior.

Look in the A line object folder, there is an R33WF on that route.

Ask for permission first though, IDK who made it.


Btw I can get handhold textures for an interior.




Also anyone with videos of the R33-WF either post them here or PM me please.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Ddatrainman on February 19, 2011, 06:08:22 pm
@DjHammers i was playing around with that but it comes out all pixelated
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Mr Railfan on February 19, 2011, 06:30:40 pm
@DjHammers i was playing around with that but it comes out all pixelated

ill create the new side / front and roof textures and the ill PM You.

@Dj Hammers , i got some extra interior pics that ill pm you .
Title: [UPDATES] R33WF (Worlds Fair) Official Thread + Preview
Post by: Mr Railfan on February 27, 2011, 12:49:37 am
some pics of the R33WF in action on the 7 & riverbank Pk Shuttle 8): [please note the cab / throttle and Brake are not final ]
 
(http://i1141.photobucket.com/albums/n583/MrRailfan/R33WF/previewr33wf.jpg)

(http://i1141.photobucket.com/albums/n583/MrRailfan/R33WF/r33Wfpreview5.jpg)

(http://i1141.photobucket.com/albums/n583/MrRailfan/R33WF/r33Wfpreview2.jpg)

(http://i1141.photobucket.com/albums/n583/MrRailfan/R33WF/r33Wfpreview3.jpg)

(http://i1141.photobucket.com/albums/n583/MrRailfan/R33WF/r33Wfpreview4.jpg)

i will post more updates and pictures of this version and the RFW version of the train soon . If all goes well the train should be released very soon.


Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Bombardier01800 on February 27, 2011, 12:54:59 am
It's going along great
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Mr Railfan on February 27, 2011, 12:57:15 am
It's going along great
thanks
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Bombardier01800 on February 27, 2011, 12:59:23 am
thanks
NP

I have a question though... Were you changing the cab position?
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Mr Railfan on February 27, 2011, 01:01:34 am
thanks
NP

I have a question though... Were you changing the cab position?
i was panning the camera up or down in some of the pics
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Bombardier01800 on February 27, 2011, 01:38:40 am
thanks
NP

I have a question though... Were you changing the cab position?
i was panning the camera up or down in some of the pics
O no, I mean the actual cab... In some shots it looks like it's in the middle, while in others it looks like it's on the right side...
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Rikabs on February 27, 2011, 08:47:07 am
I think he means the cab position relative to the tracks.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Bombardier01800 on February 27, 2011, 12:34:59 pm
I think he means the cab position relative to the tracks.
Yes
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Mr Railfan on February 27, 2011, 01:06:14 pm
I think he means the cab position relative to the tracks.
Yes
yea i figured out what ur talking about . i messed up something in the train.dat file that actually centered the train . its fixed now  ;)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Bombardier01800 on February 27, 2011, 01:28:05 pm
I think he means the cab position relative to the tracks.
Yes
yea i figured out what ur talking about . i messed up something in the train.dat file that actually centered the train . its fixed now  ;)
Awesome
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on February 27, 2011, 07:40:17 pm
Yes the train is nearing completion. The train is completely in Mr. Railfans hands as of now. When he is done it will be sent to me for full feature integration, documentation creation, and release coordination.

Maybe even some extras...  ;)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Simon on February 28, 2011, 04:18:00 pm
Will this feature a sound-realistic motor sound (as in the use of recordings) and other misc sounds such as doors closing ect.?
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on February 28, 2011, 08:25:17 pm
yes the train will feature a full sound.cfg configuration.


Can't tell as of now whether the motor sound will be recording-realistic as I haven't had the train in my hands for over a week now.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on March 14, 2011, 12:26:08 am
R33-WF development is moving along....

Here is the R33-WF RFW view. It is good for checking out newly released routes that you don't know the layout of using the AI function. It also gives you a nice RFW view that won't kill your FPS as in exterior RFW views. You can also tilt the camera up and down very far; you can even see the top of the storm door!
(http://img816.imageshack.us/img816/7306/whyhellothere.png) (http://img816.imageshack.us/i/whyhellothere.png/)

And here is the cab view, which looks quite nice:
(http://img825.imageshack.us/img825/9563/whyhellothere2.png) (http://img825.imageshack.us/i/whyhellothere2.png/)


Along with Mr. Railfan, i'm looking forward to releasing this train as another free contribution to the BVEStation community!  ;)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on March 14, 2011, 11:35:59 pm
Along with all of the other train projects I am involved with, the colors for all of the textures for this train will be calibrated with a huey PRO device and professional monitor to insure the utmost color accuracy. This way it can be guaranteed that what Mr. Railfan and I create will show up on your monitor exactly the way we intended to.

Just one more free payware-quality feature for the BVEStation Community!  ;)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: bve on March 14, 2011, 11:38:10 pm
Excellent! Looking forward to this master piece!
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Bombardier01800 on March 15, 2011, 07:50:03 pm
Hammers, if you're having an exterior, can you make the whole train WF R33's? I know you're also working on the TOMC so that's why I ask.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on March 16, 2011, 05:14:58 pm
Well what will probably happen is the initial release will be a train of solid R33-WFs.

Later a full TOMC exterior can be finished that includes the R17, R12, etc...
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Bombardier01800 on March 16, 2011, 09:28:14 pm
Well what will probably happen is the initial release will be a train of solid R33-WFs.

Later a full TOMC exterior can be finished that includes the R17, R12, etc...
Goodie! What about the R15? Also, if you do make an R12, the original one, its brakes gave at around 10 MPH
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Mr Railfan on March 17, 2011, 12:12:26 am
Well what will probably happen is the initial release will be a train of solid R33-WFs.

Later a full TOMC exterior can be finished that includes the R17, R12, etc...
Goodie! What about the R15? Also, if you do make an R12, the original one, its brakes gave at around 10 MPH


what i was thinking was releasing all separate trains like r17,r12 etc.. and then in the end combining it to the Train Of Many Colors.
i have no idea on how long it will take to do that since it takes a while to create a high quality cab.

after this is released i will work on the R33ML [Redbird] and the R36.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on July 03, 2011, 12:20:55 am
Work on the R33-WF is progressing and the train is around 80% completion. Mr. Railfan has implemented some new sounds and has pretty much finished the panel (however the night panel is not finished).

The exterior is being worked on as well as the rollsign animation by Andrew.

Once this work is finished, the train will be sent to me for the final touches, compression, documentation creation, and release. Quite a large leap from the first generation of the R33-WF for OpenBVE.......
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Orion V CNG #748 on July 03, 2011, 03:37:02 am
80%?! It's gonna be awesome because we need more trains around here. Take your time  ;)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: nelson3001 on September 22, 2011, 08:09:57 pm
So, here we have our R33WF side (http://s3.postimage.org/g7nblfwk/r33wf.jpg). The first thing that we want to do is to create a rough sketch by using another picture or the datasheet . Now we are going to copy down the entire length of the doors to out clipboard. Very carefully position the doors on the picture and have it line up properly. You can paste them off as one door or two doors. So here is your R33WF side exterior(http://s2.postimage.org/u8p203s4/sheet036_r33wf.jpg)(here's the link)http://postimage.org/image/u8p203s4/ (http://postimage.org/image/u8p203s4/). Thanks for watching. To learn more visit us on the web at ]http://www.prguitarman.com/index.php?id=348] (http://www.prguitarman.com/index.php?id=348)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Mr Railfan on September 22, 2011, 10:29:15 pm
So, here we have our R33WF side (http://s3.postimage.org/g7nblfwk/r33wf.jpg). The first thing that we want to do is to create a rough sketch by using another picture or the datasheet . Now we are going to copy down the entire length of the doors to out clipboard. Very carefully position the doors on the picture and have it line up properly. You can paste them off as one door or two doors. So here is your R33WF side exterior(http://s2.postimage.org/u8p203s4/sheet036_r33wf.jpg)(here's the link)http://postimage.org/image/u8p203s4/ (http://postimage.org/image/u8p203s4/). Thanks for watching. To learn more visit us on the web at ]http://www.prguitarman.com/index.php?id=348] (http://www.prguitarman.com/index.php?id=348)


thanks again but we already have an exterior [with the exclusion of a proper front]
(http://i1141.photobucket.com/albums/n583/MrRailfan/r33wf1.jpg)

its Still a work in progress though.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: SubwayTrainOperator5 on September 22, 2011, 10:34:16 pm
Just a question; I remember learning somewhere that the R33WF's have 2 different cab variations, some R33WF's have R32-style cabs while others have R38-style cabs. Will both variations be included when this train is released?
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: nelson3001 on September 22, 2011, 11:18:55 pm
thanks again but we already have an exterior [with the exclusion of a proper front]
(http://i1141.photobucket.com/albums/n583/MrRailfan/r33wf1.jpg)

its Still a work in progress though.
Just a little constructive critisism, it looks great but it's dim and museum like. I know the pictures were taken at the museum but isn't there a way to make the texture a little bit brighter? And the black stripe separating the white from the blue gets covered up by the top. Other than that great work, and if you decide to do something with my side exterior just mention me in the credits and inform me what you did because I like to have everything I can get my hands on.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: MegaChulo95 on September 30, 2011, 10:02:28 pm
Going to put a video
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on October 01, 2011, 11:39:59 pm
Sorry for not posting an update for a while, taking three AP courses this year has really cut in to my free time.

Nevertheless, work on the R33-WF has been progressing smoothly. Thanks to Mr. Railfan the R33-WF now has an accurate 2CY compressor sound (and it sounds so great!), and animated rollsigns similar in operation to the R38 have been implemented by Andy.

Now it is just a matter of creating a dark version of the cab for tunnels, doing some more exterior work, and a little bit of QA/QC time and the train will be done.

I will look in to implementing animated trucks and wheels similar or identical to the ones on the R46 exterior (The R33-WF and the R46 may have different propulsion and brake systems, but they both use the same exact cast truck design), but no promises.

Pretty soon, BETA testing will commence.
You must adhere to these guidelines to be a BETA tester:
1: You have to have been on the forums for more than 1.5 years (Some exceptions can be made for special cases)
2:You must be MATURE, responsible, and a well-regarded member of the forum.
3: You must be easily contactable by email and PM.

If you adhere to these rules and wish to BETA test, please PM me with your email. Sometime in October I will send out BETA versions of the train and testing will commence.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Smooth23 on October 02, 2011, 12:00:32 am
Hammers you know I am down for the Beta and I am ALWAYS available. I tested the R38 for ya
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Rikabs on October 02, 2011, 12:45:40 am
DJHammers, just so you know I'd gladly let you use my R46 trucks for your R33WF. It looks very similar in design anyways.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on October 19, 2011, 03:13:55 pm
Mr. Railfan has recieved the R33-WF from me to do some finishing up on the cab and then BETA testing will commence. The train should be within the next 2 weeks, but no guarantees.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: pitor160 on October 19, 2011, 04:47:08 pm
Mr. Railfan has recieved the R33-WF from me to do some finishing up on the cab and then BETA testing will commence. The train should be within the next 2 weeks, but no guarantees.
Can i test i been here for a year can that be a exception. Thank you
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: nelson3001 on October 19, 2011, 04:51:35 pm
I don't know how long i've been here but do i get to BETA test? I'm working on the R32 panel :)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on October 19, 2011, 05:31:19 pm
Read the post I made about it is tells you everything you need to know.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on October 20, 2011, 11:37:48 pm
Ok I have received the R33-WF from Mr Railfan. I'm doing some sound work on it and I will send it out to BETA testers soon. If you haven't contacted me about BETA testing yet, do it now.

However, there are a few things that neither my or Mr Railfan's skills combined will work with.
Most importantly, we need somebody to center the exterior so the cars turn correctly.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Gong Gahou on October 21, 2011, 12:29:30 am
DJ Hammers, do you mind sending your R38 to me? I'll gladly center it.  :)
Check your messages for my e-mail address if you consider my help.

EDIT: I meant "R33", not "R38".
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on October 25, 2011, 11:04:16 pm
BETAs have been sent out.

Gong Gahou is working on centering the exterior. Once that is done the train can be released.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: MegaChulo95 on October 25, 2011, 11:09:12 pm
Hey DJ after the R33WF u r going to start the R36 or a R33ML
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: MegaChulo95 on October 25, 2011, 11:10:22 pm
to all the creaters that did the R33 yea did a good jobs love it keep up the good work
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: nelson3001 on October 25, 2011, 11:11:10 pm
BETAs have been sent out.

