BVEStation Forums
BVE => NYCTA Projects => Topic started by: Mr Railfan on January 11, 2013, 01:20:42 pm
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NOTE: All further updates will be posted in the NYCTA Southern Division Thread: LINK (http://forums.bvestation.com/index.php?topic=2208.200)
Hello everyone, i apologize for my absence from the forum but as some of you may know i got into a car accident on new years day and have been hospitalized for the past two weeks and was released this morning.
Now moving onto more important matters, i plan on releasing the (B) (D) and (N) lines sometime this weekend.
The updated (B) line will most likely be released this Saturday night and will feature some scenarios and some other goodies packaged in.
The (D) line will be released Sunday night and will run to Bay 50 Street from 205 Street, but will feature various other scenarios included such as short turn and updated signals.
Finally, The Southbound (N) Line will be released Monday evening, and will feature the (N) line from Astoria to Bay 50 Street (Via the West End - D line) along with some other scenarios, such as the (N) to 59 Street. Thank you for being patient and Happy New Years! I will post in this thread once a line has been released.
(http://i.imgur.com/mOQCs.jpg)
(http://i.imgur.com/fmVvV.jpg)
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Thanks for updating us.
Feel Better.
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Hello,
Do we know when the Brighton Local line will be released .
Thanks
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JayJay will probably release an updated Q to Coney Island which will feature a local. IDK when this will get done though.
I might include an updated (Q) to Brighton - via Atorial Local - Broadway/Brighton Express with the (N) Release. This will have timers and announcements in Queens/upper Manhattan.
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Why did the accident have to happen to you? Its great you're alive and my prayers are with you. This is some true dedication you are putting into this. May God bless you ;D
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Why did the accident have to happen to you? Its great you're alive and my prayers are with you. This is some true dedication you are putting into this. May God bless you ;D
Thanks!
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Having a car accident is one of the worse things that can happen to someone. I hope you feel better soon, and don't end up having later effects like when I had mine. I still have hip problems ( 2 years now after having my 96 Suzuki Sidekick rear ended by a 2008 Silverado) Hope you get better soon!
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Hello everyone, i apologize for my absence from the forum but as some of you may know i got into a car accident on new years day and have been hospitalized for the past two weeks and was released this morning.
Now moving onto more important matters, i plan on releasing the (B) (D) and (N) lines sometime this weekend.
The updated (B) line will most likely be released this Saturday night and will feature some scenarios and some other goodies packaged in.
The (D) line will be released Sunday night and will run to Bay 50 Street from 205 Street, but will feature various other scenarios included such as short turn and updated signals.
Finally, The Southbound (N) Line will be released Monday evening, and will feature the (N) line from Astoria to Bay 50 Street (Via the West End - D line) along with some other scenarios, such as the (N) to 59 Street. Thank you for being patient and Happy New Years! I will post in this thread once a line has been released.
(http://i.imgur.com/mOQCs.jpg)
(http://i.imgur.com/fmVvV.jpg)
Oh my! Are you alright? Hope you feel better soon.... :-\
Nice updates too.
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Whoa, a car accident? Hope you recovered alright and it was not too bad! Anyways thanks for the info.
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JayJay will probably release an updated Q to Coney Island which will feature a local. IDK when this will get done though.
I might include an updated (Q) to Brighton - via Atorial Local - Broadway/Brighton Express with the (N) Release. This will have timers and announcements in Queens/upper Manhattan.
That wont be released until June 2013 or so
I was looking for you.
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Lol, what I never tried out on OpenBVE is a (N) or (Q) Broadway Local ::)
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I hope you feel better Mr.Railfan, while you should be resting your giving us these updates, thats true dedication. ;)
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So what is the first thing that is going to be released tonight?
CAN NOT WAIT
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Hope you recover soon Emil. You should take a break from all of this, but we appreciate your dedication nonetheless.
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Word^^^
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Ok guys, so im trying to fix a bug that's currently holding me back from releasing the route. If i don't get this bug fixed then i might need to hold back the release and release it with the D tomorrow. I'll make another post later tonight.
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What kind of bud, maybe someone could help.
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Ok, i fixed the bug. I'm uploading ll files now. ;D
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Oh yea! Thanks mr. Railfan
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yayyyy and god bless that ur a live and get better
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Still didnt upload !?! :(
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yayyyy and god bless that ur a live and get better
Thanks, i'm uploading the dependencies now. since its a big bundle, i want to split it up into parts since people might already have some stuff.
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your wlecome and alright cool
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Okay here is the (B) line To Brighton beach update. It features Timers and brightness Commands. If there are any bugs or glitches, let me know so i can release a patch for it promptly. The Download also features some goodies along with it.
