BVEStation Forums
BVE => BVE/OpenBVE Support => Topic started by: ErrorMacro11 on April 02, 2012, 11:31:34 am
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just asking but how do i create curved roofs for trains
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1) Learn to code in b3d (http://trainsimframework.org/develop/object_b3d.html)or csv (http://trainsimframework.org/develop/object_csv.html)
2) Texture to be used for curved roof
3) Time
4) Patience
5) Patience
6) ???
7) Profit.
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1) Learn to code in b3d (http://trainsimframework.org/develop/object_b3d.html)or csv (http://trainsimframework.org/develop/object_csv.html)
2) Texture to be used for curved roof
3) Time
4) Patience
5) Patience
6) ???
7) Profit.
Answers like these are the reason why some questions are repeatedly asked.
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Many of our curved roofs and other sophisticated objects are created using specialty 3D design programs such as Google Sketchup and Blender, then exported into the BVE format. It's just simply too confusing and time consuming to manually code some of these things.
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It's just basic math. If a face goes up at an angle, then decrease the number of meters little by little until it levels off, and then just copy and paste for the other side. To make it flush with the object then takes a bit of texture modding.
BStyles