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BVEStation => BVEStation Network News => Topic started by: Rayvon on April 25, 2011, 12:14:12 am

Title: Z Extension to Valley Stream Released
Post by: Rayvon on April 25, 2011, 12:14:12 am
JayJay has released a Z extension from Sutphin Boulevard to Valley Stream, you can download it here:
http://bvestation.com/downloadinfo.php?id=59 (http://bvestation.com/downloadinfo.php?id=59)
This is just the extension, not the full route.You'll need the A,F and Q lines for this route to run properly. In basic terms: if you can run the F, you can run this route. Enjoy!
Title: Re: Z Extension to Valley Stream Released
Post by: Lance on April 25, 2011, 09:02:02 am
Here's a strip map of the route. Click the image for full resolution.

(http://i776.photobucket.com/albums/yy44/lance522/BVE/ZtoValleyStream.gif) (http://i776.photobucket.com/albums/yy44/lance522/BVE/ZtoValleyStream.gif)
Title: Re: Z Extension to Valley Stream Released
Post by: (J)-Broad St,Manhattan to Jamaica Center Parsons/Archer,Qnz. on April 25, 2011, 10:04:35 am
Wow,this is great :D,now when will the full route be released?? lol
Title: Re: Z Extension to Valley Stream Released
Post by: Fox-179 on April 25, 2011, 10:53:58 am
Whats different about it than with the one that was in the IND Valley Stream folder? Is the stops fixed b\c the one in the folder was ALL LOCAL but we ran it as a Skip-Stop.
Title: Re: Z Extension to Valley Stream Released
Post by: ant2sexy4u on April 25, 2011, 02:40:43 pm
WHY DO PEOPLE BE SO QUCIK TO MAKE EXTENTIONS INSTEAD OF THE REAL ROUTE ITSELF! ....MAKE THE FULL ROUTE FIRST THEN DO THE FUN EXTENTION AFTER!!!!!!!!! #IMJUSTSAYIN!
Title: Re: Z Extension to Valley Stream Released
Post by: bve on April 25, 2011, 02:57:43 pm
WHY DO PEOPLE BE SO QUCIK TO MAKE EXTENTIONS INSTEAD OF THE REAL ROUTE ITSELF! ....MAKE THE FULL ROUTE FIRST THEN DO THE FUN EXTENTION AFTER!!!!!!!!! #IMJUSTSAYIN!

For one real routes take TIME! People have to take time from there busy schedules and money to go out and get resources. With an extension all you do is take EXISTING objects and code them into a simple route!
Title: Re: Z Extension to Valley Stream Released
Post by: Fox-179 on April 25, 2011, 03:23:37 pm
WHY DO PEOPLE BE SO QUCIK TO MAKE EXTENTIONS INSTEAD OF THE REAL ROUTE ITSELF! ....MAKE THE FULL ROUTE FIRST THEN DO THE FUN EXTENTION AFTER!!!!!!!!! #IMJUSTSAYIN!
Hey watch the caps an admin may and or WILL moderate your posts.And I believe this was a proposed plan which was made into a route.The NYCSubway system would had been way longer and more interesting if a lot didn't happen such as the great depression and wars.It COSTS $$$ that they didn't have.Ever wondered the tracks behind Jamaica Center went to? Who knows it was a proposed extension that never happened.And like bve said "real routes take TIME" of course fictional routes do also but in REAL its more ACCURATE fictional you can throw anything there.Enjoy the routes on here now there are plenty.Check out Foreign routes such as the London Underground.
Title: Re: Z Extension to Valley Stream Released
Post by: Lance on April 25, 2011, 03:59:44 pm
@ant2sexy4u: Watch your caps. It's considered yelling.