Until everything is hosted here on bvestation, i will post links to download via Mediafire.com
MAIN FILE DOWNLOAD: = (Route and Sound folder)
http://www.mediafire.com/?e70mluwpd5pl9ge (http://www.mediafire.com/?e70mluwpd5pl9ge)
Dependencies (Objects Folders)
Culver folder - Contrains new Signals. Let it overwrite the old folder.
http://www.mediafire.com/?3jrs8joc9pyr77v (http://www.mediafire.com/?3jrs8joc9pyr77v)
lisaraye2 folder - Contains main objects
http://www.mediafire.com/?x532749beo2xu1a (http://www.mediafire.com/?x532749beo2xu1a)
6th ave folder - Contains Objects for the special things included in the B line package
http://www.mediafire.com/?pho1by0p7fk8ewz (http://www.mediafire.com/?pho1by0p7fk8ewz)
8th ave folder - Contains Objects for the special things included in the B line package
http://www.mediafire.com/?55m2osc40lmjg71 (http://www.mediafire.com/?55m2osc40lmjg71)
I recommend to download all the dependencies to make sure everything runs smoothly and without missing objects.
Any issues with the downloads or route, please post it here or PM me.
Credit to Myself, JayJay85, Phantom909, Tjay, Imanuel ,NYC-T-Driver, Nyctrman, MC Hammers, Bebo, Ct1660, Blue18 and the BVEStation development Crew!
Don't forget to check out our content Contributions page here: http://www.bvestation.com/contributor/index.php (http://www.bvestation.com/contributor/index.php)
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Absolutely incredible. Great work. The timing, change in brightness. I love it
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Awesome job
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I dont see brightness changes.
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I dont see brightness changes.
You might not be using a compatible train that has brightness commands implemented.
Basically The cab gets dark when it's in the tunnel.
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I don't know whether this is a problem with the route or train, but even on the slightest of curves the R46 leans way too much and the wheels literally come off the track...
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205th street station when entering part of the platforms are missing
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205th street station when entering part of the platforms are missing
hmm yes i noticed this. I think i accidentally deleted a comma in one a few of the Station "form" commands. I'll have a fix on that out soon.
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I don't know whether this is a problem with the route or train, but even on the slightest of curves the R46 leans way too much and the wheels literally come off the track...
This has something to do with the train file. Btw, which route (of the ones included) were you playing when this happened?
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The leaning thing happened on the C made the train faster I was using the R160 and kept over shooting lol
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So far I've only played the 10 car version of the C, SMEE version. I haven't been able to test whether the lean occurs on the B or other C routes
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re installed, works just fine. R160Alstom i m using and no probs
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Thanks for the updates!!
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Sorry No (D) Tonight, i have to withhold the (D) update release until tomorrow. I will post an update tomorrow.
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Does this (D) go to Coney Island?
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Last time I checked it went to Bay 50 St. I don't think Coney Island is complete yet, maybe have to wait for another (F) update or another (Q).
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I was asking Mr Railfan, but I guess
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As usual, the route is excellent. Great job, looking forward to the N Line's release tonight! Currently uploading a Full Route video of the B Line as we speak!
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I was asking Mr Railfan, but I guess
The previous version of the D goes to coney island, but the code causes your train to terminate at Bay 50th. If you keep driving, you can operate the skeleton segment to coney island anyway, or like me, if you know how to change the code, you can extend the operating gameplay to include coney island.
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ok, just tried different trains on the C line. WOW! I tried both the R32 8-car and the R38. Very realistic as far as banking. If you dont follow the speed limits, LOOK OUT. I tried hauling a** into 59th street & almost lost it. If I didnt brake in time, the train would have definately flipped. Once again, Excellent routes, Bravo sir.
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Last time I checked it went to Bay 50 St. I don't think Coney Island is complete yet, maybe have to wait for another (F) update or another (Q).
The D both directions is currently being worked by Imanuel and I. Mr. Railfan and other developers are currently involved in this project as well
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Computer was dead for months but finally got my own personal laptop. Gotta say I'm loving these new routes. Nice work.
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What happened to the (N) and updated (D)??
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What happened to the (N) and updated (D)??
relax. just because they are a day late doesn't mean its the end of the world. just keep waiting like the rest of us.
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The nerve of some people. I mean, the dude was just recovering from a car crash. Cut him a little slack if he's a bit late according to his schedule.
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(sarcasm) "NO NO, when a route is scheduled to be released, it MUST be released on that day. Thats just teasing us. It's not right. I'm telling the Admins."
On a serious note, give the guy a break. I personally know what its like to recover from a car crash. Take care of yourself first. Releasing the B & C lines was fantastic and did not have to be released, but it was. Be thankful for that.