Gong Gahou is working on centering the exterior. Once that is done the train can be released.
BETAs have been received :D
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: SubwayTrainOperator5 on October 25, 2011, 11:19:35 pm
BETAs have been sent out.

Gong Gahou is working on centering the exterior. Once that is done the train can be released.

That's some really good news there  :) Looking forward to this train's release
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Shawn1995 on October 25, 2011, 11:21:29 pm
Damn... I wish I saw the message for BETA testing yesterday...
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on October 25, 2011, 11:24:22 pm
Hey DJ after the R33WF u r going to start the R36 or a R33ML
I will take a small break after the release of the R33-WF, then I will work on updating the R33-ML and finally give the R38 exterior an upgrade.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: MegaChulo95 on October 25, 2011, 11:26:23 pm
Mr.RailFan is going to give a cab for the R33ML
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on October 25, 2011, 11:59:06 pm
Mr.RailFan is going to give a cab for the R33ML
I have two ways to respond to that.
Assuming your grammar is incorrect (likely based on previous experience):
No Mr Railfan has no plans to make a cab for the R33ML


Assuming your grammar is correct (unlikely based on previous experience): No he isn't, he never said such a thing.

Please work on your grammar skills.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: MegaChulo95 on October 26, 2011, 12:09:17 am
Sorry i very tired
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on October 26, 2011, 09:37:15 pm
Preview Vid of the R33WF:
NYCTA R33WF for OpenBVE BETA Preview (http://www.youtube.com/watch?v=9xxpERutKeM#ws)
Note: This is the BETA version, nothing in it is final and there are still bugs to be fixed.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: MegaChulo95 on October 26, 2011, 09:55:27 pm
Looking good DJ. Great Job  ;D
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: SubwayTrainOperator5 on October 26, 2011, 11:11:23 pm
It looks really good :) I can not think of anything to improve on in my opinion, I can't wait to drive this train!
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: r160bve on October 27, 2011, 04:22:47 pm
Great work DJ ;D
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: zerobeats2000 on October 27, 2011, 06:17:17 pm
Coming along great.  Keep up the good work.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on October 27, 2011, 08:39:57 pm
Coming along great.  Keep up the good work.
Thanks zerobeats! I haven't seen you here in a while, nice to have you back!
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: nelson3001 on November 04, 2011, 09:34:12 pm
(http://s7.postimage.org/ra6dw9c97/12345.png) (http://www.postimage.org/)
hosting images (http://www.postimage.org/)
As you can see, this is the regular exterior. I did a modification to it but will not distribute it obviously because it is against the rules. This following image is just for show and tell and to inspire people and things like that.
(http://s9.postimage.org/6ui765cin/123456789.png) (http://www.postimage.org/)
image hosting png (http://www.postimage.org/)
I would say the unmodified exterior is good for underground mostly.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: SubwayTrainOperator5 on November 04, 2011, 09:43:16 pm
I'd say the exterior in the second picture looks better in the daytime, but it obviously depends on if you are in a tunnel or not. In the daytime, Mr Railfan's exterior looks weird IMO
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: nelson3001 on November 04, 2011, 09:50:06 pm
I'd say the exterior in the second picture looks better in the daytime, but it obviously depends on if you are in a tunnel or not. In the daytime, Mr Railfan's exterior looks weird IMO
It was very hard work but i combined a datasheet and a slanted picture in paint with some awesome editing and created this :D
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on November 13, 2011, 10:39:53 pm
Ok the R33WF will be released as is as a BETA hopefully by today or tomorrow because I do not have time to fix the remaining exterior issues.

The panel, sounds, and physics are all done, but the exterior can use some work.

 I know that several of you wished to help out with the exterior.
Gong Gahou is working on the exterior at the moment. If you wish to help out with the exterior, please send him a PM.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: SubwayTrainOperator5 on November 13, 2011, 11:09:09 pm
Interesting. Looking forward to it  ;D
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on November 15, 2011, 08:35:12 pm
The R33WF has been released!
Keep in mind that the exterior is still a work in progress, however rollsigns are implemented on the first car.


http://www.bvestation.com/downloadinfo.php?id=68 (http://www.bvestation.com/downloadinfo.php?id=68)


Also could an admin put the text from the train.txt file in the R33WF in to the description area on the download page please?
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: SubwayTrainOperator5 on November 15, 2011, 09:15:18 pm
It's great! The brakes seem to be a bit too powerful for a SMEE, and taking on curves is a bit too jerky (Though it's probably just my imagination) but it is really good  :)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on November 15, 2011, 09:42:09 pm
The brakes are actually pretty accurate. I have driven the R17 up at BERA which is also a SMEE of the same type and it has very grabby and strong brakes.
It comes from the Cast Iron brake shoes really.

The jerkiness is there actually, it takes curves very abruptly and I don't know why...
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: SubwayTrainOperator5 on November 15, 2011, 09:56:33 pm
I also just noticed that the top two side rollsigns (The Route starting point and destination signs) do not scroll when I press the 8 or 9 keys, however the destination sign on the front of the train does scroll. The main route indicator rollsign scrolls normally on both the side sign and front sign, it is just the two side signs that have this problem
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on November 15, 2011, 09:58:23 pm
hmmmm.... i'll look in to that. As I said the R33WF exterior isn't finished so expect glitches.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Mr Railfan on November 15, 2011, 11:42:38 pm
I also just noticed that the top two side rollsigns (The Route starting point and destination signs) do not scroll when I press the 8 or 9 keys, however the destination sign on the front of the train does scroll. The main route indicator rollsign scrolls normally on both the side sign and front sign, it is just the two side signs that have this problem

the top two move with 7 and 8 keys
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Fan Railer on November 16, 2011, 08:12:16 pm
Hey, STO5, I hope you don't mind me posting your vid, it's pretty nice =)

OpenBVE R33WF Test Drive (7 Extension) (http://www.youtube.com/watch?v=820XSIPwvXQ#ws)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Fan Railer on November 16, 2011, 08:30:30 pm
And by the way, Testing the train myself. the graphics for the cars going around the bend are a tad bit messed up, but it's a great train in general =)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: SubwayTrainOperator5 on November 16, 2011, 08:42:34 pm
Hey, STO5, I hope you don't mind me posting your vid, it's pretty nice =)

OpenBVE R33WF Test Drive (7 Extension) (http://www.youtube.com/watch?v=820XSIPwvXQ#ws)

No problem  ;)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Dj Hammers on November 18, 2011, 10:39:50 pm
I've sent a moderate update of the R33ML to error46146. Some sounds are updated, the exterior from the R33WF has been added, the size of the train has been reduced, and various other tweaks and fixes have been done.

Expect it on the downloads page soon!  ;)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on November 18, 2011, 10:43:55 pm
Thanks to the tireless efforts of Gong Gahou, the exterior has been fixed and cars rotate properly! I have sent an update to error46146 to be put up on the downloads section.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Pegasusleos4 on November 19, 2011, 10:34:29 am
Is it the first one in the download page. Is that the updated one or that is the one that is still not updated?
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on November 19, 2011, 02:33:32 pm
No it isn't the updated one, error46146 hasn't uploaded the updated R33WF and R33ML to the downloads section yet...
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on November 19, 2011, 03:32:57 pm
Cheers DJ Hammers! It's looking great, from the videos i've seen!
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: TJay1724 on November 19, 2011, 06:42:03 pm
Hey DJ, just wanted to know, does this train follow the NYCT track sound standard? Non of Mr. Railfans trains do.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on November 19, 2011, 07:44:12 pm
It does to some extent.

It is really quite difficult to get trains to adhere to the standard because of the lack of run sounds recorded for the purpose. If somebody can go out and record some run sounds off an R32 in all the different possible scenarios, it would be appreciated.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Fan Railer on November 20, 2011, 07:02:16 pm
Hey so, just wondering, but when the updated file comes up, all i have to do is just copy and paste the cars folder and the extensions file, and the cars will turn properly correct? bc i don't know if any other updates were made to the train in terms of performance or sounds, but i doubt that.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on November 20, 2011, 08:08:46 pm
The update will be the full train package. With every single update I always end up tweaking small things that I forget about, so it is best just to re-release everything.

This update is no exception, I also did a couple of small updates to the train.txt file, reduced the file sizes of some things, and did a couple of other touch ups that i can't remember off the top of my head lol.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: r40s 4501 on December 02, 2011, 04:59:30 pm
I have the R3ML 9010 and R3ML 9011 done im still work R12
OpenBve Train of Many Colors leave and com in Flatbush Avenue (http://www.youtube.com/watch?v=YgaYr_-RwGA#)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: TJay1724 on December 03, 2011, 01:38:12 pm
Hey DJ. You said there was an updated file for this train. Has it been uploaded yet?
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on December 03, 2011, 02:04:53 pm
Hey DJ. You said there was an updated file for this train. Has it been uploaded yet?
I don't think so. Both the updated R33WF and R33ML have been sent to error46146 but I don't think he has uploaded them yet.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Dj Hammers on December 04, 2011, 03:39:20 pm
After a lot of work, the updated R33ML trainset has been uploaded to the downloads page.

error46146 will update the description and "last updated" labels soon.

Link: http://www.bvestation.com/downloadinfo.php?id=18 (http://www.bvestation.com/downloadinfo.php?id=18)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on December 04, 2011, 03:39:51 pm
After a lot of work, the updated R33WF trainset has been uploaded to the downloads page.

error46146 will update the description and "last updated" labels soon.

Link: http://www.bvestation.com/downloadinfo.php?id=68 (http://www.bvestation.com/downloadinfo.php?id=68)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Pegasusleos4 on December 04, 2011, 04:08:08 pm
Is that the updated one?
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: peacemak3r on December 04, 2011, 04:13:18 pm
Is that the updated one?

After a lot of work, the updated R33WF trainset has been uploaded to the downloads page.

Really?  Did you just skip to the link?
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Pegasusleos4 on December 04, 2011, 04:17:05 pm
the reason why i say this was because the date was not updated? Why you have to be angry about it. It sounded like you are about to start a fight
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Gong Gahou on December 04, 2011, 04:31:49 pm
But the answer was right in front of you. If you read Dj Hammers's post again, you'll see that he said two things:
...the updated R33WF trainset has been uploaded to the downloads page.
and that
error46146 will update the description and "last updated" labels soon.
So, even though the info isn't updated, the R33WF is up to date.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on December 04, 2011, 04:39:14 pm
Is that the updated one?
the reason why i say this was because the date was not updated? Why you have to be angry about it. It sounded like you are about to start a fight
Maybe if you stopped being so ignorant and actually read for once in your life (I know, what a concept!? /sarcasm) then you wouldn't get roasted all the time.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: peacemak3r on December 04, 2011, 07:20:18 pm
the reason why i say this was because the date was not updated? Why you have to be angry about it. It sounded like you are about to start a fight

How would you know if I was angry about it?  Can you not tell a blunt statement through an angered statement?  No, just like how you can't tell if I was angry or not when I was typing it.  I said it bluntly with a sarcastic tone, but you wouldn't know and assume.

Not to trash DJ Hammers thread, but that's how it is.  If you took the time to read everything on the post you would of gotten all your questions answered without having to waste time and space.

Back to you Hammers.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Dj Hammers on January 14, 2012, 05:26:15 pm
I have been working on the R33ML recently, mostly on the sounds.


Here is a video I made 2 days ago that exhibits some of the new sounds:

NYCTA R33ML for OpenBVE (http://www.youtube.com/watch?v=HEepCmpVcQE#ws)
Title: Re: Official Update Thread For The NYCTA R33-ML - Update
Post by: Dj Hammers on January 15, 2012, 09:11:19 pm
As shown in the video above I am still working on my projects.

I don't have as much time as I used to have to gather textures and sounds, so I will be asking for contributions from the community a lot more.

Check out the contributor page regularly to see what I and other developers need in order to create our projects.

Link:
http://www.bvestation.com/contributor/ (http://www.bvestation.com/contributor/)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview - UPDATE
Post by: Dj Hammers on January 15, 2012, 09:12:39 pm
I am still working on my projects.

I don't have as much time as I used to have to gather textures and sounds, so I will be asking for contributions from the community a lot more.

Check out the contributor page regularly to see what I and other developers need in order to create our projects.

Link:
http://www.bvestation.com/contributor/ (http://www.bvestation.com/contributor/)
Title: Re: Official Update Thread For The NYCTA R33-ML - UPDATE
Post by: Dj Hammers on January 19, 2012, 10:43:18 am
Requests for content for the Train Of Many Colors have been created on the BVEStation contributor page.

