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Author Topic: TJay's Object Packs have been released!  (Read 12173 times)

Offline Rayvon

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TJay's Object Packs have been released!
« on: June 12, 2011, 04:11:34 am »
The Essential Objects and Signals packs have been released by our very own TJay1724! The signal pack also comes with a demo route to try them out on. You may grab them in the downloads section and enjoy.

http://www.bvestation.com/downloadinfo.php?id=60
http://www.bvestation.com/downloadinfo.php?id=61

Offline JayJay85

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Re: TJay's Object Packs have been released!
« Reply #1 on: June 12, 2011, 07:49:12 am »
The Essential Objects and Signals packs have been released by our very own TJay1724! The signal pack also comes with a demo route to try them out on. You may grab them in the downloads section and enjoy.

http://www.bvestation.com/downloadinfo.php?id=60
http://www.bvestation.com/downloadinfo.php?id=61

these new objects look hot
they would be used in the new Q to CI, Q to NJ and D line

Offline BStyles

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Re: TJay's Object Packs have been released!
« Reply #2 on: June 12, 2011, 09:17:06 am »
Yes, and I will also be restarting development on the 4 and the HL with these new objects. Great release, TJay!

BStyles

Offline YankeesPwnMets

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Re: TJay's Object Packs have been released!
« Reply #3 on: June 12, 2011, 10:55:38 am »
I tested the route. I first manually operated the train, and the route was pretty good. Then, I activated the AI. It seems the AI has issues recognizing the signals, because it blows through yellows at 55 MPH. Any way to first that?

Offline TJay1724

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Re: TJay's Object Packs have been released!
« Reply #4 on: June 12, 2011, 12:02:10 pm »
I'll see what I can come up with, but as far as I can tell, openBVE see's the signals as animated freeobjects but will use them as signals when they are coded into the route as such, but it will not recognize or penalize you as it would if it was the built in signals. These signals were paterned after the BRsigs and as far as I can tell, those signals don't have any special code in them that I didn't use and they have penalties because their trains have safety system plugins and the routes have the corresponding beacons. But I will look into this because that bothers me too.

Offline Lexington456

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Re: TJay's Object Packs have been released!
« Reply #5 on: June 12, 2011, 01:06:51 pm »
Now that the Object Pack is released, I will be resuming development on the 6 using these. Excellent work TJay!

Offline TJay1724

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Re: TJay's Object Packs have been released!
« Reply #6 on: June 12, 2011, 01:37:04 pm »
Thank you all for your comments, suggestions and most of all, your support. This would'nt be possible without the community. I am always working on new ways to improve and as such, I have begun work on the Open World Object Pack. This is basically objects such as staircases, animated trees, whole city blocks that surround the entire scenery and provide different types of buildings and parks etc. (So you won't see any open space) Animated clocks and train arrival boards, new animated rain, animated tripcocks, signs (speed, resume, cars, etc.), station canopies and railings, and other things. Suggestions are welcomed. I'm also working on a custom marker set for displaying timetables, since the majority of our trains don't make use of panel2 and therefore do not have the timetable command. I'll explain this later.

Offline Smooth23

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Re: TJay's Object Packs have been released!
« Reply #7 on: June 12, 2011, 01:46:07 pm »
How exactly do you incorporate the signals and objects into bve & Openbve?
« Last Edit: June 12, 2011, 02:35:08 pm by Smooth23 »

Offline kyz101

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Re: TJay's Object Packs have been released!
« Reply #8 on: June 12, 2011, 02:05:14 pm »
i downladed the objects but where eactly is the demo route

Offline TJay1724

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Re: TJay's Object Packs have been released!
« Reply #9 on: June 12, 2011, 02:14:42 pm »
The demo route is in the NYCT Signals Pack section.

Offline kyz101

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Re: TJay's Object Packs have been released!
« Reply #10 on: June 12, 2011, 02:23:08 pm »
all i see is elevated, underground , and static  like i looked  into all three folders.   is there an exact name for the demo route
« Last Edit: June 12, 2011, 02:39:08 pm by kyz101 »

Offline Smooth23

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Re: TJay's Object Packs have been released!
« Reply #11 on: June 12, 2011, 02:51:22 pm »
Where exactly do you put the downloaded items?

Offline kyz101

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Re: TJay's Object Packs have been released!
« Reply #12 on: June 12, 2011, 02:53:01 pm »
oh forget it i found it

Offline Fox-179

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Re: TJay's Object Packs have been released!
« Reply #13 on: June 12, 2011, 02:55:14 pm »
Where exactly do you put the downloaded items?
Read the READ ME!!!! There should be about 2 or 3.

Offline Rayvon

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Re: TJay's Object Packs have been released!
« Reply #14 on: June 12, 2011, 03:29:10 pm »
These objects are amazing TJay! Now I can do what I always wanted to do with my shuttle lol