BVEStation Forums
BVEStation => BVEStation Network News => Topic started by: Rayvon on January 27, 2011, 02:40:27 am
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The F has just been released by JayJay85! you can get it here: http://www.bvestation.com/downloadinfo.php?id=55 (http://www.bvestation.com/downloadinfo.php?id=55)
Some quick info:
- The run now begins at Avenue X. There is no word on the CI terminal, at all. All questions about it will get you the same answer unless said otherwise by Joe
- You need the A and V lines to run this route
- This route also comes with the fictional Extension to Valley Stream
- The package also includes graphical fixes to the fictional 7 to Valley Stream route
Enjoy!
PS: As a precaution, make sure you have all files needed to properly run the aforementioned lines.
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Excellent, gonna check it out later in my downtime
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I get "Subscript Out of Range" thing :'( >:(
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I get "Subscript Out of Range" thing :'( >:(
Re-install everything and make sure everything is placed in the right place
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i extracted to the right places... (7zip)
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i extracted to the right places... (7zip)
You need the A, V and Q lines to run this route. You have all that?
Anyways, this route takes a hell of a PC to render... been waiting 5 mins on my Pentium and 2GB RAM (this PC has all my BVE files) and its on 2%...
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i extracted to the right places... (7zip)
You need the A, V and Q lines to run this route. You have all that?
Anyways, this route takes a hell of a PC to render... been waiting 5 mins on my Pentium and 2GB RAM (this PC has all my BVE files) and its on 2%...
yep
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Nice work JayJay!
Only thing is, the F uses the express track instead of the local after 71st on the 179th St file.
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Nice work JayJay!
Only thing is, the F runs local after 71st.
I known that, btw that would be fix later in versions.
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Cool!
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Nice work JayJay!
Only thing is, the F runs local after 71st.
I known that, btw that would be fix later in versions.
Notice: The reason why F line takes up lots Mb is because i have the F using same object folder as the E Ext, 7 Ext Both Branches, J and Z Ext.
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i extracted to the right places... (7zip)
there's only one spot to extract it to, the main BVE folder. It'll merge with all the correct folders
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Hey Jay, is it possible for a .csv version of the regular (F)?
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so next is the J line,right?
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Awesome route. ;D
so next is the J line,right?
I believe the J line will not come until after the full F from Coney Island-Stillwell Avenue is released.
I don't think anyone is working on the J as of now.
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Awesome route. ;D
so next is the J line,right?
I believe the J line will not come until after the full F from Coney Island-Stillwell Avenue is released.
I don't think anyone is working on the J as of now.
JayJay is working on the J too, and there's no definite word on when Coney Island will be finished. It is a massive complex to replicate
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Though since its actually departing Coney Island there may not be that much to do. What I can tell you guys is that the next phase of the F will be from Avenue X and not Coney Island, unless Coney Island somehow slips into the stream. We do in fact have an object for Coney Island though.
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So since I noticed the G & M are the local trains, does this mean fictional expansions? By the way, excellent route. I love the detail. Although, I could never get the timetable. Then again, I'm a speed demon and never follow the speed limits. Great job, cant wait for more releases.
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Great work JayJay n i Love the route ! I have an idea.... since you dont want to make the train run from Coney island and you want to run it from ave x , how about you start it like rush hour service from Coney island yard and make it run via a switch to ave X . i think this will add a little more realism then just starting it at ave x 8). Heres a diagram :
(http://img718.imageshack.us/img718/8007/ffromconeyislandgo.jpg) (http://img718.imageshack.us/i/ffromconeyislandgo.jpg/)
Note: Credit to Nycsubway.org for the track map
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Great route!
@YankeesPwnMets I don't know about your computer, but my computer opened and operates flawlessly with this route. Then again I'm running 8GB of RAM and running a outdated Quad-Core.
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Hey Jay, is it possible for a .csv version of the regular (F)?
yes it coming
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Pwoblem =
When I load the route, it tells me I have 634 missing object files.
I have all the dependicies (and I used winRAR to extract it out, not 7zip..)
Help would be apriciated?
EDIT : Redownloaded with 7zip, still have the problem. I'm using the to 179th.
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Great route!
@YankeesPwnMets I don't know about your computer, but my computer opened and operates flawlessly with this route. Then again I'm running 8GB of RAM and running a outdated Quad-Core.
I have a:
Intel Core i7 2600K @ 5.1 Ghz
8GB RAM
Dual AMD Radeon 6950 Graphics Cards
I run BVE on a shitty Pentium PC I have though, and it took me forever to load it on a older PC
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Nice, if you run that, I don't understand why you have problems.
I run a dated Quad-Core, Kentsfield I believe. 8GB RAM and I also run dual cards, which are the 9800GTX+'s I'm switching to probably a budget 260's soon.