ALL MEMBERS PLEASE HELP OUT!

http://www.bvestation.com/contributor/
Title: Re: R33WF [Worlds Fair] Official Thread + Preview - UPDATE
Post by: Dj Hammers on January 19, 2012, 10:43:43 am
Requests for content for the Train Of Many Colors have been created on the BVEStation contributor page.

ALL MEMBERS PLEASE HELP OUT!

http://www.bvestation.com/contributor/
Title: Re: R33WF [Worlds Fair] Official Thread + BETA Testing
Post by: Dj Hammers on January 24, 2012, 12:51:38 pm
A detailed exterior and interior will be created for the Train Of Many Colors, but we need textures!

Please, contribute textures to the Train Of Many Colors project here, ALL people who contribute to this project with useful content will get to BETA Test the train early!

Go here to contribute:
http://www.bvestation.com/contributor/index.php (http://www.bvestation.com/contributor/index.php)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Dj Hammers on January 24, 2012, 12:52:03 pm
A detailed exterior and interior will be created for the Train Of Many Colors, but we need textures!

Please, contribute textures to the Train Of Many Colors project here, ALL people who contribute to this project with useful content will get to BETA Test the train early!

Go here to contribute:
http://www.bvestation.com/contributor/index.php (http://www.bvestation.com/contributor/index.php)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on January 24, 2012, 11:37:53 pm
A little sneak peak of what is to come:
NYCTA OpenBVE - The Classic IRT SMEE (http://www.youtube.com/watch?v=pKoc9Cc-Id8#ws)

The people who have contributed textures and sounds to this project have gotten this train early and are now BETA testing what you see in the video.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Dj Hammers on January 24, 2012, 11:38:05 pm
A little sneak peak of what is to come:
NYCTA OpenBVE - The Classic IRT SMEE (http://www.youtube.com/watch?v=pKoc9Cc-Id8#ws)

The people who have contributed textures and sounds to this project have gotten this train early and are now BETA testing what you see in the video.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: r160bve on January 25, 2012, 12:59:07 pm
Yo bvestation, I have a question about this new contributor page. I was wondering if; lets say I find a great clear sound on youtube. Could i send it to you developers for your project after converting it to .wav format?
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: peacemak3r on January 25, 2012, 02:06:52 pm
I believe you'd have to ask to original uploader of the material unless it is yours.  If so then yes I guess it would work like that.  Correct me if I'm wrong though.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Dj Hammers on January 25, 2012, 02:36:56 pm
All content you upload may not be copyright - protected unless it is yours.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: ErrorMacro11 on February 01, 2012, 09:44:12 pm
DJ Hammers, do you need more interior/exterior Pics of TOMC
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: ErrorMacro11 on February 01, 2012, 09:47:30 pm
do you need more pics
Title: [36%] The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on March 12, 2012, 10:49:16 pm
Here's my other project i had aside, slowly progressing as i'm focusing on finishing the R16. While not working on the R16, i will post updates on the R21/R22 subway car. It will slowly but surely progress!

My other OpenBVE Project: The R21/R22! (http://www.youtube.com/watch?v=kH8H77kvMqE#ws)


This is a 5th generation train, and should work with 5th generation routes. Like the R16 that i'm working on, certain features of the R21 may need to be coded in the routes so the train can take advantage of it (a * will be placed next to the feature).

Planned Features:
-Pivoting trucks with animated tripcocks*
-Tripcock feature*
-Animated Rollsigns
-Photorealistic Textures
-Photorealistic Cab View and RFW view
-Third Rail Gap*
-EXP/LOCAL marker lights
-Interior lighting
-Variable visibility headlights*
-Window glass effect
-Individual car numbers
-Individual advertisements per car
-Curved roof
-Controllable rollsign lamp

Most of the features that's already in the R16 will also be added on the R21/R22

Some of the sounds will come from The Taking Of Pelham 123 (1974).


Pelham 1:23, come in Pelham 1:23
(http://i154.photobucket.com/albums/s268/crazychrist69/OpenBve2012-03-1310-24-41-26.png)


Note: Contributor betas may be given out, so if you want that, best to help out and contribute!
Title: Re: [15%] The OFFICIAL R21/R22 Development Thread!
Post by: R40R32 on March 13, 2012, 11:20:40 am
Excellent work
Title: Re: [15%] The OFFICIAL R21/R22 Development Thread!
Post by: SubwayTrainOperator5 on March 13, 2012, 02:12:28 pm
Looks great!
Title: Re: [30%] The OFFICIAL R21/R22 Development Thread!
Post by: PelhamLocal on March 16, 2012, 06:31:38 pm
Sweet, are all your cars gonna have straphangers? keep up the good work. :)
Title: Re: [30%] The OFFICIAL R21/R22 Development Thread!
Post by: [CT1660] on March 17, 2012, 06:09:59 am
Here's a little teaser:

(http://i154.photobucket.com/albums/s268/crazychrist69/R21Tease.png)

The texture on the curved roof portion is temporary, to give the roof some color.

Sweet, are all your cars gonna have straphangers? keep up the good work. :)

not sure if in 3D, but possibly in 2.5D lol
Title: Re: [30%] The OFFICIAL R21/R22 Development Thread!
Post by: [CT1660] on March 24, 2012, 03:03:16 am
As in the previous teaser shown, this train will be a highly detailed model, using as much photorealistic textures as possible.

I will be working on the model with the help of Rikabs, as i am still learning on how to use Sketchup.

Of course, im going to make sure it uses as few polygons as possible, while still being detailed.

This too will have pivoting trucks and a detailed underbody.
Title: Re: [30%] The OFFICIAL R21/R22 Development Thread!
Post by: NYC-T-Driver on March 24, 2012, 06:16:09 pm
will it have moving train wheels? and good work by the way keep it up :-)
Title: Re: [30%] The OFFICIAL R21/R22 Development Thread!
Post by: R40R32 on March 24, 2012, 06:45:24 pm
Excellent work.
Title: Re: Official Update Thread For The NYCTA R33-ML |||| Project Split and Information
Post by: [CT1660] on April 28, 2012, 06:04:53 pm
Because of recent developments the TOMC project has been split. The R33-WF and R33-WF RFW view is going forward as a joint project between me and Mr. Railfan.

For everyone else, if you want to keep up with the development of the R12, R15 and R17 cars, which i will take over for them to help them progress, see this thread:

http://forums.bvestation.com/index.php?topic=1538.msg18141#msg18141 (http://forums.bvestation.com/index.php?topic=1538.msg18141#msg18141)

I encourage everyone to help contribute so that we can have plenty of resources!
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on April 28, 2012, 06:05:46 pm
if you want to keep up with the development of the R12, R15 and R17 cars, which i will take over for them to help them progress on the TOMC project, see this thread:

http://forums.bvestation.com/index.php?topic=1538.msg18141#msg18141 (http://forums.bvestation.com/index.php?topic=1538.msg18141#msg18141)

I encourage everyone to help contribute so that we can have plenty of resources!
Title: Re: [30%/10%/10%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on April 28, 2012, 07:18:47 pm
The detailed sections is still on the works, so the R21/R22 will be a Hand-coded/sketchup hybrid model, as opposed to completely hand coded or completely sketchup (to maintain the train FPS friendly).

Also, this thread will now cover the R12, R15 and R17 as well, as i am working on the exterior views, panels, and sounds, to help them progress for their Train of Many Colors Project.

For updates on the R33ML and the R33WF which is being worked on by DJ Hammers and Mr. Railfan, see the following threads:
http://forums.bvestation.com/index.php?topic=86.0 (http://forums.bvestation.com/index.php?topic=86.0) (R33ML)
http://forums.bvestation.com/index.php?topic=331.0 (http://forums.bvestation.com/index.php?topic=331.0) (R33WF)

The R21 is also still being slowly worked on. It is now sound accurate as much as possible.

Since the R15 and R17 have the same propulsion and traction motors as the R21/R22 (and the R16 which is covered in another thread), they too are already sound accurate as much as possible.

The R21/R22, as well as the R12, R15 and R17 will have interiors once they are nearly complete.

Thanks to PuertoRican88 for granting me permission to use his R10 model, that will be used for the basis to create the R12 model.

The version of the R12, R15 and R17 subway car in their original paint schemes will be part of DJ Hammer's and Mr. Railfan's Train Of Many Colors project, not a separate download (since it will be a bundle).

The silver and blue livery version of the cars, will be part of the IRT Silver/Blue Livery Pack that i am working on.


I'll give you a few teasers on the silver/blue livery. The museum colors will follow once i have gathered enough textures:

Here is the R12, using PuertoRican88's R10 model with permission:
(http://img259.imageshack.us/img259/9191/objectviewer20120428191.png)

(http://img205.imageshack.us/img205/9191/objectviewer20120428191.png)

(http://img528.imageshack.us/img528/9191/objectviewer20120428191.png)

The curved roof still needs minor adjusting for now. Yes, i know, the headlights are in the incorrect spot. It is still being worked on, then the template model is ready.

R15 template model
(http://img813.imageshack.us/img813/1373/objectviewer20120406193.png)

R17 template model
(http://img252.imageshack.us/img252/2579/objectviewer20120406192.png)

(Storm door texture will be corrected so that it matches the color of the stripe)

This will be the template for both paint schemes as well for the R15 and R17. Again, the paint scheme the museum cars have will be part of the Train Of Many Colors.

Here's my R21, revisited
(http://img585.imageshack.us/img585/2579/objectviewer20120406192.png)

All have curved roofs as standard, thanks to Mudwrestle's help, and PuertoRican88, since his R10 model already has a curved roof.


I encourage everyone to please contribute, so that we can all have a beautiful train.
Title: Re: [30%/10%/10%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: PelhamLocal on April 28, 2012, 08:43:25 pm
Just came back from the Shoreline trolley museum, and got some photo's of 6688. I'm uploading them to the contribution area, in a few minutes. I post a preview, to get you're guys opinion, and at CT1660, when i saw that r12/14 and scrolled down, my jaw went with. ;D
Title: Re: [30%/10%/10%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: PelhamLocal on April 28, 2012, 08:57:33 pm
(http://i498.photobucket.com/albums/rr345/justinsz/6688interior1.jpg)(http://i498.photobucket.com/albums/rr345/justinsz/6688rollsign1.jpg)(http://i498.photobucket.com/albums/rr345/justinsz/6688rollsign2.jpg)
Title: Re: [30%/10%/10%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on April 29, 2012, 03:45:37 am
(http://img708.imageshack.us/img708/5091/openbve2012042903403209.png)

(http://img189.imageshack.us/img189/3909/openbve2012042903413260.png)

(http://img684.imageshack.us/img684/3886/openbve2012042903423796.png)

(http://img842.imageshack.us/img842/3428/openbve2012042903351640.png)

(http://img535.imageshack.us/img535/6521/openbve2012042903361534.png)
Title: Re: [30%/10%/10%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: PelhamLocal on April 29, 2012, 08:55:54 am
NICE!!! ;D
Title: Re: [30%/10%/10%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: SubwayTrainOperator5 on April 29, 2012, 11:08:02 pm
Looking good, you should also make an R11 sometime, and then some IRT Redbirds like the R36. And to clarify, all these models you are making will have the W/G stickers too, right? And if possible, could you maybe make both a Westinghouse and GE version of each train where it is appropriate? Great so far though  ;)
Title: Re: [30%/10%/10%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on April 30, 2012, 01:03:03 am
Looking good, you should also make an R11 sometime, and then some IRT Redbirds like the R36. And to clarify, all these models you are making will have the W/G stickers too, right? And if possible, could you maybe make both a Westinghouse and GE version of each train where it is appropriate? Great so far though  ;)

Yup.

to clarify some things:

R12
Silver and Blue - Westinghouse
Museum Colors for TOMC - General Electric (5760 is a GE car)

R15
Silver and Blue - Westinghouse
Museum Colors for TOMC - General Electric (6239 is a GE car)

R17
Silver and Blue - Westinghouse
Museum Colors for TOMC - General Electric (6609 is a GE car)
Possible Redbird Scheme - General Electric (6688 is a fine example, also GE)

R21/R22
Silver and Blue - Westinghouse and G.E.
Work Scheme - Westinghouse and G.E.

I'm not sure how the R12 sounds like but i'm sure it sounds similar to the other classes.


