BVEStation Forums

BVE => BVE/OpenBVE Support => Topic started by: ErrorMacro11 on April 02, 2012, 11:31:34 am

Title: making curved roofs
Post by: ErrorMacro11 on April 02, 2012, 11:31:34 am
just asking but how do i create curved roofs for trains
Title: Re: making curved roofs
Post by: [CT1660] on April 02, 2012, 11:37:06 am
1) Learn to code in b3d  (http://trainsimframework.org/develop/object_b3d.html)or csv (http://trainsimframework.org/develop/object_csv.html)
2) Texture to be used for curved roof
3) Time
4) Patience
5) Patience
6) ???
7) Profit.
Title: Re: making curved roofs
Post by: peacemak3r on April 02, 2012, 01:44:36 pm
1) Learn to code in b3d  (http://trainsimframework.org/develop/object_b3d.html)or csv (http://trainsimframework.org/develop/object_csv.html)
2) Texture to be used for curved roof
3) Time
4) Patience
5) Patience
6) ???
7) Profit.

Answers like these are the reason why some questions are repeatedly asked.
Title: Re: making curved roofs
Post by: error46146 on April 02, 2012, 01:56:57 pm
Many of our curved roofs and other sophisticated objects are created using specialty 3D design programs such as Google Sketchup and Blender, then exported into the BVE format. It's just simply too confusing  and time consuming to manually code some of these things.
Title: Re: making curved roofs
Post by: BStyles on April 06, 2012, 11:11:45 pm
It's just basic math. If a face goes up at an angle, then decrease the number of meters little by little until it levels off, and then just copy and paste for the other side. To make it flush with the object then takes a bit of texture modding.

BStyles