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What happened to the (N) and updated (D)??
..Damn first thing in the morning at 8AM you go and check BVEStation... don't you have anything better to do in the wee hours of the morning?
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Can not wit till these lines come out!!!! Will there be a download link?
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Can not wait until these routes come out!!!!!! Will there be a download link?
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Can not wait until these routes come out!!!!!! Will there be a download link?
One post is enough. And there will be a download link when he is ready to release it.
Yeah guys, just calm down and consider the fact that he was in a car crash recently and may not be able to do that much stuff that quickly.
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Sorry that i couldn't get the routes out earlier this week. I'll try to get the D - 205 to Bay 50 St, out tonight. A scenario pack will be released in a week or two when i have time. The (N) (Q) and (W) from Astoria will also be released soon, though not tonight.
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is the d going to have automated announcements
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is the d going to have automated announcements
yes
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Can not wait till the N comes out!!!
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Sorry that i couldn't get the routes out earlier this week. I'll try to get the D - 205 to Bay 50 St, out tonight. A scenario pack will be released in a week or two when i have time. The (N) (Q) and (W) from Astoria will also be released soon, though not tonight.
I thought you said in the first post that there would be a Northbound D Line from Bay 50th to 205th, but glad to hear that! :)
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Here is the D line update. It features two routes, an NTT (automated announcements) and a Manual announcement (SMEE) version. Both routes run to Bay 50 Street via 6ave/Central park west Express, Concourse/west end Local. I will post a scenario pack sometime next week.
MAIN DOWNLOAD (Route, Sound folders)
http://www.mediafire.com/?aavaujfvoyk914t (http://www.mediafire.com/?aavaujfvoyk914t)
DEPENDENCIES (Objects folder)
Same as the (B) line dependencies, which was posted above.
This is a High quality route and you may experience lag on lower end computers. If there are any bugs, please tell me.
This route was originally released by JayJay85 and Phantom909. I have modified the route and added in signals (Mostly made by Tjay, and some custom timers by me) and added in automated announcements . (Big thanks to Imanuel, BrIaNMeRcY1022, Lance and Bveguy for contributions with announcements.)
The (N)(Q) (W) line(s) will be released next week if everything goes according to plan.
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Awesome, thanks! Expect a Full Route up first thing in the morning guys :) Just a suggestion, for the Scenario pack release, you should add a scenario which features a West End express run. Just to give it variety. And not trying to be a prick, but is there any news on the Northbound D Line?
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Awesome, thanks! Expect a Full Route up first thing in the morning guys :) Just a suggestion, for the Scenario pack release, you should add a scenario which features a West End express run. Just to give it variety. And not trying to be a prick, but is there any news on the Northbound D Line?
I'm having some difficulties getting a west end Express from 9 ave, but i will Have one running express from 62 st. Also, the northbound (D) is being worked on by Arome and not me so i wouldn't know the progress of it.
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the automated sound files dont play ntt ones
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the automated sound files dont play ntt ones
I know why. I'll have to repackage it tomorrow. If you want to fix it yourself, move the [D1] and [D7] Folders into the [6ave] folder which is located in the sound directory if you downloaded my recent (B) update. If you don't have the [6ave] folder, right click, create a new folder and rename it 6ave , then follow the earlier instructions.
This should fix it.
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You are a Gentleman and a scholar, Mr. Railfan. Thanks for your continued hard work.
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do you recommend erasing the D route 2.0? Or should it be kept.
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do you recommend erasing the D route 2.0? Or should it be kept.
you can erase it as this is the same thing, except updated with new signals, announcements etc.
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Doesn't the new b depend on some of the v2.0 d files?
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Doesn't the new b depend on some of the v2.0 d files?
No, the old files are in the LisaRaye2 folder which is a dependency for the new (D) and (B). So you can delete the old (D), just keep the objects folder in place.
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If you guys want a preview of the (N) Mr Railfan and I are working on, feel free to check out this video I made.
OpenBVE (N) Local route (http://www.youtube.com/watch?v=v2swLYWXRHs#)
Regards,
[BVEStation Developer] Lash....
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So you managed to recover the (R) and get the Broadway Local running again? Nice.
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Sadly, I didn't recover anything. Only the (W) ;)
But yes, a newer BETA version of the (N) was released earlier today. I will update this thread with a preview soon! And trust me, the sky looks fantastic!
Well done Mr Railfan!
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OK guys. Here is the updated video of the (N) BETA that was released earlier this evening.
