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Author Topic: 3Ds Max to BVE Exporter  (Read 5010 times)

Offline ddc01137

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3Ds Max to BVE Exporter
« on: October 13, 2013, 10:18:24 am »
Hello,
Many people here seem to have trouble in converting Modeling tool to BVE Object format.
So, I developed measures below in 2011~2012, which will make you do converting work in a very easy way.
I hope this will be so helpful to many BVE Add-on developers.


1. How to export directly from 3Ds Max
Download / https://skydrive.live.com/redir?resid=7BFEA27D40CAC47C!301&authkey=!AHLbEZzeVoLYUIw
Available only in 3Ds Max 2010, 2012 version

(1) Decompress and prepare ExportCSV.dle file which corresponds to your max version.
(2) Put the dle flie in '3ds max directory'\plugins folder.
(3) Check max unit settings to meter.
(4) Attach every object to editable mesh as much as you can.
(5) Export


2. How to convert .3ds format
Download / https://skydrive.live.com/redir?resid=7BFEA27D40CAC47C!302&authkey=!AHhzfXtCl8OJCdU

Also, I 've developed the tool to convert .3DS file.
If there is an error which says "mfc100.dll is missing", download the link below.
http://www.microsoft.com/ko-kr/download/details.aspx?id=5555
Jeminie
My blog / http://ddc01137.blog.me

Offline YankeesPwnMets

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Re: 3Ds Max to BVE Exporter
« Reply #1 on: October 13, 2013, 10:57:48 am »
You linked the Korean page for C++. This is the English version

http://www.microsoft.com/en-US/download/details.aspx?id=5555