Title: Re: [30%/10%/10%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on May 06, 2012, 08:26:01 pm
Now working on the beginnings for the interior for the R15:

(http://img98.imageshack.us/img98/233/objectviewer20120506202.png)

(http://img217.imageshack.us/img217/233/objectviewer20120506202.png)

(http://img94.imageshack.us/img94/233/objectviewer20120506202.png)

(http://img69.imageshack.us/img69/233/objectviewer20120506202.png)

Will have interior lighting for night time conditions as well.

Still many more textures to make photorealistic, lol.
Title: Re: [30%/10%/13%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: Psycho William on May 06, 2012, 08:32:20 pm
looking good
Title: Re: [30%/10%/13%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on May 07, 2012, 01:58:10 am
This concludes tonight's progress for the R15 interior. More work will be done later, including finishing the interior textures, adding the ceiling, seats, etc.

(http://img805.imageshack.us/img805/6237/objectviewer20120507014.png)
Title: Re: [30%/10%/13%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: PelhamLocal on May 07, 2012, 05:49:15 am
 :o DAMN!!!!
Title: Re: [30%/10%/13%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on May 07, 2012, 06:25:14 am
Some early morning work on the R15 where i left off..
(the black outlines just really show on objectviewer, not the actual game...)

(http://img685.imageshack.us/img685/32/objectviewer20120507062.png)

(http://img198.imageshack.us/img198/6673/objectviewer20120507063.png)

Animated Doors? You Bet!

(http://img6.imageshack.us/img6/4426/objectviewer20120507073.png)

(http://img823.imageshack.us/img823/4426/objectviewer20120507073.png)
Title: Re: [30%/10%/13%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: Psycho William on May 07, 2012, 07:39:18 am
looking elite as f**k!
Title: Re: [10%/10%/25%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: BStyles on May 07, 2012, 10:02:14 am
Very. Good job on these cars, so far.

BStyles
Title: Re: [10%/10%/25%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: R40R32 on May 07, 2012, 10:42:51 am
Loving the damn work ya doing pardon my language but shit this a great damn job.
Title: Re: [10%/10%/25%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: rstar on May 12, 2012, 11:04:41 pm
Will their be Redbird version?
Title: Re: [10%/10%/25%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on May 13, 2012, 04:16:05 am
Maybe i do overwork myself a bit too much..

i currently have a headache after a restless night, but that didn't stop me from adding scrolling rollsigns. First up, are the bulkhead ones:

The R15 for OpenBVE (part of the R12/R14, R15, R17, R21/R22 development) (http://www.youtube.com/watch?v=YA-JKQxhGPM#)

I'll need to adjust the scroll speed for the bulkhead route rollsign to match up the speed of the destination bulkhead rollsign.

side rollsigns to follow.
Title: Re: [10%/10%/25%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on May 14, 2012, 01:29:14 am
And here i present you, the R15 in the transit museum colors.

(http://img857.imageshack.us/img857/3162/objectviewer20120514012.png)

(http://img594.imageshack.us/img594/3162/objectviewer20120514012.png)

(http://img707.imageshack.us/img707/9476/objectviewer20120514013.png)

Now to complete the interior, add anticlimbers, and photorealistic pantograph gates as well, and then once the R15 model is complete, work will resume on the R21/R22, followed by the R17. Last will be the R12.

The wheels will be replaced by pivoting trucks in the future (same reason why the wheels are out of place)
Title: Re: [10%/10%/25%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: NYC-T-Driver on May 14, 2012, 10:27:02 am
Idk how you did that. But very good job bro
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on May 15, 2012, 08:27:53 am
thanks again but we already have an exterior [with the exclusion of a proper front]
(http://i1141.photobucket.com/albums/n583/MrRailfan/r33wf1.jpg)

its Still a work in progress though.
Just a little constructive critisism, it looks great but it's dim and museum like. I know the pictures were taken at the museum but isn't there a way to make the texture a little bit brighter? And the black stripe separating the white from the blue gets covered up by the top. Other than that great work, and if you decide to do something with my side exterior just mention me in the credits and inform me what you did because I like to have everything I can get my hands on.

Here's just a tip to overcome bad lighting conditions. I just simply use flash for the exterior parts, and use the brightest parts as the basis for the paint. Here's just a side by side comparison. Just some constructive criticism.

So here's the current side texture:
(http://img836.imageshack.us/img836/2803/side1old.png)

And here's one i fixed up on GIMP, as a template image only.

(http://img846.imageshack.us/img846/6976/side1s.png)

Which eventually led to the creation of this (i still need to add the TA logo):
(http://img337.imageshack.us/img337/49/newr33wfside.png)

(sorry that the doors don't line up well, since i patched the doors in from the animated door textures)

This is how i overcome bad lighting conditions for train exteriors, considering that i made the last texture out of these shots i took from my last visit at the transit museum, and some editing in GIMP to overcome the "fisheye"-ish effect my camera lens has to make the images straight. :

(http://img100.imageshack.us/img100/3680/dsc06465g.jpg)

(http://img94.imageshack.us/img94/4919/dsc06464a.jpg)

(http://img341.imageshack.us/img341/951/dsc06463v.jpg)

(http://img36.imageshack.us/img36/7707/dsc06466y.jpg)

(http://img593.imageshack.us/img593/4826/dsc06467h.jpg)

(http://img41.imageshack.us/img41/733/dsc06468f.jpg)

(http://img824.imageshack.us/img824/7523/dsc06469w.jpg)

(http://img528.imageshack.us/img528/5135/dsc06470r.jpg)

(http://img856.imageshack.us/img856/5415/dsc06471i.jpg)

Just a small tip for creating textures more efficiently.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: error46146 on May 15, 2012, 11:34:30 am
Not sure about GIMP but in Photoshop there is an option that automatically balances out the photo so some parts can be brighter and some darker.

Be careful with flash, as the light from the flash can be strong and harsh, and it can lead to dark corners in the texture and a bright spot in the center of the photo where the flash was strongest.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: SubwayTrainOperator5 on May 15, 2012, 07:54:45 pm
It is really good though ;) But the doors are definitely a bit messed up (They seem to be taller than they need to be, and you do not really see where they are, since you do not see the door edge lines)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on May 15, 2012, 08:49:55 pm
It is really good though ;) But the doors are definitely a bit messed up (They seem to be taller than they need to be, and you do not really see where they are, since you do not see the door edge lines)

Ditto:

(sorry that the doors don't line up well, since i patched the doors in from the animated door textures)

Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on May 16, 2012, 01:27:03 am
(http://img502.imageshack.us/img502/7726/openbve2012051601233623.png)

(http://img801.imageshack.us/img801/3016/openbve2012051601240193.png)

Yes, the doors are animated. Still working on the textures though, so the appearance is subject to change. I still gotta fix up the front end texture, and just add the door opening edges where it would indicate where the doors would be at. Individual car numbers and a separate, high quality TA logo will be placed later, as well as scrolling rollsigns and working marker lights and rollsign lamps.

Due to the slight variance between the exterior and interior texture, i will be using face commands to overcome this.


And i still need to fix that window glass messing up the door textures...
Title: Re: [10%/15%/25%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on May 29, 2012, 02:33:18 am
some progress for the R12/R14..now has the beginnings of an interior too

(http://img84.imageshack.us/img84/4750/objectviewer20120529022.png)

scrapped the old model and instead salvaged the roof code and ported it into the R15 model which the R12 will use. Gonna fix up the roof when i get a chance.

silver/blue front end texture will be edited later on for proper placement of headlights and tail lights.
Title: Re: [10%/15%/25%/10%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on June 03, 2012, 10:01:48 pm
R17:

(http://img232.imageshack.us/img232/9303/objectviewer20120603120.png)

R21/R22

(http://img100.imageshack.us/img100/355/objectviewer20120603213.png)

Anticlimbers and photorealistic pantograph gates will be added soon.
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: Pegasusleos4 on June 04, 2012, 06:35:22 pm
Speechless and Can't wait  :) :D ;D
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: SubwayTrainOperator5 on June 04, 2012, 08:41:21 pm
It looks great, as usual ;)
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on June 05, 2012, 09:26:07 pm
R12 in museum colors:
(http://img694.imageshack.us/img694/5628/objectviewer20120605183.png)

Still got a lot of work to do on the textures though. Again ignore the wheels lol.
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: Failsafe on June 06, 2012, 10:51:14 am
That Looks Really Good Man! I cant wait to see my west side train come to life
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on June 06, 2012, 11:17:51 pm
Just a sneak peek of some progress.

OpenBVE Music Video: The IRT SMEE Fleet! (http://www.youtube.com/watch?v=k6G3StpxzG0#ws)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on June 06, 2012, 11:20:01 pm
A sneak peek of what has yet to come..

OpenBVE Music Video: The IRT SMEE Fleet! (http://www.youtube.com/watch?v=k6G3StpxzG0#ws)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on June 06, 2012, 11:20:49 pm
A sneak peek of what has yet to come..

OpenBVE Music Video: The IRT SMEE Fleet! (http://www.youtube.com/watch?v=k6G3StpxzG0#ws)
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on June 24, 2012, 07:18:01 am
Each train will have it's turn on being updated, will need the appropiate cab shots eventually.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Dj Hammers on July 10, 2012, 10:56:30 pm
Just giving you guys a little update, being that the community has been left in the dark for a while on this project.

Right now, the R33WF and R33ML are on hold. This is because CT1660 and myself are working on our other projects at the moment. (For me, this is the R44 and R38).

But for now, here is some eye candy for you guys. As of right now, the panel of the R33WF is the same as on the current released version, so there is no point in showing screenshots of it.

On the fictional 1 line extension route:
(http://s12.postimage.org/cjrmzeimk/TOMCfoamers.jpg)
(http://s13.postimage.org/ht9joeow6/tomcfoamer2.jpg)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Dj Hammers on July 10, 2012, 10:59:38 pm
Just giving you guys a little update, being that the community has been left in the dark for a while on this project.

Right now, the R33WF and R33ML are on hold. This is because CT1660 and myself are working on our other projects at the moment. (For me, this is the R44 and R38).

But for now, here is some eye candy for you guys. As of right now, the panel of the R33ML is the same as on the current released version, so there is no point in showing screenshots of it.

On the fictional 1 line extension route:
(http://s12.postimage.org/cjrmzeimk/TOMCfoamers.jpg)
(http://s13.postimage.org/ht9joeow6/tomcfoamer2.jpg)
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on July 15, 2012, 02:26:32 am
All Projects are currently on HOLD until FURTHER NOTICE
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: 555555 on July 19, 2012, 03:14:55 pm
Can You Make An Interior For It

55555 The Bve Nerd

(http://i692.photobucket.com/albums/vv284/tvega961/Misc.gif)\
Credit To Lance And tvega961 For The Sign
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: PelhamLocal on July 19, 2012, 04:21:06 pm
look threw the previous pages, thnx :P
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: Brighton Express on July 19, 2012, 10:42:10 pm
Amazing work.
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on July 19, 2012, 10:43:58 pm
Can You Make An Interior For It

55555 The Bve Nerd

(http://i692.photobucket.com/albums/vv284/tvega961/Misc.gif)\
Credit To Lance And tvega961 For The Sign


Interiors had since been made, all they need are just the seats and other misc interior objects. Unless someoone can donate me a 60W Apple Magsafe adapter, all projects are on hold until i can purchase a new Magsafe adapter, as the one i had burned out while finishing some interior work on the R33WF interior.

I'll keep you guys updated as much as i can. It ain't easy when your development machine is a fancy paperweight at this moment.

Chris a.k.a [CT1660]
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on July 29, 2012, 06:56:35 pm
Work has resumed!
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on August 09, 2012, 03:13:20 am
Just the addition of the TA Logo...

(http://img40.imageshack.us/img40/8730/objectviewer20120808234.png)

Beginning work on the curved seats...also need to replace some of the textures so that they are the proper R33WF ones..

(http://img11.imageshack.us/img11/1466/objectviewer20120809000.png)

Showing the married pair R36 WF's

(http://img832.imageshack.us/img832/6463/openbve2012080903000277.png)

And the lead car, the R33WF hooked to the 10-car train of R36 WF's

(http://img338.imageshack.us/img338/3606/openbve2012080903000863.png)

From the "blind ends" of the married pair R36 WF's

(http://img705.imageshack.us/img705/4092/openbve2012080903002082.png)

(http://img818.imageshack.us/img818/5618/openbve2012080903002485.png)

Anticlimbers will be added last, so will individual car numbers.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Brighton Express on August 09, 2012, 10:59:54 pm
Keep up the good work. Everything looks great.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on August 10, 2012, 09:01:26 pm
Updating the floor...