Note the fantastic textures for the sky and I apologize for the lag spikes caused at the entrance to 57th Street 7th Avenue. The beginning was shot flawlessly though
(N) BETA for bvestation.com (http://www.youtube.com/watch?v=aVGA-44-L0w#)
Regards,
[BVEStation Developer] Lash....
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I have merged the thread with the other thread about the B D and N line updates.
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Wanted to post a screen shot
(http://i.imgur.com/7eQ0FAb.jpg)
Trains is a work in progress by Bstyles, Nyctrman puertorican88 myself and the rest of the bvestation development crew.
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Beautiful trucks XD
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Looks amazing so far. Well done guys!
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did the n beta came out and where can you get that r160
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did the n beta came out and where can you get that r160
I have the answer to your question, it is two posts before yours...
Trains is a work in progress by Bstyles, Nyctrman puertorican88 myself and the rest of the bvestation development crew.
...There's your answer.
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Where was this N released?
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Where was this N released?
It wasn't. It will be released this Friday.
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Oh gotcha, btw where do I find the "Broadway" object folder, is there any other Broadway folder besides the one that Immauel's Q uses?
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Will the N be on the downloads page?
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Looks great Mr Railfan and crew, keep it up!!!
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Will the N be on the downloads page?
Yea, i also gotta put up the B and D update.
Looks great Mr Railfan and crew, keep it up!!!
Thanks
Oh gotcha, btw where do I find the "Broadway" object folder, is there any other Broadway folder besides the one that Immauel's Q uses?
IDK what you are talking about. The Broadway folder i use is the sound folder which contains all the announcements.
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Oh gotcha, btw where do I find the "Broadway" object folder, is there any other Broadway folder besides the one that Immauel's Q uses?
The (N) uses the newer textures from the LisaRaye2 folder and not the Broadway objects. (idk about the final version, but it was LisaRaye2 when I installed it).
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Ok guys, i fixed my problem, thanks for the support.
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Hopefully the (N) and (Q) from astoria will be released tonight. I'm aiming to finish before midnight, but i still have some bug fixing to do on the routes. Will post an update later tonight on progress.
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Along with the D and the N, expect some FASTRACK Routes along with the scenarios! ;D
-ARome
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YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
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Alright here's an update: I finished updating the Q and am now updating some static signals on the N line.
Here's what i got left: I have to add scenarios in - this might take an 30 to 60 minutes
and do a final run through to check for intrusive bugs. Should be ready tonight though.
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Great to hear!
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Nice! I'm amazed to hear how even after your recent car crash and personal life, you are still willing to work through the night and do your very best to get this route up for us. I honestly have to applaud you. Very good work.
And sorry if I'm annoying by constantly mentioning this, but as usual I will have a Full Route video up as soon as I can. Damn, when SubwayTrainOperator5 goes on his computer and sees an (N) Line video on his channel, he will probably set off fireworks from his balcony! Heh
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Nice! I'm amazed to hear how even after your recent car crash and personal life, you are still willing to work through the night and do your very best to get this route up for us. I honestly have to applaud you. Very good work.
And sorry if I'm annoying by constantly mentioning this, but as usual I will have a Full Route video up as soon as I can. Damn, when SubwayTrainOperator5 goes on his computer and sees an (N) Line video on his channel, he will probably set off fireworks from his balcony! Heh
Yea well i try and work on the lines when i can. It usually takes more than an hour to do the things to the line and i don't have a lot of time available for bve anymore. Right now i'm trying to get the N and Q out but if it's not out in the next 30 minutes than it'll be out in the morning.
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Take your time. It would be awesome if it was released tonight but I'm guessing, since it is now more than 30 minutes after you made that post, unless it is just taking forever to upload, that it will not. Oh well, still looking forward to it :)
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Yep. Take your time because I won't be on the computer for a week. Lots of work o do. lol
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Love the B, Nice Job!! can't wait till I download the D!!!!!
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nice
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The (N) and (Q) will be posted to the download section soon. I am packaging up the files. There is some 50+ route scenarios.
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Damn this is exciting.. can't wait to see whats going to be included.
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Wow, 50 scenarios? This is going to be something!
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wow 50 + scenarios?
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It's been uploaded. DJ Hammers is posting it in the DL section as we speak. Big thanks to him for posting it for me. If you guys experience any bugs tell me so it can be fixed in a latter version. Please remember the routes are high quality, so expect lag on low end PC's. If you experience extreme lag try lowering your distance to 300M or less. You can also try running in windowed mode at 640x480 resolution.
Any Problems, please post here.
N line (with Bonus content)
http://www.bvestation.com/downloadinfo.php?id=96 (http://www.bvestation.com/downloadinfo.php?id=96)
Q line
http://www.bvestation.com/downloadinfo.php?id=92 (http://www.bvestation.com/downloadinfo.php?id=92)
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Awesome! Thanks!
