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BVE => BVE/OpenBVE Support => Topic started by: ErrorMacro11 on June 24, 2012, 12:37:53 pm

Title: having trouble with coding seats, poles, back ends and back mids
Post by: ErrorMacro11 on June 24, 2012, 12:37:53 pm
i need help with coding these into a train, i already coded the rest into the trains that im making. The rest im having problems with. the seats i dont know how to code and every time i try to code them, they wind up being as long as the train, and the poles are always misplaced. im having trouble with these so could someone help me please
Title: Re: having trouble with coding seats, poles, back ends and back mids
Post by: HijauKuda on June 25, 2012, 11:26:21 am
Measure a real seat in inches or centimeters, convert those measurements to BVE standard meters,
and use the measurements in a B3D or CSV file to build an scale object of an individual seat.  Then write an assembly .Animated file to combine\duplicate\position the B3D\CSV seat objects within the car exterior object, such as

[Object]
States=CarExterior.CSV
[Object]
States=CarSeat.CSV
Position=X0,Y0,Z0
[Object]
States=CarSeat.CSV
Position=X1,Y1,Z1
[Object]
States=CarSeat.CSV
Position=X2,Y2,Z2
etc, etc...