BVEStation Forums
BVE => Other Projects => Topic started by: Jarell074 on September 02, 2014, 01:45:03 am
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Why are there so many x, y, and z vertexes lines to develop a train car yet if it's one though? :) Thanks
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Why are there so many x, y, and z vertexes lines to develop a train car yet if it's one though? :) Thanks
The train is 3d
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Oh, but what if you're trying to train develop, does it still need to be a lot of vertices?
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Oh, but what if you're trying train develop, does it still need to be a lot of vertices?
There are as many vertices that are needed to create different 3d objects. For most objects, you need a minimum of 4 3d vertices for any object. If the object is curved, you would need 5 sections of 4 3d vertices. If the object is straight, 4 3d vertices are needed.
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Thank you for the info, now I have a clear point how to create objects now :D ;)