(http://img402.imageshack.us/img402/9256/objectviewer20120810202.png)

Heaters will be installed once i finish with the seats.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: SubwayTrainOperator5 on August 11, 2012, 02:05:43 am
Looks good!
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on August 12, 2012, 02:46:20 am
A little progress of the process of adding photorealistic textures that correspond to the R21/R22 for the R21/R22, replacing the R15 textures used as a template.

(to certain people, the black outlines are only visible within objectviewer and not OpenBVE..)

(http://img52.imageshack.us/img52/9586/objectviewer20120812024.png)
Title: Re: [20%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: Psycho William on August 12, 2012, 07:30:51 am
A little progress of the process of adding photorealistic textures that correspond to the R21/R22 for the R21/R22, replacing the R15 textures used as a template.

(to certain people, the black outlines are only visible within objectviewer and not OpenBVE..)

exactly hahahaha
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Psycho William on August 14, 2012, 11:56:24 pm
not bad @ floor
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: Fox-179 on August 15, 2012, 02:57:29 pm
Well done with the interior!
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 02, 2012, 01:19:56 am
Speaking of cabs...just a teaser of the real R33ML cab (cab shot is subject to change)...

(http://img26.imageshack.us/img26/7103/openbve2012090200572003.png)

(http://img31.imageshack.us/img31/5402/openbve2012090201122766.png)

(http://img826.imageshack.us/img826/8253/openbve2012090201123707.png)

Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: r160bve on September 02, 2012, 09:23:24 am
 :o  Damn, this is real photorealisitic stuff, and im guessing there isnt a speedometer....
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Psycho William on September 02, 2012, 10:10:33 am
looks great ;)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Dj Hammers on September 02, 2012, 10:57:03 am
Thats some amazing work Chris.
This is what you get when you have good textures!


:o  Damn, this is real photorealisitic stuff, and im guessing there isnt a speedometer....
There is no speedometer *some of the redbirds.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 02, 2012, 01:54:13 pm
Thats some amazing work Chris.
This is what you get when you have good textures!

Yup, there is no speedometer on the redbirds.

Actually, there is a speedometer on the very top of the cab window, on the center.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: SubwayTrainOperator5 on September 02, 2012, 01:58:11 pm
Looks awesome!
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Brighton Express on September 02, 2012, 02:13:21 pm
INSANE work.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Brighton Express on September 02, 2012, 02:19:48 pm
And IMAO, that kinda looks like an R38 cab. Does anyone agree with me?
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Orion V CNG #748 on September 02, 2012, 04:18:17 pm
Another great cabshot to go along with the new R46. (If it is going to happen)
Great cab and work so far CT and the rest on whos working on the train
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Dj Hammers on September 02, 2012, 06:33:29 pm
And IMAO, that kinda looks like an R38 cab. Does anyone agree with me?
All pre-R38 SMEE cabs look extremely similar. The R38, R40 Slant, R40M, and R42 cabs are actually the exceptions to the rule, and look
different from the standard SMEE cab.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Brighton Express on September 03, 2012, 01:06:43 pm
All pre-R38 SMEE cabs look extremely similar. The R38, R40 Slant, R40M, and R42 cabs are actually the exceptions to the rule, and look
different from the standard SMEE cab.

I guess I can see what you mean there.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 05, 2012, 01:13:19 am
Tsk tsk...

(http://img35.imageshack.us/img35/548/openbve2012090501081061.png)


(http://img13.imageshack.us/img13/1847/openbve2012090501081432.png)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: rstar on September 05, 2012, 10:16:01 am
CT1660 nice cab shot. 8)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: rstar on September 05, 2012, 08:31:08 pm
(http://img515.imageshack.us/img515/392/img0150ru.jpg) (http://imageshack.us/photo/my-images/515/img0150ru.jpg/)

(http://img152.imageshack.us/img152/8373/img0089ln.jpg) (http://imageshack.us/photo/my-images/152/img0089ln.jpg/)

(http://img222.imageshack.us/img222/1/img0149x.jpg) (http://imageshack.us/photo/my-images/222/img0149x.jpg/)

Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: rstar on September 05, 2012, 08:44:16 pm
(http://img259.imageshack.us/img259/3874/img0136hd.jpg) (http://imageshack.us/photo/my-images/259/img0136hd.jpg/)

(http://img28.imageshack.us/img28/6077/img0092vtq.jpg) (http://imageshack.us/photo/my-images/28/img0092vtq.jpg/)

(http://img513.imageshack.us/img513/1073/img0095ip.jpg) (http://imageshack.us/photo/my-images/513/img0095ip.jpg/)

(http://img9.imageshack.us/img9/1463/img0098mf.jpg) (http://imageshack.us/photo/my-images/9/img0098mf.jpg/)

(http://img834.imageshack.us/img834/2564/img0090ze.jpg) (http://imageshack.us/photo/my-images/834/img0090ze.jpg/)

(http://img705.imageshack.us/img705/130/img0100pw.jpg) (http://imageshack.us/photo/my-images/705/img0100pw.jpg/)

Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 05, 2012, 08:57:11 pm
Thank You rstar!
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: rstar on September 05, 2012, 09:01:08 pm
(http://img268.imageshack.us/img268/2929/img0096vc.th.jpg) (http://imageshack.us/photo/my-images/268/img0096vc.jpg/)

(http://img32.imageshack.us/img32/6919/img0101mc.th.jpg) (http://imageshack.us/photo/my-images/32/img0101mc.jpg/)

(http://img689.imageshack.us/img689/759/img0107hde.th.jpg) (http://imageshack.us/photo/my-images/689/img0107hde.jpg/)

(http://img89.imageshack.us/img89/2083/img0108ccz.th.jpg) (http://imageshack.us/photo/my-images/89/img0108ccz.jpg/)

(http://img402.imageshack.us/img402/2157/img0151uz.th.jpg) (http://imageshack.us/photo/my-images/402/img0151uz.jpg/)

(http://img822.imageshack.us/img822/4269/img0152rb.th.jpg) (http://imageshack.us/photo/my-images/822/img0152rb.jpg/)

Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: rstar on September 05, 2012, 09:07:51 pm
(http://img826.imageshack.us/img826/7444/img0115m.th.jpg) (http://imageshack.us/photo/my-images/826/img0115m.jpg/)

(http://img96.imageshack.us/img96/9250/img0116sr.th.jpg) (http://imageshack.us/photo/my-images/96/img0116sr.jpg/)

(http://img835.imageshack.us/img835/1171/img0117wo.th.jpg) (http://imageshack.us/photo/my-images/835/img0117wo.jpg/)

(http://img27.imageshack.us/img27/8049/img0118ue.th.jpg) (http://imageshack.us/photo/my-images/27/img0118ue.jpg/)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: rstar on September 05, 2012, 09:24:04 pm
Thats some amazing work Chris.
This is what you get when you have good textures!

There is no speedometer *some of the redbirds.
(http://img849.imageshack.us/img849/1559/img0130hf.jpg) (http://imageshack.us/photo/my-images/849/img0130hf.jpg/)

Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: rstar on September 05, 2012, 09:30:11 pm
(http://img401.imageshack.us/img401/1443/img0154gh.th.jpg) (http://imageshack.us/photo/my-images/401/img0154gh.jpg/)

(http://img713.imageshack.us/img713/2029/img0155yz.th.jpg) (http://imageshack.us/photo/my-images/713/img0155yz.jpg/)

(http://img515.imageshack.us/img515/6203/img0156da.th.jpg) (http://imageshack.us/photo/my-images/515/img0156da.jpg/)

(http://img854.imageshack.us/img854/4376/img0157kc.th.jpg) (http://imageshack.us/photo/my-images/854/img0157kc.jpg/)

(http://img560.imageshack.us/img560/1560/img0158i.th.jpg) (http://imageshack.us/photo/my-images/560/img0158i.jpg/)

(http://img580.imageshack.us/img580/1231/img0164aa.th.jpg) (http://imageshack.us/photo/my-images/580/img0164aa.jpg/)

(http://img84.imageshack.us/img84/4803/img0165ed.th.jpg) (http://imageshack.us/photo/my-images/84/img0165ed.jpg/)

(http://img163.imageshack.us/img163/4127/img0166fr.th.jpg) (http://imageshack.us/photo/my-images/163/img0166fr.jpg/)

(http://img689.imageshack.us/img689/1289/img0167rk.th.jpg) (http://imageshack.us/photo/my-images/689/img0167rk.jpg/)

(http://img402.imageshack.us/img402/5466/img0168wb.th.jpg) (http://imageshack.us/photo/my-images/402/img0168wb.jpg/)

R17 next
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: rstar on September 05, 2012, 10:09:21 pm
I have more texture but the file is to big so on teamspeak give it to you CT1660 and DJ Hammers.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: rstar on September 05, 2012, 10:33:31 pm
Is their going to be a TOMC or Redbird for the R33ML?
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Mr Railfan on September 05, 2012, 11:39:17 pm
Is their going to be a TOMC or Redbird for the R33ML?

Both
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 06, 2012, 03:30:26 am
*cough* *cough*

(http://img845.imageshack.us/img845/8585/objectviewer20120906031.png)

(http://img155.imageshack.us/img155/8585/objectviewer20120906031.png)

(http://img841.imageshack.us/img841/8585/objectviewer20120906031.png)

(http://img222.imageshack.us/img222/8585/objectviewer20120906031.png)

(http://img819.imageshack.us/img819/8585/objectviewer20120906031.png)

(http://img214.imageshack.us/img214/3600/objectviewer20120906031a.png)

(http://img13.imageshack.us/img13/8585/objectviewer20120906031.png)

(http://img827.imageshack.us/img827/8585/objectviewer20120906031.png)

(http://img253.imageshack.us/img253/4729/openbve2012090603282678.png)


Just waiting for Mr. Railfan for the master controller and the brake valve part (i'm not too familiar when it comes to making textures of those two parts)
(http://img140.imageshack.us/img140/7016/openbve2012090603242918.png)

Now to just correct the interior textures and adjust as necessary, and to work on the seats, and get new textures for the ceiling to make the air conditioners and etc.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Psycho William on September 06, 2012, 06:01:22 pm
not bad
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Brighton Express on September 06, 2012, 07:34:58 pm
Lmfao what is it with the developers and these strange colds? LMFAO. Nice work Chris.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 08, 2012, 01:58:00 pm
(http://img822.imageshack.us/img822/1454/openbve2012090813414186.jpg)

(http://img827.imageshack.us/img827/953/openbve2012090813412108.jpg)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Pacific385 on September 08, 2012, 02:32:08 pm
The train's looking good, just need to allign the pantographs with the one in the texture
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: r160bve on September 08, 2012, 03:24:42 pm
Excellent work chris ;D. Im really looking forward to operate this train :)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Dr. Subway18 on September 08, 2012, 03:49:01 pm
GREAT JOB CHRIS!!!!!!!!!!!!!!!!!!!!!!!! ;)       BEST TRAIN OF IRT
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 08, 2012, 08:34:28 pm
Installing scrolling rollsigns lol.

(http://img20.imageshack.us/img20/218/openbve2012090820335257.png)


Meanwhile on the redbird with nyctrman (pics taken by him)...

(http://i247.photobucket.com/albums/gg121/BigRan92/Transit%20Shots%20and%20Test%20shots/IMG_20120904_115133.jpg)

(http://i247.photobucket.com/albums/gg121/BigRan92/Transit%20Shots%20and%20Test%20shots/IMG_20120904_115655.jpg)

Might as well put it in lol

(http://img255.imageshack.us/img255/4248/openbve2012090820280161.png)

(http://img845.imageshack.us/img845/5535/openbve2012090820280710.png)

(http://img546.imageshack.us/img546/6885/openbve2012090820271660.png)

(http://img525.imageshack.us/img525/4687/openbve2012090820321133.png)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 09, 2012, 04:44:29 am
Scrolling Rollsigns: COMPLETE

(http://img812.imageshack.us/img812/1548/openbve2012090904421777.png)

(http://img401.imageshack.us/img401/5384/openbve2012090904425551.png)

(i just need to fix the arrows a bit for the EXP <-> LCL & LCL <-> EXP reading)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Brighton Express on September 09, 2012, 05:45:06 pm
Excellent work on those rollsigns. I have never seen the (2) to the Bronx, (5) to Brooklyn, but I could Imagine how that would be useful.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 09, 2012, 06:07:23 pm
Glass, glass everywhere!