@everyone else: Get off the kid's back. Not everyone's gonna like the route. It's called freedom of speech and he's (hopefully) just stating his opinion.
Title: Re: Z Extension to Valley Stream Released
Post by: (SIR) North Shore Line on April 25, 2011, 04:06:14 pm
I understand what he's saying, it's just worded wrong. The new (Z) route is excellent but I too would rather some developers take their amazing resources that they use for fictional trains/routes and place those resources towards REAL routes and trains. (There's an animated R179 to be released soon, but no animated R160 for example!)
Title: Re: Z Extension to Valley Stream Released
Post by: Bombardier01800 on April 25, 2011, 05:57:39 pm
WHY DO PEOPLE BE SO QUCIK TO MAKE EXTENTIONS INSTEAD OF THE REAL ROUTE ITSELF! ....MAKE THE FULL ROUTE FIRST THEN DO THE FUN EXTENTION AFTER!!!!!!!!! #IMJUSTSAYIN!
Please don't post in caps, and if you look throughout the forum, you'll see this topic has been brought up plenty of times before. People like to be creative, there's nothing wrong wtih that. In fact, I believe this was based on what it would've probably looked like had the IND second system happened. Yes, we all want real routes, but you have to understand there has to be a level for things. Developers have to follow certain guidelines which makes it difficult. Also, I believe I read the Z or the J is 90% done. Correct me if I'm wrong.

-Jose.
Title: Re: Z Extension to Valley Stream Released
Post by: Dj Hammers on April 25, 2011, 06:48:58 pm
WHY DO PEOPLE BE SO QUCIK TO MAKE EXTENTIONS INSTEAD OF THE REAL ROUTE ITSELF! ....MAKE THE FULL ROUTE FIRST THEN DO THE FUN EXTENTION AFTER!!!!!!!!! #IMJUSTSAYIN!

Regardless of all of the previous comments, there are various possible reasons for why it is like this.


Hypothetically, maybe jayjay85 could have sent the non-fictional version of the route to Joe to be polished up and assured of accuracy etc. In that spare time, why not make the proposed extension?


Just imagine having no routes at all, making BVE content isn't like trainz, it is hard, line by line coding you know..... and it is free too...  ;)

Title: Re: Z Extension to Valley Stream Released
Post by: Rayvon on April 25, 2011, 06:50:55 pm
The new (Z) route is excellent but I too would rather some developers take their amazing resources that they use for fictional trains/routes and place those resources towards REAL routes and trains.
Well we are, but stuff like that costs time and resources like <4> said. A fictional route is a creation of the mind, which means whatever happens is solely up to you. Speaking for myself, I can pump out a fictional route in 3 days if I wanted to, which is my plan after I finish my other routes.
I decided on just going back to the basics with my projects and using whatever I have instead of sitting here for months trying to turn everything into eye candy. Cuts down the amount of weekends I have to spend getting shots that may not come out right, the time I have to spend on nycsubway, the subwaynut and photoshop, and it saves me money.

And JayJay finished that route months ago. Last I checked he's working on 3 real routes at the same time.
Title: Re: Z Extension to Valley Stream Released
Post by: (SIR) North Shore Line on April 26, 2011, 12:02:19 pm
The new (Z) route is excellent but I too would rather some developers take their amazing resources that they use for fictional trains/routes and place those resources towards REAL routes and trains.
Well we are, but stuff like that costs time and resources like <4> said. A fictional route is a creation of the mind, which means whatever happens is solely up to you. Speaking for myself, I can pump out a fictional route in 3 days if I wanted to, which is my plan after I finish my other routes.
I decided on just going back to the basics with my projects and using whatever I have instead of sitting here for months trying to turn everything into eye candy. Cuts down the amount of weekends I have to spend getting shots that may not come out right, the time I have to spend on nycsubway, the subwaynut and photoshop, and it saves me money.

And JayJay finished that route months ago. Last I checked he's working on 3 real routes at the same time.