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After running a few scenarios, I have a couple of my own suggestions:
*On the work train route, the automated announcements still run even though the train is supposed to go nonstop from Astoria to Bay 50th. In addition,
the speed limits are completely waived, and they should be reimplemented. The AI will do 75 MPH in the 60th street tube
*Add .brightness commands to the routes
*Make a Broadway Lcl version
*Fix the platform at 34th Street. Its too wide. If you take a train with an exterior, you can clearly see the platform go into the train
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thank u for a three new route and do this brand new q route go to coney lisland
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After running a few scenarios, I have a couple of my own suggestions:
*On the work train route, the automated announcements still run even though the train is supposed to go nonstop from Astoria to Bay 50th. In addition,
the speed limits are completely waived, and they should be reimplemented. The AI will do 75 MPH in the 60th street tube
*Add .brightness commands to the routes
*Make a Broadway Lcl version
*Fix the platform at 34th Street. Its too wide. If you take a train with an exterior, you can clearly see the platform go into the train
Thank you for the imput! I will fix the announcement bug and have an updated patch uploaded tomorrow.
As for the brightness command and AI limit, i will implement that into a future version that will feature weather scenarios and moving trains.
I will also fix the platform glitch at 34 st as well in the next update.
The N local via Whitehall is in the works, but i don't have a status of it yet.
If you find anymore bugs please tell me so i can fix em 8)
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I noticed that later in the route (on the West End line) there is no sky texture, and there is instead a black night-like sky.
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You start the run during the day, and by the time you get to the far end of the route, the sun has gone down already.
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*Make a Broadway Lcl version
The Broadway Local version is currently being developed by me. I will post updates on this soon.
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You start the run during the day, and by the time you get to the far end of the route, the sun has gone down already.
Oh, alright. If it's intentionally implemented then I understand. I thought it was a bit weird/unrealistic since the route is only about an hour long and the Astoria and West End lines take up quite a sizeable part of the route.
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Question to anyone. Is there a Sea Beach Express version in the package?
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Question to anyone. Is there a Sea Beach Express version in the package?
No sea beach yet, the last stop is 59 st-4 ave or you can play the reroute over the west end to bay 50 st.
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No sea beach yet, the last stop is 59 st-4 ave or you can play the reroute over the west end to bay 50 st.
Ok, thanks Mr. Railfan for this info. Looking forward to the release in the future!!!
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More bugs that I found:
- After Canal street moving towards the Bridge where that abandoned tunnel from Nassau merges onto the Broadway, you can see the sky through the floor. Not sure if this is apparent on all of the routes, but I saw it on the (W).
- (N) EXP on West End, at 62nd, it plays the local announcement vs the Bay Parkway announcement.
- (M) should stop at 8 Car.
Other than that, solid work!
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Is it me or is there no platform at 5 Av/59 St?
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I really dont care about any of the bugs. To have this many options on this many different routes is incredible. Much appreciated. As these REAL routes are coming out, I see fit to clean up my route folders & eliminate the fictional routes. As a person who grew up in Brooklyn with these routes & move out to L.I., this makes me feel like a kid again. Again Bravo to you sir on these much anticipated routes.
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I'm having trouble downloading the N 7z file. I keep getting a 59kb file to download from mediafire. Any ideas?
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I'm having trouble downloading the N 7z file. I keep getting a 59kb file to download from mediafire. Any ideas?
That's just the route file. You have to download all the files.
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Sitting at 50th St behind AI for 5 mins, decided to jump into station and there are people in the tracks.
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erase the last post, I jumped into the station and some how i ended up 3 cars out, re selected the jump to station, and now i can see everything. Apart from that, no glitches.
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I made the video for the Q line which is now on the downloads section:
NYCTA Q Line for OpenBVE (http://www.youtube.com/watch?v=7pjPaS52qsw#ws)
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These are some of the best routes so far! Keep it up. The red signals on the "N" line are realistic and takes some getting used to for me. Hit the emergency break a couple times lol. So do they change at the last minute as long as we cruise at the right speed?
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These are some of the best routes so far! Keep it up. The red signals on the "N" line are realistic and takes some getting used to for me. Hit the emergency break a couple times lol. So do they change at the last minute as long as we cruise at the right speed?
Yep, those are timers. Just follow the posted speed (posted on yellow signs that say GT15, GT30 etc.) and you would be fine. Some are delayed or slowed like their real life counterparts.
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Just a suggestion, I think the link to this route should be put into the Express Click, shouldn't it?
