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Messages - [CT1660]

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46
NYCTA Projects / Re: (v1.0.1) (RELEASED) The Official R16 Update Thread
« on: December 15, 2013, 11:57:12 am »
For those who prefer the BVEStation Download, it has also been updated to match the current version released on my page as well.

http://www.bvestation.com/downloadinfo.php?id=101

Here's some suggested system requirements that i listed:

HQ Version:

Minimum:
2GHz Intel Core 2 Duo or AMD Equivalent
2GB available RAM
256MB NVIDIA GeForce 9400GT or better

Recommended:
2GHz Intel Core i3 or AMD Equivalent
4 GB available RAM
256MB Intel HD Graphics Series (Including the Iris & Iris Pro series), NVIDIA GeForce 3xx Series Graphics, AMD Radeon HD 4670

LQ Version:
1.83GHz Intel Core Duo or AMD Equivalent
1 GB available RAM
128MB Intel GMA X3100


Now here's a little challenge i have for you guys:


Anyone who can get their best screenshots and/or videos showcasing the train can get their screenshots/videos featured on the R16 download page! You can post up to 20 screenshots or videos combined per post. One entry per poster. You can always update your existing post with better screenshots or videos. Contest Ends on 12/31/13 and winners will be announced.

47
NYCTA Projects / Re: (RELEASED) The Official R16 Update Thread
« on: December 10, 2013, 09:10:34 am »

The updated R16:
http://adf.ly/aXzW9

Graffiti "5-Ptz" Tribute version to come along soon.

48
NYCTA Projects / Re: (RELEASED) The Official R16 Update Thread
« on: December 09, 2013, 07:08:39 pm »
Depending on popularity, i might release this alternate skin.








49
A reminder of an era that once was...








50
BVE/OpenBVE Support / Re: ct1660's R16 & R68
« on: December 08, 2013, 05:53:15 pm »
I am having the same problems too. Anytime i am driving the R16 R17 and R68, the cab is messed up. What i ma trying to say is part of the cab is cut off and different objects is floating/blocking the cab. What is going on? the graphics driver i am using is an Intel (R) 82865G Graphics Controller.

It's an issue with how the GMA-series of chipsets handles the texture rendering. The trainsets were optimized for dedicated graphics cards (ATI/AMD and NVIDIA). If you get the greyish squares or areas, the chipset cannot support high-res textures.

As for the R16, try the LQ version which i made specifically for intel integrated graphics

51
General BVE/OpenBVE / Re: openBVE Human Driver Animated!
« on: December 08, 2013, 12:18:13 am »
I'm thinking of doing this with one of my trains..

52
BVE/OpenBVE Support / Re: ct1660's R16 & R68
« on: December 08, 2013, 12:13:31 am »
Can you show me a screenshot? Which version of my R16 are you using? This way i can address some bugs before i release the next major update for the R16 and R68.

In the other hand, does your PC use a version of the Intel Graphics Media Accelerator (pre-Intel HD Graphics)? Or dedicated graphics (AMD/ATI or NVIDIA)?

53
BVE/OpenBVE Support / Re: no signals when I play Q train
« on: September 22, 2013, 11:14:28 am »
Did you download the NYCT signals package?

54
System requirements as follows:

Minimum:
Intel Core 2 Duo or AMD Athlon 64 x2 2.0GHz
NVIDIA GeForce 9600GT 256MB or Equivalent

Recommended
Intel Core i5 or AMD equivalent, 2.6GHz or higher
Intel HD Graphics 3000 or equivalent

55
General BVE/OpenBVE / Re: R32 & R46 (Version 3.0) Problems
« on: September 21, 2013, 03:22:39 am »
The R32 and R46 requires at least an Intel Core or AMD Equivalent dual-core processors.

The game isn't optimized to run on Intel Atom, Celeron or other lower-end processors.

56
The R17 & R21 development...you can feel the 80's vibe lol..
















57
The R17 & R21 development...
















58
Updating the R16...
















59
NYCTA Projects / Re: The OFFICIAL R16 Update Thread
« on: September 03, 2013, 12:29:02 am »
Updates are coming soon....








60
Took these back in 02'  ;)

5th Av/42nd and Bryant

self explanatory...

the 7 thinks it's an M7  ;D

taking things to court ;D

Sh1t's RAWson on 33rd  ;D

Enjoy! ;)

PM me asap!

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