I fully understand that myself, even trying to create a train for BVE could take months. We should all just be thankful that there are people out there that are willing to sacrifice their free time to develop new and innovative things for BVE as it's all free to download in the end.
Title: Re: Z Extension to Valley Stream Released
Post by: TJay1724 on April 26, 2011, 07:21:08 pm
I'm sorry, but I have to say this. It irks me when I hear comments like "Back to the basics or instead of eye candy". Now I don't want to sound like I'm berating anyone as everyone is right. I does take a crapload of time to make routes and trains, but that really doesn't mean we should be releasing shoddy or sub-par work. Because to be honest, some of the routes have a lot of errors and graphical errors that just should not be there. The Q is 1 example of that. Back on the old forum, all I ever heard was how the goal was to catch up to the rest of the BVE world in terms of excellence and quality, but now it sounds as if I'm hearing excuses. I do agree that it gets annoying when others constantly ask when something will be released, but come on. I have a job and a family that I must attend to and yet I still hand code everything. The route itself and the objects. Those UK developers are kicking our asses in terms of highend content and all we are doing is making excuses. If you have chosen to dedicate yourself to anything, then you put the work in. Simple as that. I take both negative and positive criticism and use that to improve on my work. I'm not saying that my work is the best. What I'm saying is that I'm not going to release sub-par work just because it takes time.
Title: Re: Z Extension to Valley Stream Released
Post by: Rayvon on April 26, 2011, 11:15:21 pm
When I say back to basics I don't mean creating something half-assed, I mean creating something while paying attention to detail and not just how it looks. Anything can look great, but whats the point if it isn't optimized for detail or performance? You're work is amazing Tjay, but not everyone takes the time out to really go back and pay attention to detail if it comes out looking good. That wasn't meant as criticism or a shot at anyone
Title: Re: Z Extension to Valley Stream Released
Post by: Haven on April 27, 2011, 06:05:32 am
The Z Extension wont load
Title: Re: Z Extension to Valley Stream Released
Post by: Lance on April 27, 2011, 06:26:45 am
Do you have all the dependencies?
Title: Re: Z Extension to Valley Stream Released
Post by: JayJay85 on April 27, 2011, 07:08:52 am
The Z Extension wont load

if u have the A, F and Q lines already downloaded u should be ok becasue this line was finish before the F was released
Title: Re: Z Extension to Valley Stream Released
Post by: TJay1724 on April 27, 2011, 09:30:04 am
I fully understand what you were saying Rayvon. I wasn't trying to criticize you or really be mean towards anyone. I was just pointing out some things. What I normally do to avoid taking the time out to go back over my work because you are right about not having time, is that as I build station by station, I double and triple check before I move to the next one. And if it takes 2 years to release, then so be it. I'm just tired of the UK guys making us look like amateurs because we are not. All of those who contribute here at BVEStation are excellent at what they do. Whether it be train building, route coding, object designing, or just taking pics and collecting data. Don't get me wrong, those guys are superb at what they do. Please don't get me wrong. I'm proud of you all here and I am happy to be a part of this group. There are a lot of people working towards a common goal because when I started, it was just Tony C., Joe and myself. Do your thing.
Title: Re: Z Extension to Valley Stream Released
Post by: Rayvon on April 27, 2011, 01:08:32 pm
I understand what you're saying TJay, I just wanted to clarify on what I said since it could've been taken that way. I think one of our major flaws is that a lot of the routes are still being coded in rw format. That limits s from using a lot of the stuff that the British guys use in their routes, like the .pretrain, brightness and $rnd commands. This is also pulling us back in the sense that our trains aren't being used to their fullest potential because of this. Your Franklin Ave shuttle proved my point, as it was the first line I tested DJ Hammer's R38 on and the train looked and performed a lot better than it does on some routes.
Title: Re: Z Extension to Valley Stream Released
Post by: Haven on April 27, 2011, 05:00:00 pm
yea i have all of em
Title: Re: Z Extension to Valley Stream Released
Post by: Bombardier01800 on April 27, 2011, 08:11:54 pm
I understand what you're saying TJay, I just wanted to clarify on what I said since it could've been taken that way. I think one of our major flaws is that a lot of the routes are still being coded in rw format. That limits s from using a lot of the stuff that the British guys use in their routes, like the .pretrain, brightness and $rnd commands. This is also pulling us back in the sense that our trains aren't being used to their fullest potential because of this. Your Franklin Ave shuttle proved my point, as it was the first line I tested DJ Hammer's R38 on and the train looked and performed a lot better than it does on some routes.
Actually, in OpenBVE, I was able to successfully use brightness commands in RW.
Title: Re: Z Extension to Valley Stream Released
Post by: BStyles on April 29, 2011, 02:47:27 pm
The point is, a lot of the newer developers should start learning how to code in CSV format. It opens their eyes to a wide range of possibilities, especially for the ones who wish to see darkening/brightening effects on their routes.

@an2sexy4u: Unless you're the developer then that developer can release whatever they please, and at whatever time. You need to wait patiently for routes like all the other members here, or get started making your own routes. That's just how I feel.