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Not sure if I'm missing something but I'm experiencing unfair speed limit penalties on the "B" line. If I enter a station doing anything above 15 I get the speed limit warning. Entering every station at that speed is unrealistic and the more I try to follow speed regulations, I'm increasingly late throughout the route. To add to this, there is a train in front of me (even though it says I'm late) in the Bronx slowing me down further and it reappears at Dekalb ave. I was under the assumption that I would run into train traffic if I was moving too fast and arriving early at stations. At Dekalb ave the train ahead of me stopped at the end of the station and just sat there so I gave up. When I looked at the review, every stop I made had an overspeed penalty. Am I the only one experiencing this? I was playing the NTT version and operating the R46OpenBVE.
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W has a bug when going to bay parkway I crash at canal street
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Not sure if I'm missing something but I'm experiencing unfair speed limit penalties on the "B" line. If I enter a station doing anything above 15 I get the speed limit warning. Entering every station at that speed is unrealistic and the more I try to follow speed regulations, I'm increasingly late throughout the route. To add to this, there is a train in front of me (even though it says I'm late) in the Bronx slowing me down further and it reappears at Dekalb ave. I was under the assumption that I would run into train traffic if I was moving too fast and arriving early at stations. At Dekalb ave the train ahead of me stopped at the end of the station and just sat there so I gave up. When I looked at the review, every stop I made had an overspeed penalty. Am I the only one experiencing this? I was playing the NTT version and operating the R46OpenBVE.
I have experienced the same problem but im not sure if the developers r working on it @ the moment. There is a way 2 change the coding of the route so u don't get the over speed stuff but I don't know how 2 do tht.
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Hello, I downloaded included M line, but it has 91 errors, although I installed all dependencies. For example:
FileName C:\Program Files\mackoy\BVE4\Railway\Object\lisaraye2\brighton\elside_3m.b3d could not be found in structure.freeobj at line 985, column 1 in file C:\Program Files\mackoy\BVE4\Railway\Route\NYCTA\M\NTT\NYCT- M [36 St-4av to Bay Pkwy] West End Shuttle.csv
I have installed LisaRaye2.exe with size 163 813 984 (file date December 25, 2012). Is any new version of this file or problem is elsewhere?
I noticed similar problems in updated B, C and D line. Also there I have all dependencies installed.
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It's an OpenBVE route, it won't work in BVE 4. (At least not correctly)
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I use openBVE. I'm only using the same folder as for BVE4, because most installers offers this one as default... ;)
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Just hit the "Ignore" button. Normally it's just things like "Red is required in (whatever)", and it doesn't affect the route too much if at all.
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Just hit the "Ignore" button. Normally it's just things like "Red is required in (whatever)", and it doesn't affect the route too much if at all.
This.
The bugs should not be intrusive, as in effecting the gameplay, and you should be able to play it fine. The errors might be pointed at a static train, and you should just ignore em. I could iron them out but this take time and people wanted the route out ASAP.
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Along the entire (Q) line south of Prospect Park, the speed limit is 45 KM/H...
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Along the entire (Q) line south of Prospect Park, the speed limit is 45 KM/H...
and this is why i need beta testers and more time to fix all the stuff with the route before release.
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can i be a beta tester i have enough patience to drive the whole route. please
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Next time there's a route release or update, i will make a post and tell if i need Beta testers. 8)
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Another suggestion for the work train route, I think you should implement a 25 km/h speed limit after the yellow signals in a station. Work trains usually don't bypass stations at a high rate of speed and forcing the train to slow down in the station with speed limits would be nice. Adding more reroute scenarios such as a Q or F via West End/Sea Beach would be nice as well
On the other hand, you might want to be a bit strict on who you choose to BETA test. I'm sure that some members who want nothing but to get the route early and leave. I don't think it was too long ago when new members began to beg on literally every topic for a BETA copy.
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where is the R33 garbage train? I didnt see anything about it, also in the Garbage run, the sky looks like im driving under a big black hole into oblivion lol that normal?
thanks
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where is the R33 garbage train? I didnt see anything about it, also in the Garbage run, the sky looks like im driving under a big black hole into oblivion lol that normal?
thanks
Apparently, the dark sky towards the end of the route on the West End line is supposed to be nighttime, as the sun has gone down as you drive from Astoria to Bay 50th. So I guess it is normal
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and this is why i need beta testers and more time to fix all the stuff with the route before release.
I'm willing to beta test the route when you need people.
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This.
The bugs should not be intrusive, as in effecting the gameplay, and you should be able to play it fine. The errors might be pointed at a static train, and you should just ignore em. I could iron them out but this take time and people wanted the route out ASAP.
OK, I do it often. In that case I thought I could see only "rails on green meadow" :D, but I didn't try those updated routes yet.
