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3Ds Max to BVE Exporter
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Topic: 3Ds Max to BVE Exporter (Read 5013 times)
ddc01137
New Recruit
Posts: 1
Gender:
Jeminie
3Ds Max to BVE Exporter
«
on:
October 13, 2013, 10:18:24 am »
Hello,
Many people here seem to have trouble in converting Modeling tool to BVE Object format.
So, I developed measures below in 2011~2012, which will make you do converting work in a very easy way.
I hope this will be so helpful to many BVE Add-on developers.
1. How to export directly from 3Ds Max
Download /
https://skydrive.live.com/redir?resid=7BFEA27D40CAC47C!301&authkey=!AHLbEZzeVoLYUIw
Available only in
3Ds Max 2010, 2012
version
(1) Decompress and prepare ExportCSV.dle file which corresponds to your max version.
(2) Put the dle flie in '3ds max directory'\plugins folder.
(3) Check max unit settings to meter.
(4) Attach every object to editable mesh as much as you can.
(5) Export
2. How to convert .3ds format
Download /
https://skydrive.live.com/redir?resid=7BFEA27D40CAC47C!302&authkey=!AHhzfXtCl8OJCdU
Also, I 've developed the tool to convert .3DS file.
If there is an error which says "mfc100.dll is missing", download the link below.
http://www.microsoft.com/ko-kr/download/details.aspx?id=5555
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Jeminie
My blog /
http://ddc01137.blog.me
YankeesPwnMets
Head Admin
Dispatcher
Posts: 683
Gender:
Lexington Av Express
Re: 3Ds Max to BVE Exporter
«
Reply #1 on:
October 13, 2013, 10:57:48 am »
You linked the Korean page for C++. This is the English version
http://www.microsoft.com/en-US/download/details.aspx?id=5555
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