Great release, JayJay. I'll have to try to find the time to test out your route.

BStyles
Title: Re: Z Extension to Valley Stream Released
Post by: ProjectAce on April 29, 2011, 08:32:06 pm
First of, I dearly thank all those who took their time and resources to put together another splendid route (whether route or extension) as well as providing a BVE community like no other (not even the UK sites get as good as this one! Cheers)!! Thank you everyone! This is another great job.

Behalf of ProjectAce =]

P.S. For BVE4 where is the R32p2_8 trainset at?

Edit: Nevermind I saw the R32 at the bottom. X_X {Blind much?}
Title: Re: Z Extension to Valley Stream Released
Post by: YankeesPwnMets on May 02, 2011, 08:56:43 pm
WHY DO PEOPLE BE SO QUCIK TO MAKE EXTENTIONS INSTEAD OF THE REAL ROUTE ITSELF! ....MAKE THE FULL ROUTE FIRST THEN DO THE FUN EXTENTION AFTER!!!!!!!!! #IMJUSTSAYIN!
Honestly sometimes I agree with you, but I think all of us  should appreciate that the content here is so realistic, and everything here is free. I bought every Airbus plane from Wilco for FSX from the A320 to the A380, totaling $150. That is a lot of money for content for a sim, and everything here is extremely realistic, and you should be happy that none of this stuff is payware. For example, you don't see Joe asking for $50 for the V line.
Title: Re: Z Extension to Valley Stream Released
Post by: Dj Hammers on May 03, 2011, 12:27:18 am
WHY DO PEOPLE BE SO QUCIK TO MAKE EXTENTIONS INSTEAD OF THE REAL ROUTE ITSELF! ....MAKE THE FULL ROUTE FIRST THEN DO THE FUN EXTENTION AFTER!!!!!!!!! #IMJUSTSAYIN!
Honestly sometimes I agree with you, but I think all of us  should appreciate that the content here is so realistic, and everything here is free. I bought every Airbus plane from Wilco for FSX from the A320 to the A380, totaling $150. That is a lot of money for content for a sim, and everything here is extremely realistic, and you should be happy that none of this stuff is payware. For example, you don't see Joe asking for $50 for the V line.
Yeah seriously just imagine what it would be like. Older routes would be 10 bucks a piece, and newer 5th gen routes would be costing up to 80 dollars. People who complain about the developers really do not understand how amazingly lucky they are for this gracious community to exist.
Title: Re: Z Extension to Valley Stream Released
Post by: ProjectAce on May 06, 2011, 05:43:22 am
WHY DO PEOPLE BE SO QUCIK TO MAKE EXTENTIONS INSTEAD OF THE REAL ROUTE ITSELF! ....MAKE THE FULL ROUTE FIRST THEN DO THE FUN EXTENTION AFTER!!!!!!!!! #IMJUSTSAYIN!
Honestly sometimes I agree with you, but I think all of us  should appreciate that the content here is so realistic, and everything here is free. I bought every Airbus plane from Wilco for FSX from the A320 to the A380, totaling $150. That is a lot of money for content for a sim, and everything here is extremely realistic, and you should be happy that none of this stuff is payware. For example, you don't see Joe asking for $50 for the V line.
Yeah seriously just imagine what it would be like. Older routes would be 10 bucks a piece, and newer 5th gen routes would be costing up to 80 dollars. People who complain about the developers really do not understand how amazingly lucky they are for this gracious community to exist.

Very true things said here about the time and resources developers have put into their work and sharing without requiring payment/s.  No other ways I could put it as far as what was said here. And let's not forget if we had to also pay for any of the two versions of BVE. Last but not least, if we had to pay more/additionally for OpenBVE for its enhanced features.
Title: Re: Z Extension to Valley Stream Released
Post by: pitor160 on May 14, 2011, 02:44:05 pm
This route is awesome.....
Title: Re: Z Extension to Valley Stream Released
Post by: Port Washington Local on May 24, 2011, 06:52:19 pm
Nice work on the extension, Jayjay.

Quick sidenote: is it me or are we slowly but surely making our way into Nassau County?

I smell a Long Island Railroad route in the works...:)...and will be more than happy to help with it.

But yea, as always Jayjay, very nice work.