Yesterday I downloaded newer LisaRaye2.exe file and number of errors was decreased from 91 to 6 8)
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@Mr. Railfan, you have testers on the Teamspeak server. We always give you feedback
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I have been driving the N and Q routes from Astoria, and I found some things which I think are bugs:
On all of the stations on the Astoria Line, the exit stairs should be facing away from each other, not towards each other as they are in the route.
←] [→, not [→ ←].
The Astoria Boulevard station has a shelter on the Manhattan-bound platform around the stair facing the south end of the platform.
It appears in this photo: 1172 (http://www.nycsubway.org/perl/show?1172)
There appears to be two signals too close together between Ditmars and Astoria Boulevard.
Two signals appear too close together on the middle track at Broadway.
The lower level platform at Queensboro Plaza (yes, the B is lower case, and the -ugh is omitted) is too far away from the curve. It should be closer to the GT15 sign. Remember that the east end of the lower level platform is actually below the diamond on the upper level.
The signal beyond Queensboro Plaza should be a home signal ( track.section 0;0;2, track.sigF [appropriate home signal object with bottom green];
The curves beyond QBP are not sharp enough.
The behavior of the timers on the ramp down to the portal doesn't feel right. They should behave, given the proper route selection, so that the train clears the aforementioned curves outside Queensboro, then allow the train to accelerate to about 35 or 40 by the time the train reaches the portal, then get close to 60 by the bottom of the tunnel.
The curves at both ends of 5th Avenue are not sharp enough.
Anyway, just my 5 cents.
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I have been driving the N and Q routes from Astoria, and I found some things which I think are bugs:
On all of the stations on the Astoria Line, the exit stairs should be facing away from each other, not towards each other as they are in the route.
←] [→, not [→ ←].
The Astoria Boulevard station has a shelter on the Manhattan-bound platform around the stair facing the south end of the platform.
It appears in this photo: 1172 (http://www.nycsubway.org/perl/show?1172)
There appears to be two signals too close together between Ditmars and Astoria Boulevard.
Two signals appear too close together on the middle track at Broadway.
The lower level platform at Queensboro Plaza (yes, the B is lower case, and the -ugh is omitted) is too far away from the curve. It should be closer to the GT15 sign. Remember that the east end of the lower level platform is actually below the diamond on the upper level.
The signal beyond Queensboro Plaza should be a home signal ( track.section 0;0;2, track.sigF [appropriate home signal object with bottom green];
The curves beyond QBP are not sharp enough.
The behavior of the timers on the ramp down to the portal doesn't feel right. They should behave, given the proper route selection, so that the train clears the aforementioned curves outside Queensboro, then allow the train to accelerate to about 35 or 40 by the time the train reaches the portal, then get close to 60 by the bottom of the tunnel.
The curves at both ends of 5th Avenue are not sharp enough.
Anyway, just my 5 cents.
Thank you for the input.
I will see what i can do about the stair and the shelter at Astoria blvd. The double signal problem has been fixed.
I did not code Queensboro plaza and it would take a complete overhall to fix it. Plus the stations could only be put at 25 meter intervals and not at like meter mark 18014, but rather rounded up to meter mark 18025.
The signal beyond Queensboro plaza is a automatic as depicted in the official track book.
"The behavior of the timers on the ramp down to the portal doesn't feel right. They should behave, given the proper route selection, so that the train clears the aforementioned curves outside Queensboro, then allow the train to accelerate to about 35 or 40 by the time the train reaches the portal, then get close to 60 by the bottom of the tunnel."
This is where you are wrong. The signal information is taken from a track book and the signals clear at 15-20 mph all the way to the homeball before the portal. Remember the train merges with the (R) just after and often has to hold at the homeball for the (R) to cross infront. The timers are also set up so that you can not reach 60 mph. The last timer clears at 50 mph, although when timed properly you can hit 55-56 before the train starts slowing down from the uphill. Remember the signal Information is from a track book and not made up.
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hmm i finished making R160 Q Find working and yall can use it for Q route astoria to brighton exp
download:
http://www.mediafire.com/download.php?u7uvm5228f2jngm (http://www.mediafire.com/download.php?u7uvm5228f2jngm)
please do read at train.dat before u start the game
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This is nice! :), we need one for the R143 for the (L) ^.^
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When I press 2 and 3 in OpenBVE, they don't change. Whats wrong?
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When I press 2 and 3 in OpenBVE, they don't change. Whats wrong?
wat window do u using?
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Windows 7. The R160 E FIND works swell, but this one however, doesnt :/ .
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Windows 7. The R160 E FIND works swell, but this one however, doesnt :/ .
hmm strange... try twice time press 2 / 3 button?