(http://img145.imageshack.us/img145/8531/openbve2012090918015883.png)

(http://img210.imageshack.us/img210/6420/openbve2012090918020675.png)

(http://img809.imageshack.us/img809/9610/openbve2012090918021307.png)

(http://img844.imageshack.us/img844/5326/openbve2012090918041469.png)

(http://img259.imageshack.us/img259/6170/openbve2012090918044480.png)

(don't remind me about the lack of the baseboard heaters and corner seats, that will be done later)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Pegasusleos4 on September 09, 2012, 06:09:11 pm
This is so realistic. speechless, and  :o nice job CT1660. Keep up the good work  :) :D ;D
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Bombardier01800 on September 09, 2012, 06:47:33 pm
Great work, Chris. It's coming along nicely
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: bve on September 09, 2012, 07:15:43 pm
Nice work.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 09, 2012, 10:58:59 pm
(http://img39.imageshack.us/img39/1878/openbve2012090922105294.png)

(http://img687.imageshack.us/img687/1121/openbve2012090922122220.png)

OpenBVE: R33ML 5 entering and leaving Franklin Avenue (http://www.youtube.com/watch?v=-VfIUQ11jjk#)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Brighton Express on September 10, 2012, 08:58:57 pm
Looks just how I remember it. I remember the day I first saw it on the <7>. "A RED NYC SUBWAY TRAIN!? THIS IS A FIRST."

Haha great work Chris.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 11, 2012, 01:17:14 pm
Entering a 5-car length station? just press 2 to prevent the last 5 cars from opening their doors before opening to doors. Press 2 again if entering a full 10-car length station to allow all cars to open their doors!

(http://img33.imageshack.us/img33/3408/openbve2012091110183853.png)

(http://img685.imageshack.us/img685/6300/openbve2012091110182440.png)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Psycho William on September 11, 2012, 03:21:57 pm
Entering a 5-car length station? just press 2 to prevent the last 5 cars from opening their doors before opening to doors. Press 2 again if entering a full 10-car length station to allow all cars to open their doors!

(http://img33.imageshack.us/img33/3408/openbve2012091110183853.png)

(http://img685.imageshack.us/img685/6300/openbve2012091110182440.png)

Hmm not bad idea
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Bombardier01800 on September 11, 2012, 04:28:16 pm
This is perfect for the South Ferry Loop
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Mr Railfan on September 11, 2012, 05:26:30 pm
This is perfect for the South Ferry Loop

and 145 street
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: YankeesPwnMets on September 11, 2012, 11:55:09 pm
How can that be implemented??
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 13, 2012, 12:07:41 am
How can that be implemented??

Pretty simple, you just add on * (pluginstate[ ]) with the appropiate state number, in this case since the 2 key didn't had anything coded in, it was * (pluginstate[98]) next to the code for the animated doors. In this case, this train will have individual car numbers so the last 5 animated files have the code in place while the first 5 don't.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 13, 2012, 12:09:13 am
(http://img802.imageshack.us/img802/2623/objectviewer20120912201.png)

(http://img845.imageshack.us/img845/2623/objectviewer20120912201.png)

Floor and ceiling to be next in addition to the poles..

Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Threxx1 on September 15, 2012, 04:04:04 pm
So there is a (3) line in development...    8)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Brighton Express on September 15, 2012, 05:24:10 pm
So there is a (3) line in development...    8)

Probably the Metro Transit New Lots Line.
Title: Re: [21%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: rstar on September 15, 2012, 07:18:08 pm
(http://s9.postimage.org/864u8ytbv/IMG_0072.jpg) (http://postimage.org/image/864u8ytbv/)

(http://s9.postimage.org/4b1g6ea63/IMG_0073.jpg) (http://postimage.org/image/4b1g6ea63/)

(http://s9.postimage.org/cuku45iij/IMG_0074.jpg) (http://postimage.org/image/cuku45iij/)
Title: Re: [21%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: rstar on September 15, 2012, 07:21:12 pm
(http://s8.postimage.org/gy9g1dz4x/IMG_0077.jpg) (http://postimage.org/image/gy9g1dz4x/)

(http://s8.postimage.org/5n6sd0s9t/IMG_0078.jpg) (http://postimage.org/image/5n6sd0s9t/)

(http://s8.postimage.org/49jqvgie9/IMG_0079.jpg) (http://postimage.org/image/49jqvgie9/)

(http://s8.postimage.org/h27uvdu01/IMG_0080.jpg) (http://postimage.org/image/h27uvdu01/)

(http://s8.postimage.org/jxky28y01/IMG_0081.jpg) (http://postimage.org/image/jxky28y01/)

(http://s8.postimage.org/40m65j5lt/IMG_0082.jpg) (http://postimage.org/image/40m65j5lt/)

(http://s8.postimage.org/uzq10os2p/IMG_0083.jpg) (http://postimage.org/image/uzq10os2p/)

(http://s8.postimage.org/ffina5hy9/IMG_0084.jpg) (http://postimage.org/image/ffina5hy9/)

(http://s8.postimage.org/ftjz9r21t/IMG_0085.jpg) (http://postimage.org/image/ftjz9r21t/)
Title: Re: [21%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: rstar on September 15, 2012, 07:22:28 pm
(http://s12.postimage.org/8wvbp7oqh/IMG_0086.jpg) (http://postimage.org/image/8wvbp7oqh/)

(http://s12.postimage.org/5rapz0649/IMG_0087.jpg) (http://postimage.org/image/5rapz0649/)

(http://s12.postimage.org/gs5v40yd5/IMG_0088.jpg) (http://postimage.org/image/gs5v40yd5/)
Title: Re: [21%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: rstar on September 15, 2012, 07:26:07 pm
(http://s9.postimage.org/j7965h0cb/IMG_0114.jpg) (http://postimage.org/image/j7965h0cb/)

(http://s9.postimage.org/h3yqxt0jf/IMG_0115.jpg) (http://postimage.org/image/h3yqxt0jf/)

(http://s9.postimage.org/ix1nm4lq3/IMG_0116.jpg) (http://postimage.org/image/ix1nm4lq3/)

(http://s9.postimage.org/n7gbhpqt7/IMG_0117.jpg) (http://postimage.org/image/n7gbhpqt7/)

(http://s9.postimage.org/ffzlj5mnv/IMG_0118.jpg) (http://postimage.org/image/ffzlj5mnv/)

(http://s9.postimage.org/9gbufi1vf/IMG_0119.jpg) (http://postimage.org/image/9gbufi1vf/)

(http://s9.postimage.org/v40spy29n/IMG_0120.jpg) (http://postimage.org/image/v40spy29n/)

(http://s9.postimage.org/59r00629n/IMG_0122.jpg) (http://postimage.org/image/59r00629n/)

(http://s9.postimage.org/eit6aab5n/IMG_0123.jpg) (http://postimage.org/image/eit6aab5n/)
Title: Re: [21%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: rstar on September 15, 2012, 09:23:16 pm
(http://s10.postimage.org/skl72fdxh/IMG_0109.jpg) (http://postimage.org/image/skl72fdxh/)
Title: Re: [21%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: PelhamLocal on September 16, 2012, 12:12:16 am
(http://i498.photobucket.com/albums/rr345/justinsz/6688partialinterior1.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688ceiling2.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688ceiling1.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688interiorsubwaymappanel.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688cab1.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688interior3.jpg)
Title: Re: [21%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: PelhamLocal on September 16, 2012, 12:17:06 am
(http://i498.photobucket.com/albums/rr345/justinsz/6688interior2.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688rollsign3.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688rollsign1.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688interior1.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688front1.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688interiormisc1.jpg)
(http://i498.photobucket.com/albums/rr345/justinsz/6688partialinterior1.jpg)
Title: Re: [21%/20%/25%/20%] The OFFICIAL R21/R22, R12, R15 and R17 Development Thread!
Post by: [CT1660] on September 16, 2012, 12:38:44 am
Thank you for your contributions rstar and pelham local. I can now lift the R17 and R21/R22 out of development hell!
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: [CT1660] on September 16, 2012, 08:54:29 pm
Due to the similarities with the R33ML, the R26, R28 and R29 is now included. Expect the first car of the R26 train set to feature the oddball car 7726 with the R21/R22 storm door

(http://imageshack.us/a/img854/5310/83184840.jpg)

(http://imageshack.us/a/img826/5629/objectviewer20120916210.png)

(http://imageshack.us/a/img99/7084/objectviewer20120916213.png)

(http://imageshack.us/a/img571/7084/objectviewer20120916213.png)
Title: The IRT SMEE Fleet (R12-R29) Development Thread - R17 Cab Preview!!!
Post by: Mr Railfan on September 17, 2012, 09:05:31 pm
Spent the last few days creating a panel for the R17 and thanks to Dj Hammers , Rstar and Chris i was able to Finnish it.
Enjoy:

(http://i.imgur.com/zsH8t.jpg)

Here are some preview pics of the cab in action: 

Charging up:
(http://i.imgur.com/ZDHIz.jpg)
Ready to depart:
(http://i.imgur.com/ZGL0M.jpg)
Approaching junction:
(http://i.imgur.com/pb3L8.jpg)
Approaching a timer:
(http://i.imgur.com/xw4Yw.jpg)
Pulling into a station:
(http://i.imgur.com/QPDAG.jpg)
Flying down the tunnel.
(http://i.imgur.com/QGC8m.jpg)




Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: rstar on September 17, 2012, 11:53:09 pm
Nice job Mr. Railfan.
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: Brighton Express on September 18, 2012, 12:17:38 am
Amazing work Mr Railfan.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Threxx1 on September 19, 2012, 04:10:56 pm
Probably the Metro Transit New Lots Line.

Looks like an actual Utica Avenue to me...
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Brighton Express on September 19, 2012, 05:55:33 pm
Looks like an actual Utica Avenue to me...

Whatever you say. No use arguing what you know when someone does not believe you.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: peacemak3r on September 19, 2012, 06:13:38 pm
The 3 was always in production in conjunction with the 2.  Same goes for almost every line that's being worked on.  The C came out shortly after the A.  B/D vice Versa.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 20, 2012, 07:12:03 am
Probably the Metro Transit New Lots Line.

Looks like an actual Utica Avenue to me...

That's actually the Riverbank Park Shuttle.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: C40LF 801 on September 21, 2012, 04:39:27 pm
Damn I cant wait to drive this. Oh the memories with this on the 7. When the R62a came, I always used to tell my grandpa wait till the red one comes lol.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Brighton Express on September 22, 2012, 12:35:10 am
Damn I cant wait to drive this. Oh the memories with this on the 7. When the R62a came, I always used to tell my grandpa wait till the red one comes lol.

Lol I remember those days.

I was born in the R62 era, and I was like one day, "What the hell is this red train on the <7>? Might as well get on it, because I have never been on a <7> before. I had no idea that I was on quite a rare train for the day. Wow I will never forget that day at all.
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on September 22, 2012, 11:04:40 am
Trucks, trucks and more trucks  8)

(http://imageshack.us/a/img820/5619/openbve2012092211002392.png)

(i need to reverse that tripper)
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: [CT1660] on September 22, 2012, 11:05:34 am
Trucks, trucks and more trucks  8)

(http://imageshack.us/a/img707/8699/openbve2012092211003646.png)

(http://imageshack.us/a/img842/2959/openbve2012092211003894.png)

(i need to reverse them trippers)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 22, 2012, 11:06:10 am
Just another angle of the trucks, i need to reverse the tripper position to the proper IRT one

(http://imageshack.us/a/img171/6365/openbve2012092211004126.png)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Psycho William on September 22, 2012, 11:39:18 am
Very hot ;-)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: CTAredlineNYCTace on September 24, 2012, 06:29:19 pm
Damn I cant wait to drive this. Oh the memories with this on the 7. When the R62a came, I always used to tell my grandpa wait till the red one comes lol.
Lol. I used to say the samething about the cta budd 2200 series to my mom or my sister when they would take me on the Dearborn Street subway here in chicago. I'm kind of sad that I didn't get to ride some of you guys classic cars before they scrapped them. :(
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: SubwayTrainOperator5 on September 25, 2012, 10:52:40 pm
Very nice. Definitely looking forward to this  ;)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: SubwayTrainOperator5 on September 25, 2012, 10:53:00 pm
Excellent work!
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on September 26, 2012, 12:26:28 am
*cough cough*

(http://imageshack.us/a/img831/7799/openbve2012092523452341.png)

(http://imageshack.us/a/img35/6883/openbve2012092523464326.png)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Pegasusleos4 on September 28, 2012, 03:41:09 pm
Really Nice. I love the scenery also  :) :D
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Brighton Express on October 01, 2012, 08:40:13 pm
Looking good as always Chris.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on October 07, 2012, 01:47:08 am
(http://imageshack.us/a/img209/3659/openbve2012100700231017.png)

Yes, couplers.

