BVEStation Forums
BVE => BVE/OpenBVE Support => Topic started by: Pacific385 on July 06, 2011, 02:59:29 pm
-
How come when ever I load something up in Openbve, it looks different then it looks in objectviewer?
Here's what I'm talking about, with the R176.
(http://i917.photobucket.com/albums/ad17/Dumblife/ObjectViewer2011-07-0614-56-21-79.png)
(http://i917.photobucket.com/albums/ad17/Dumblife/OpenBve2011-07-0614-56-04-20.png)
--
Is it also possible to add a transition effect like the ones you see in the Tv screen of the find?
(Ex: R160 E FIND Actual Video from screen (http://www.youtube.com/watch?v=IChA_aCa4Yk#) Video by Ipac
-
Could be normals and/or light settings. Check those out.
-
You may be able to separate the FIND, and have the FIND run as a gif image instead.
-
Could be normals and/or light settings. Check those out.
Nope, doesn't make a difference
You may be able to separate the FIND, and have the FIND run as a gif image instead.
How?
Edit: What I mean is how would I make run as a gif image?
-
I don't think OpenBVE supports animated gifs... I wish it did though, along with MNG and APNGs.
-
I don't think OpenBVE supports animated gifs... I wish it did though, along with MNG and APNGs.
I'll check it out
-
No, it doesn't. They haven't implemented that yet. They're working on achieving that in the upcoming versions.
If you're asking why the visuals look blurred/sharpened in either one, it's because Object Viewer puts more emphasis on the details than it does in Route Viewer.
BStyles
-
No, what i'm asking is why is everything connected in object viewer, but some objects/ parts of objects won't come up in openbve?