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hi i was trying to drive the high quality routes but bve 2 and bve 4 stop working. What should i do?
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hi i was trying to drive the high quality routes but bve 2 and bve 4 stop working. What should i do?
post this in the help section with more details
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Pwoblem =
When I load the route, it tells me I have 634 missing object files.
I have all the dependicies (and I used winRAR to extract it out, not 7zip..)
Help would be apriciated?
EDIT : Redownloaded with 7zip, still have the problem. I'm using the to 179th.
Do you have it's dependencies? I believe you will need the A V and Q to run this.
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Pwoblem =
When I load the route, it tells me I have 634 missing object files.
I have all the dependicies (and I used winRAR to extract it out, not 7zip..)
Help would be apriciated?
EDIT : Redownloaded with 7zip, still have the problem. I'm using the to 179th.
those missing must be the V line
Do you have it's dependencies? I believe you will need the A V and Q to run this.
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when I ran the route two of my trains automatically derailed out of nowhere my R38 and my R68 both derailed they were just standing there then in a blink of an eye they were on their side
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amazing route, thanks
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The route itself is excellent, however, the announcements aren't great. One stop its a male announcer and another stop is a female announcer
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Awesome line!
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I implemented the R160 announcements into my F line
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i did the same thing put r160 announcements
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does anyone else have some missing walls on the 57th Street - Queensbridge section?
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I have the exact same problem. Missing walls from 57th street to Queensbridge. I reinstalled BVE 2 and started fresh redownloading all the files needed from this site. I'm getting an error of missing files when loading. I also re installed the dependent route files. I used the F exe to install.
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Sorry about that, JayJay added an automated announcement version last night but I didn't have the time to post the links. Check the download page for it
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Sorry about that, JayJay added an automated announcement version last night but I didn't have the time to post the links. Check the download page for it
Cool stuff.
Anyways, the CSV has my announcements. The other ones are made by a friend of JayJay's
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At a certain stop the signal will remain red I forgot what stop thou it didnt change but I stilll got an 100% in the end thou
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This route is awesome,
loads fast,
Accurate,
pretty fast run with the R160.
i added a seperate pack to mine with R160 announcements, as I used that.
Awesome work cant wait to see more!
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Bug found:
File name for automated announcements in the folder is "Railway\Sound\[sta]_arr (wkdays).wav"
File name as referred to omits the parentheses.
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The opening post has been updated, please read it. A quick word:
The F has been finished to Avenue X, as of right now only the 7zip archive is up. I have made it so that you now do not need the Q to run the route. Instead, as a bare minimum, you need the A and V lines to run the F. The previous object problems have been fixed as well by JayJay's new fix, which has been added to the new F package.
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Thanks, though I've downloaded it, it still starts from Smith-9th Streets. I've downloaded it at 4AM EST.
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Try now. I can assure you that the 7z file starts from Avenue X.
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Only the 7zip archive has been updated at this time. The .exe will be up later
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Try now. I can assure you that the 7z file starts from Avenue X.
Yeah I mistakenly thought it was going to be in the Main files, haha. I've downloaded the 7zip one this time. Thanks!
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JayJay, this route is amazing! 11/10 8) There's still no Queens Blvd local but there's the Culver Express!!!
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you should convert it to main files the 7zip has alot of missing objects
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Try now. I can assure you that the 7z file starts from Avenue X.
Yeah I mistakenly thought it was going to be in the Main files, haha. I've downloaded the 7zip one this time. Thanks!
the main will be up soon (by today)
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there is no big difference between the main and 7zip downloads, which is why I only uploaded the 7zip archive. Kevin has to upload the main file and more people can access the 7zip archive than the .exe file.
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the 7zip has alot of missing files while the main one doesnt, and automaticaly installs
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the 7zip has alot of missing files while the main one doesnt, and automaticaly installs
I checked the 7zip myself before I uploaded it earlier. If you have the A and the V then it'll load
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i have both i got all the routes needed
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the 7zip file should be downloaded last. Just saying.
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now it works
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For users who were having missing file issues, the route requires the Q Line and a file from the fictional P Line. For your convenience this has been added to the dependency list on the F Download page. This should bring your missing file count to about 8, not a full fix, but much better than before. If anybody knows the combination to get those last 8 files, we would be grateful :)
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For users who were having missing file issues, the route requires the Q Line and a file from the fictional P Line. For your convenience this has been added to the dependency list on the F Download page. This should bring your missing file count to about 8, not a full fix, but much better than before. If anybody knows the combination to get those last 8 files, we would be grateful :)
it was fixed in the 7zip archive I uploaded Kev. I added in the missing files and all of the objects needed from the Q so it's not needed anymore.
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We've gotta update the exe file then or make the 7zip file the main file.
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We've gotta update the exe file then or make the 7zip file the main file.
Yeah, I didn't have the stuff to make the .exe so I just added the 7zip