BVEStation Forums
BVE => BVE/OpenBVE Support => Topic started by: BwayLoc1 on April 30, 2013, 04:48:21 pm
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Greetings to all fellow 'subwayists',
It seems as though as soon as I succeeded in getting my new graphics card (MSi Radeon HD 6450 1GB) operating, the exterior graphics (skins) for the R142's and R179's took a powder, only the interior graphics of the train show from the external view. I did some required settings within the AMD ENGINE VISION Control center but that didn't resolve the problem. Please let me know how to resolve this issue. Thank you :)
Moe
UPRRFRM (RET)
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Could you post a screenshot?
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Could you post a screenshot?
DJ Hammers 8), I wish I could brother, except that 'Trainviewer' program and me haven't found a way to cope as of yet on my windows 7 x64bit, unless there's another way to take screenshots, I'll give 'Print Screen' and 'Paint' a shot. What's visible of the train inside and outside tunnels, is the complete interior of each car, floors, passenger seating, ad signs etc. cabviews are intact. I noticed traveling on the EL operations, the exterior skins of the cars seem to appear and disappear in a 'flashing' motion, but not staying solid, some of the scenery does that also, but not so bad. DJ Thanks!
Moe
Railroaders for Life!
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interpolation settings
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interpolation settings
Here's my interpolation settings.
Level of anisotropic filtering = 16
Level of anti-aliasing = 4, I had it set to 16 but I believe each new launch of the program resets it back to 4.
Transparency = smooth, all the way over to the right.
I was unsuccessful with 'Print Screen' and 'Paint', all I get is my own background image within 'Paint's' window, but it does work with obtaining MSTS and TS2013 photo shots. If theres another way to photo shoot please let me know. I'll try to figure why 'Print Screen' and 'Paint' doesn't recognize the OpenBve program. I appreciate the support ErrorMacro11, and to you DJ Hammers.
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run as administrator then
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Is this for all trains? Which trains does this occur on? It may be that your computer can't support the hi-quality textures.
Just my 2 cents
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Try running OpenBVE in Windowed mode instead of Fullscreen mode, then you will be able to get a better screenshot.
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Try running OpenBVE in Windowed mode instead of Fullscreen mode, then you will be able to get a better screenshot.
yea that's a good idea
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Run as administrator doesn't help, I'm already up on that, this issue occurs with the R142, R179, and R15 so far that I've used, No personal discrepancies with the models themselves. As far as my computer being able to handle the high textures, it did so before I installed the graphics card, I also run TS2013 which is very demanding in the high-textures department and it does a great job there. I'm not able to take screenshots with MS Paint, full screen or windowed mode, but no problem with MSTS and TS2013, another problem I need to figure out. Here's my home built system.
Windows 7 Home Premium Service Pack 1
AMD Sempron 140 Processor 2.70 GHz
4.00 GB (stepping up to 8GB)
X64bit
1GB Hard Drive
MSi Radeon HD 6450 Graphics w\ 1GB memory
Its been doing real good running MSTS, TS2013, and OpenBve's programs, right now I'm just looking for answers to issues concerning the graphics card dealing with some of OpenBve transit equipment textures.
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Hmmm.
Here's a couple things you should try:
1: Make sure your graphics card drivers are up to date
2: Make sure you have the newest distribution of SDL
3: Make sure you have the newest version of OpenBVE, and the .NET Framework
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Hmmm.
Here's a couple things you should try:
1: Make sure your graphics card drivers are up to date
2: Make sure you have the newest distribution of SDL
3: Make sure you have the newest version of OpenBVE, and the .NET Framework
it might be his interpolation settings
i had the same problem before
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Can you list all of your AMD Catalyst Control Panel Settings?
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it might be his interpolation settings
i had the same problem before
you could also check your OpenGL version also make sure all your other video drivers are up to date
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Hmmm.
Here's a couple things you should try:
1: Make sure your graphics card drivers are up to date
2: Make sure you have the newest distribution of SDL
3: Make sure you have the newest version of OpenBVE, and the .NET Framework
All drivers are up to date, I'm running the 1.4.2 June 2012 version of OpenBve. I'll check the SDL and the openGL.
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All drivers are up to date, I'm running the 1.4.2 June 2012 version of OpenBve. I'll check the SDL and the openGL.
That is a good idea maybe check the Odakyufan website; make sure you have all the dependencies/correct version of everything.
Hope this solves the issue :)
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Mixed 32bit and 64bit operating system and dependencies could maybe mess things up.
Windows 7 no good too often. Windows XP or Windows 8 better.
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Mixed 32bit and 64bit operating system and dependencies could maybe mess things up.
Windows 7 no good too often. Windows XP or Windows 8 better.
That's a good point.
@BwayLoc1:
Make sure you have the 64 bit version of SDL if you have a 64 bit OS, or the 32 bit version if you have a 32 bit OS. Here is a link to the download site for SDL:
http://www.libsdl.org/download-1.2.php (http://www.libsdl.org/download-1.2.php)