(http://imageshack.us/a/img411/7540/openbve2012100701450560.png)

(http://imageshack.us/a/img9/8774/openbve2012100701451530.png)

(http://imageshack.us/a/img233/7779/openbve2012100701451981.png)
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: SubwayTrainOperator5 on October 07, 2012, 07:53:35 pm
Looking very good
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: [CT1660] on November 27, 2012, 03:14:50 am
Expect to see more updates and screenshots soon!
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on November 27, 2012, 03:15:15 am
Expect to see more updates and screenshots soon!
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on November 27, 2012, 03:15:29 am
Expect to see more updates and screenshots soon!
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: Pegasusleos4 on November 29, 2012, 11:00:38 pm
I am so speechless and shock at the same :o. This look almost so realistic. Keep up the amazing work CT1660.  :) :D ;D
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: Pegasusleos4 on November 29, 2012, 11:01:35 pm
Speechless. It is so realistic  :) :D ;D
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: [CT1660] on January 26, 2013, 11:01:21 pm
Introducing the R17 redbird!
http://openbveconnect.com/download.php?view.146 (http://openbveconnect.com/download.php?view.146)

(http://imageshack.us/a/img854/6156/openbve2013012612405022.png)

(http://imageshack.us/a/img6/4267/openbve2013012610065254.png)

and its work car variation configured as an ash train! (flat cars provided by deandremouse)
http://openbveconnect.com/download.php?view.144 (http://openbveconnect.com/download.php?view.144)

(http://imageshack.us/a/img833/9311/openbve2013012609453095.png)

(http://imageshack.us/a/img571/1527/openbve2013012609455717.png)

(http://imageshack.us/a/img21/5109/openbve2013012502032514.png)
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: Nicholas Blonski on January 26, 2013, 11:33:37 pm
The exterior looks fantastic! I'm assuming there will quite obviously be an interior of equal quality, right?
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: Mistro on January 27, 2013, 05:47:22 pm
This is looking VERY good! This is the fleet I grew up on. If I may ask, where did you get your picture references from? They are the best I seen so far. I ask because I'm doing a 3D model of this very fleet but not for BVE. I'm looking for reference pics and info of the trucks.

All we need now are more IRT routes. I been playing the 2 line since the first BVE and been waiting for the update ever since.
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: [CT1660] on January 28, 2013, 09:37:11 am
I just use the revenue car drawings as a reference, then apply the photos into the car drawings.
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: Haven on January 28, 2013, 02:11:57 pm
Amazing job Chris. Do you think you could help me with my future projects?
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: PelhamLocal on January 28, 2013, 03:18:48 pm
SWEET!!! but one thing i didn't see my name in the cab shot credits, unless you didn't use mine, then never mind.
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: [CT1660] on January 28, 2013, 04:04:19 pm
SWEET!!! but one thing i didn't see my name in the cab shot credits, unless you didn't use mine, then never mind.

rstar's cab shot was used that's why
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: PelhamLocal on January 28, 2013, 09:52:52 pm
Oh, i see, sry for the confusion. ;D
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: [CT1660] on January 30, 2013, 05:51:41 pm
Also introducing the R21/R22 Redbird!
http://openbveconnect.com/download.php?view.147 (http://openbveconnect.com/download.php?view.147)

(http://imageshack.us/a/img191/5898/openbve2013013003123364.png)

(http://imageshack.us/a/img210/7799/openbve2013013003271609.png)

And the R17/R21 GEL Train!
http://openbveconnect.com/download.php?view.149 (http://openbveconnect.com/download.php?view.149)

(http://img38.imageshack.us/img38/4411/openbve2013013017254823.png)
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: PelhamLocal on January 30, 2013, 05:57:07 pm
(http://img512.imageshack.us/img512/8344/weirdal1hj4.jpg)
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: [CT1660] on February 01, 2013, 06:11:18 am
Headlight/Tail light system revised! Get yer updates here!

R17 (Redbird)
http://openbveconnect.com/download.php?view.152 (http://openbveconnect.com/download.php?view.152)

R21/R22 (Redbird)
http://openbveconnect.com/download.php?view.153 (http://openbveconnect.com/download.php?view.153)

R17/R21 GEL Train (Rail Adhesion Train)
http://openbveconnect.com/download.php?view.154 (http://openbveconnect.com/download.php?view.154)

R17 Ash Train (Garbage Train)
http://openbveconnect.com/download.php?view.155 (http://openbveconnect.com/download.php?view.155)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: rstar on February 24, 2013, 10:04:27 pm
(http://i.imgur.com/14D80bC.jpg) (http://imgur.com/14D80bC) 351 FPS on the 7 line lol
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: [CT1660] on May 15, 2013, 05:26:24 pm
Time to dust off the spiders and finish as much as i can..

(http://imageshack.us/a/img266/5469/94245310151403850725669.jpg)

(http://imageshack.us/a/img109/9881/94465010151403852650669.jpg)
Title: Re: [15%] The IRT SMEE Fleet (R12-R29) Development Thread [+Previews]
Post by: [CT1660] on May 15, 2013, 05:27:28 pm
Time to dust off the spiders and finish as much as i can..

(http://imageshack.us/a/img832/2860/93525710151403868620669.jpg)

(http://imageshack.us/a/img28/3765/93581015140386863066917.jpg)
Title: Re: R33WF [Worlds Fair] Official Thread + Preview
Post by: [CT1660] on May 15, 2013, 05:27:51 pm
Time to dust off the spiders and finish as much as i can..

(http://imageshack.us/a/img850/4856/93671210151403868625669.jpg)


Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: rstar on May 15, 2013, 10:25:08 pm
Looking good CT1660
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: PelhamLocal on May 16, 2013, 07:15:12 pm
SWEET
!
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: trainbrain on May 16, 2013, 08:34:13 pm
Indeed this is quite a exquisite exterior you're making here.
Title: Re: Official Update Thread For The NYCTA R33-ML
Post by: EduardoSGibson on June 08, 2013, 06:50:25 pm
Hello! I'm new here. You've all did a wonderful job on every single train in this site but I'm really expecting this one (R29/36 as well), those redbirds remind me of my early trips to NYC.

Greetings from Venezuela, Eduardo.
Title: RE: The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on June 21, 2013, 11:25:32 pm
I'll be posting progress of the R33/R36ML and the R33/R36WF here as well from now on.

So far what's going on with the R33/R36ML...

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2123-09-48-10_zpsd773225a.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2123-10-06-13_zps7d2ee2df.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2123-10-16-39_zps181e332e.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2123-10-28-81_zps553dff56.png)
Title: Re: RE: The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Legobrickbreaker101 on June 22, 2013, 08:03:46 am
I'll be posting progress of the R33/R36ML and the R33/R36WF here as well from now on.

So far what's going on with the R33/R36ML...

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2123-09-48-10_zpsd773225a.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2123-10-06-13_zps7d2ee2df.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2123-10-16-39_zps181e332e.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2123-10-28-81_zps553dff56.png)

Keep up the great work!
Title: Re: The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: EduardoSGibson on June 23, 2013, 07:50:27 pm
Great job! Looks almost real.
Title: Re: The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on June 24, 2013, 11:31:21 pm
Gate adjustments...

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2422-51-21-95_zpsaa2c600d.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2422-51-28-55_zps8c2822bf.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2422-52-05-98_zpsa862ac7a.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2422-52-49-11_zps097b2ac7.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2422-51-46-65_zpsb0e39eab.png)

(http://i1332.photobucket.com/albums/w603/ct1660/OpenBve2013-06-2422-51-59-91_zpsa3d3fe07.png)
Title: Re: The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on August 25, 2013, 10:38:48 pm
With the R16 out of the way, here's some work done to the R12 & R15 interiors...

The R15 ceiling texture on the R12 is temporary.

(http://i1332.photobucket.com/albums/w603/ct1660/ObjectViewer2013-08-2522-22-40-32_zps15d3506b.png)

(http://i1332.photobucket.com/albums/w603/ct1660/ObjectViewer2013-08-2522-24-28-17_zpsbffc6344.png)

(http://i1332.photobucket.com/albums/w603/ct1660/ObjectViewer2013-08-2522-24-39-52_zpsa35e34b5.png)

R15

(http://i1332.photobucket.com/albums/w603/ct1660/ObjectViewer2013-08-2522-23-44-10_zpsb0d5d6e8.png)

(http://i1332.photobucket.com/albums/w603/ct1660/ObjectViewer2013-08-2522-25-17-06_zpsfb58d4f6.png)

(http://i1332.photobucket.com/albums/w603/ct1660/ObjectViewer2013-08-2522-25-25-28_zpsae44ecf0.png)
Title: Re: The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: luckydude on August 25, 2013, 10:42:58 pm
OLD SCHOOL brinng back memories
Title: Re: The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on August 25, 2013, 10:49:28 pm
NICE!!!
Title: Re: The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on August 26, 2013, 01:18:49 pm
Meanwhile with the R15...

(http://i1332.photobucket.com/albums/w603/ct1660/1097944_10151601671650669_1244958627_n_zpsc148db5e.jpg)

(http://i1332.photobucket.com/albums/w603/ct1660/1185039_10151601671575669_1173806072_n_zpscf1c3a43.jpg)

(http://i1332.photobucket.com/albums/w603/ct1660/1239032_10151601671755669_374425729_n_zpse280bae8.jpg)

(http://i1332.photobucket.com/albums/w603/ct1660/1014225_10151601671285669_1525177959_n_zps931c9344.jpg)
Title: Re: The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on September 06, 2013, 01:51:09 pm
The R17 & R21 development...

(http://i1332.photobucket.com/albums/w603/ct1660/null_zps9d30f374.jpg)

(http://i1332.photobucket.com/albums/w603/ct1660/null_zpsc6101405.jpg)

(http://i1332.photobucket.com/albums/w603/ct1660/null_zpsef2d61a8.jpg)

(http://i1332.photobucket.com/albums/w603/ct1660/null_zpsb23c0d7d.jpg)

(http://i1332.photobucket.com/albums/w603/ct1660/null_zpsa3623a0e.jpg)

(http://i1332.photobucket.com/albums/w603/ct1660/null_zps81633d93.jpg)

(http://i1332.photobucket.com/albums/w603/ct1660/null_zps9d1d5e19.jpg)

(http://i1332.photobucket.com/albums/w603/ct1660/null_zps076cccd8.jpg)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on September 21, 2013, 03:31:50 am
System requirements as follows:

Minimum:
Intel Core 2 Duo or AMD Athlon 64 x2 2.0GHz
NVIDIA GeForce 9600GT 256MB or Equivalent

Recommended
Intel Core i5 or AMD equivalent, 2.6GHz or higher
Intel HD Graphics 3000 or equivalent
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on February 03, 2014, 07:30:46 pm
Progress and whatnot...

(http://i.imgur.com/WwasfVX.png)

(http://i.imgur.com/79QmyYi.png)

(http://i.imgur.com/4ssa2hf.png)

(http://i.imgur.com/C43cSFB.png)

(http://i.imgur.com/rhn9fly.png)

(http://i.imgur.com/yCyinzY.png)

(http://i.imgur.com/rhn9fly.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on February 03, 2014, 08:41:53 pm
Sweet!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on February 14, 2014, 11:20:23 pm
Many thanks to Pelhamlocal for reference textures for the R33WF/R36WF (car-specific adjustments are being made):

(http://i.imgur.com/XrQ2Op1.png)

(http://i.imgur.com/aFu6DOr.png)

R26-R33ML/R36ML (car-specific adjustments are being made)

(http://i.imgur.com/GtfhlJr.png)

(http://i.imgur.com/EOAgK03.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on February 15, 2014, 10:13:21 pm
YOOOO, Dope, and no prob! ;D
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on February 18, 2014, 06:19:18 pm
Also CT1660, for the 33WF i sent you, the side photos i got from M. Friday 1986, over at nyctransitforums. So, if you don't mind could you please add him to the credits. thanx :)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: CoronaYards on March 09, 2014, 03:14:33 pm
This is looking very promising. Can't wait for release!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on August 06, 2014, 08:24:56 am
(http://i.imgur.com/qLUpON7.png)
(http://i.imgur.com/0SNcy0B.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on August 06, 2014, 02:16:14 pm
SWEET!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: r40s 4501 on August 06, 2014, 03:26:28 pm
SWEET!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on October 30, 2014, 10:08:04 pm
As you may have noticed, Mudwrestle is aiding me in finishing the IRT SMEE fleet. Hats off to him for his hard work and effort!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: B3 via Av U on February 18, 2015, 04:43:26 pm
I found a problem with the R17:

(http://i.imgur.com/RHTdkWg.jpg)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Fan Railer on February 18, 2015, 09:19:58 pm
I found a problem with the R17:

(http://i.imgur.com/RHTdkWg.jpg)
It's a coding error in the extensions.cfg file.

