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General BVE/OpenBVE / Re: (Q) Local to Coney Island
« on: January 15, 2013, 11:43:28 pm »
Hopefully not sarcastically Nicholas but thanks!
and again, it's just experimental. A new developer always has to start with something simple. And since I have already mastered the basic tutorial routes, and since the (Q) is one of my favourite routes, I just thought it might be a good starting project.
Third rail sparks are currently in the process of the making - to give you guys an update. When your train switches from the left third rail to the right, it will cause a blue spark bright enough to be seen in the cab. Currently very unstable since I am mirroring (but not copying) the Northern Line Tube's sparks so it may be included or taken out. We shall see...
As for the overall route, I'll try to move a few guys from my company's "Art & Design" department to temporary assist me with this to get this done in a month or two.
and again, it's just experimental. A new developer always has to start with something simple. And since I have already mastered the basic tutorial routes, and since the (Q) is one of my favourite routes, I just thought it might be a good starting project.
Third rail sparks are currently in the process of the making - to give you guys an update. When your train switches from the left third rail to the right, it will cause a blue spark bright enough to be seen in the cab. Currently very unstable since I am mirroring (but not copying) the Northern Line Tube's sparks so it may be included or taken out. We shall see...
As for the overall route, I'll try to move a few guys from my company's "Art & Design" department to temporary assist me with this to get this done in a month or two.