Just need to change 1 line and the problem is fixed.
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: B3 via Av U on February 18, 2015, 10:44:09 pm
It's a coding error in the extensions.cfg file.

Just need to change 1 line and the problem is fixed.

I actually fixed it by myself, [CaR17] is referenced for the forward truck on the 8th car, I changed it to [CaR21] and it worked.
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 11, 2015, 08:49:32 am
return to my work now

(http://i.imgur.com/NatSEB6.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 11, 2015, 08:34:25 pm
first to do puzzle...

(http://i.imgur.com/mdQvWxK.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on May 12, 2015, 08:43:03 pm
Looks amazing!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 12, 2015, 10:01:09 pm
part one interior

(http://i.imgur.com/cTST7ur.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 13, 2015, 02:13:57 pm
(http://i.imgur.com/7CwDxWX.png)

(http://i.imgur.com/U5iAio0.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 15, 2015, 08:13:12 am
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 19, 2015, 07:24:25 pm
(http://i.imgur.com/NFZFIEc.png)

(http://i.imgur.com/wVwEiFM.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 19, 2015, 07:45:05 pm
(http://i.imgur.com/N3sJCcz.png)
(http://i.imgur.com/AtcGI0D.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 24, 2015, 11:58:15 am
(http://i.imgur.com/lGOWCyl.png)
(http://i.imgur.com/pllHDIv.png)
(http://i.imgur.com/s6yNnpA.png)
(http://i.imgur.com/jpWD2PE.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 24, 2015, 06:24:41 pm
(http://i.imgur.com/24A4ZLc.jpg)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 25, 2015, 08:52:36 am
R26 Pre GOH

(http://i.imgur.com/yCWBtd5.png)

(http://i.imgur.com/x7YXvjO.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 25, 2015, 05:31:38 pm
(http://i.imgur.com/9ENqVc6.png)

(http://i.imgur.com/j1CL1TO.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 27, 2015, 10:34:18 am
almost done

(http://i.imgur.com/uMpR86R.png)

(http://i.imgur.com/tPJEgkJ.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 29, 2015, 10:18:22 am
Start working on R22

(http://i.imgur.com/ZqDgEjf.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 29, 2015, 11:57:46 am
of course there are many different interiors for r21/r22....

(http://i.imgur.com/HH7JstC.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on May 29, 2015, 11:58:21 am
YO THEY LOOK AMAZING!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 29, 2015, 08:53:19 pm
(http://i.imgur.com/t34BljZ.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on May 30, 2015, 08:45:51 am
R17

(http://i.imgur.com/n7iy1KR.png)
(http://i.imgur.com/f3kcG4n.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 01, 2015, 04:35:41 pm
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 01, 2015, 04:44:58 pm
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 01, 2015, 10:30:09 pm
(http://i.imgur.com/e3euSEC.png)
(http://i.imgur.com/pqQ6KX0.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 02, 2015, 11:42:05 am
(http://i.imgur.com/2BCyheG.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 03, 2015, 09:09:15 pm
R22 Silver/Blue

(http://i.imgur.com/42DQPxb.png)
(http://i.imgur.com/r6SF2s3.png)
(http://i.imgur.com/eMQQkHO.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 06, 2015, 04:03:02 pm
(http://i.imgur.com/md6Btqm.png)
(http://i.imgur.com/Ppbws80.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 07, 2015, 05:56:00 pm
A forgotten R33 ML on 6 line....

(http://i.imgur.com/S5pNDQI.png)
(http://i.imgur.com/hSCZXgD.png)
(http://i.imgur.com/uNZJoVC.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Ramirez1523 on June 07, 2015, 06:00:04 pm
Looks Great!!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 12, 2015, 08:20:38 am
close to complete set of TOMC cars

(http://i.imgur.com/by1bPwm.jpg)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on June 12, 2015, 02:49:15 pm
YES! IT LOOKS AMAZING!!!!!!!!!!!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Train man on June 12, 2015, 10:23:25 pm
Keep up the amazing work!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 13, 2015, 01:59:24 pm
(http://i.imgur.com/dOlqRxo.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 13, 2015, 07:30:05 pm
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 14, 2015, 05:08:16 am
R36WF GOH

(http://i.imgur.com/CiJ0nQJ.png)
(http://i.imgur.com/u7Qi7fJ.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 14, 2015, 07:38:51 am
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 14, 2015, 07:28:49 pm
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 14, 2015, 11:52:57 pm
RIP SHEA STADIUM

(http://i.imgur.com/fm7m4EG.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on June 15, 2015, 01:02:18 pm
YASSSSSSSSS!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Mistro on June 16, 2015, 12:33:37 am
Wow, this has progressed a lot! Great work!
I could use some help.....I made a low poly model of a R22 for a game mod and I'm at the texturing stage now.
(http://i.imgur.com/2Fyjbm9.jpg)

Where do you get the textures for these models? Or any advice is welcome.
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 16, 2015, 07:21:52 am
Wow, this has progressed a lot! Great work!
I could use some help.....I made a low poly model of a R22 for a game mod and I'm at the texturing stage now.
(http://i.imgur.com/2Fyjbm9.jpg)

Where do you get the textures for these models? Or any advice is welcome.

i already made R21/R22. i dont want anyone involve my project so far since bad members seized me up...
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 16, 2015, 07:22:25 am
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Mistro on June 16, 2015, 09:45:34 am
i already made R21/R22. i dont want anyone involve my project so far since bad members seized me up...
I'm not making it for this game. It's for another game as stated in my post. Never implied I wanted to help you. I wouldn't just intrude on someones project like that. I'm only looking for direction for some good textures.
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 16, 2015, 10:21:42 am
I'm not making it for this game. It's for another game as stated in my post. Never implied I wanted to help you. I wouldn't just intrude on someones project like that. I'm only looking for direction for some good textures.

oh my misread and yea u could find textures at www.nycsubway.org
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 16, 2015, 10:25:21 am
for Mistro

http://www.nycsubway.org/wiki/The_IRT_SMEE_Fleet_(R-12_--_R-36)

how to make skin on it

just cut it and fix the texture to be accurate shape then put it on.

Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Mistro on June 16, 2015, 11:56:22 am
No worries! Thanks for the link. But I'm having trouble logging in there. It's been a long time since I visited the site and I don't see a regular login form. I know I'm a member but forgot my info. When I go to the login help I get directed to create an account for the wiki.  Did this site change recently? It's where I got most of my train reference images a few years ago. I can still hunt some pictures but it's not easy finding some good isometric views of the roof, front and sides. I'll keep looking.

Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on June 16, 2015, 07:45:31 pm
@Mistro That Looks AMAZING! that would look really nice in gta and @mudwrestle amazing work as usual!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 19, 2015, 11:11:56 am
(WIP) R15 for OpenBVE

(http://i.imgur.com/hkJDB8G.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on June 19, 2015, 02:22:18 pm
Wow, this has progressed a lot! Great work!
I could use some help.....I made a low poly model of a R22 for a game mod and I'm at the texturing stage now.
(http://i.imgur.com/2Fyjbm9.jpg)

Where do you get the textures for these models? Or any advice is welcome.

What game is it going to before?
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: ipac on June 20, 2015, 10:27:01 pm
Wow, this has progressed a lot! Great work!
I could use some help.....I made a low poly model of a R22 for a game mod and I'm at the texturing stage now.
(http://i.imgur.com/2Fyjbm9.jpg)

Where do you get the textures for these models? Or any advice is welcome.

Yep curious as to see what game this is.  Also be sure you get permission from the photographer of the picture you are using.  The photos on nycsubway.org have a large number of different people submitting their photos!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 25, 2015, 05:44:55 pm
R15:

(http://i.imgur.com/MmJZOjP.png)
(http://i.imgur.com/or7rCKm.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 27, 2015, 07:35:52 am
(WIP) R12 for OpenBVE

(http://i.imgur.com/2yl9iBc.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on June 27, 2015, 07:49:20 am
Absolutely gorgeous! Amazing work as usual!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on June 29, 2015, 09:01:12 am
COMPLETE SET TOMC!!!

(http://i.imgur.com/7aPIWXz.png)
(http://i.imgur.com/dnkFMP1.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: PelhamLocal on June 29, 2015, 08:35:50 pm
BEAUTIFUL!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on July 01, 2015, 09:35:17 pm
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Mistro on July 06, 2015, 06:39:35 pm
Yep curious as to see what game this is.  Also be sure you get permission from the photographer of the picture you are using.  The photos on nycsubway.org have a large number of different people submitting their photos!

For those wondering, it's for a game called Cities Skylines. I made a new thread so not to hijack this one http://forums.bvestation.com/index.php?topic=2931.0



Mudwrestle, great work on all the models!! I really miss how diverse our subway system was. You made me have to install BVE again. I was hoping one day the graphics would get to this level.
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on July 06, 2015, 08:05:52 pm
R15 SilverBlue:

(http://i.imgur.com/8AWM5Ds.png)

(http://i.imgur.com/QzVnNll.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: SimCentral on July 06, 2015, 08:51:49 pm
Nice Like the graffiti to bring the 1980 feeling
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on July 07, 2015, 07:46:09 am
(http://i.imgur.com/Djca4Ub.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on July 07, 2015, 09:03:55 am
(http://i.imgur.com/ZNIEhyK.png)
(http://i.imgur.com/iBgHmsm.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on March 01, 2016, 08:54:40 pm
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: TamaraE on March 01, 2016, 10:10:54 pm
Looking Good!!!
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on March 25, 2016, 09:15:35 am
I'm still working on Volume Three. SMEE IRT should be release by Late April 2016 or Late May 2016

So Here pics...

Volume One:

(http://i.imgur.com/t0WToV5.png)

Volume Two:

(http://i.imgur.com/gDdb90d.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on April 10, 2016, 07:19:44 am
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Psycho William on April 11, 2016, 06:48:55 am
Redbird Goes Red Chrip
(http://i.imgur.com/dy3jaou.png)
(http://i.imgur.com/a2Ku5Qx.png)
(http://i.imgur.com/3oV70jP.png)
(http://i.imgur.com/ANXamft.png)
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: joeyjet625 on April 11, 2016, 02:44:53 pm
nice job
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: kawasaki R36 on November 10, 2016, 07:57:03 pm
anything new
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: Fan Railer on February 23, 2017, 01:32:38 am

Courtesy of Mudwrestle, we now have access to the IRT fleet encompassing contracts R12 to R36WF. I have taken the liberty, with his permission, to sort through the downloads, standardize the trains with proper performance physics, add a few minor sounds, standardize the cabs, and generate consists. Here is the result; a ~2 gigabyte package that is ready for immediate player consumption upon installation, no further work necessary. Enjoy: http://www.mediafire.com/file/db87d9et33gde9b/NYCT+A+Division+SMEE+Mega+Pack+%28R12-R36WF%29.7z
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: SP1900 on October 03, 2017, 03:34:03 pm
Really good job. I love how the sounds are almost completely different from trains like the R32 and R30 and even he bogies have been remade. Good job, hope to see more preGOH trains in development soon. By the way, Why didn't you post this on the main BVEstation page?
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: BadriveR142A on October 03, 2017, 03:43:59 pm
Really good job. I love how the sounds are almost completely different from trains like the R32 and R30 and even he bogies have been remade. Good job, hope to see more preGOH trains in development soon. By the way, Why didn't you post this on the main BVEstation page?
Because apparently the website is running low on resources and no one is uploading on the main page anymore.
 
Title: Re: (WIP) The IRT SMEE Fleet (R12-R36ML & WF) Development Thread [+Previews]
Post by: [CT1660] on January 02, 2018, 10:29:10 pm
Oh, sorry for the massive vaporware.

I'm still working on the sounds, now that it's back in my hands, and tweaking things a bit.

The link that fan railer posted is an official beta release.

Hats off to Mudwrestle for his hard work on the new exteriors and interiors!