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Still nothing :(
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Just did a run with the (Q) FIND R160. No issues. Works well.
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Still nothing :(
If the (E) Line FIND works but this one doesn't, it may have something to do with your computer specs, antivirus or something. After all this is a much higher quality route.
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Now it works for me, lol.
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Now it works for me, lol.
congrats!
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Now it works for me, lol.
Did it just start working randomly, or did you actually do something to make it work?
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I restarted my computer and then it worked.
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I have a major announcement regarding the B line coming soon. Stay tuned.
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Now you got me super excited.
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Sounds nice. Unless it involves work on the Northbound (B), definitely interested to see what it is!
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As promised, here is some news about the (B) Line. I am currently developing a Snow scenerio to the Current (B) Line. The next update to the B will feature Weather scenarios (Snow,Rain,Fog). The Next (B) line update will also feature:
- bug fixes
- Improved Signals
- Announcement Fixes
- LOCAL along Central Park Scenerio
- EXPRESS along the Concourse line scenerio
- Animated/Moving Trains
- More route scenarios
Until then Here are some pics of progress:
Entering Prospect Park:
(http://i.imgur.com/cUFOjHx.jpg)
Slowly pulling into Prospect Park:
(http://i.imgur.com/JNebIDG.jpg)
Looking out towards the snow storm (local Unused shuttle track is covered in snow)
(http://i.imgur.com/8qpA7HT.jpg)
Due to little adhesion wheel slip happens when accelerating too fast. The wheels are not getting enough traction from the rail and speedometer is showing 83 MPH due to slipping wheels.
(http://i.imgur.com/02BtgwX.jpg)
Sparks and Loss of power is also possible along the right of way.
(http://i.imgur.com/nyX2Se7.jpg)
More spark action (Note the unused track is covered in snow)
(http://i.imgur.com/aPBIQnG.jpg)
Parkside ave (All outside stations have snow accumulated on the platforms)
(http://i.imgur.com/fE1vscV.jpg)
Slowly pulling into Church ave
(http://i.imgur.com/q32DkN7.jpg)
Bypassing Cortelyou Road
(http://i.imgur.com/7H1MjSl.jpg)
On the Upward embankment from Newkirk Plaza, Bypassing Avenue H
(http://i.imgur.com/UZA2RFX.jpg)
So far the route is updated up to Kings Highway. I will post more preview pics soon. I am also planning to add in a Adhesion train/De Icer Train Scenario with the route. And yes, the snow is falling thanks to the rain object from ipaclansite!
DJ Hammers will also record a video for me showcasing the route once it is in pre-release stages so subscribe to his channel : http://www.youtube.com/user/djhammersbvestation (http://www.youtube.com/user/djhammersbvestation)
Till Next time...
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WOW, the first modern snow senorio ive seen in openbve....excellent work Mr Railfan 8)
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Can't wait to operate the B line in snow!!! Nice job Mr Railfan and crew!!
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This is great ! I assume this will be done (N) and (Q) scenarios also, right?
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Excellent Work Mr. Railfan.... cant wait.... Do you know if there will be a working wiper on each consist.
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Nice work Mr. Railfan.
WOW, the first modern snow senorio ive seen in openbve....excellent work Mr Railfan 8)
Wouldn't be to sure about this, the first for NYCTA, yes.
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Thats really awesome so if I'm not mistaken the train adhension or something is different in this route for realistic operation like you stated wheelslip so the train shouldnt be able to accelerate and slow down as it would in a dry environment,right?
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Animated/Moving Trains! Awesome! Can't wait!!!
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Can you tell me how you put the Destination into the cab where it says Destination. Thanks.
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Thats really awesome so if I'm not mistaken the train adhension or something is different in this route for realistic operation like you stated wheelslip so the train shouldnt be able to accelerate and slow down as it would in a dry environment,right?
Yes that is correct, If you put the train into Full power from a stationary position, the train will not accelerate as the wheels would be slipping.
Can you tell me how you put the Destination into the cab where it says Destination. Thanks.
I modify the Train panel in Photoshop and add in the route i want.
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Excellent work! I LOVE the snow effect! In those screenshots, it looks like typical weather here in Calgary, hehe.
Also, at the Prospect Park station it looks from the screenshot that it is snowing in a tunnel, which should not happen. I'm assuming that will be fixed?
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You get that snowing in the tunnel bug in MSTS to sometimes LOL, but rest assured, it will be fixed :)
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Looking good Railfan! You should look into replacing those benches, trash cans, and subway maps on the platforms with the newer objects. Other than that, can't wait.
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Excellent work! I LOVE the snow effect! In those screenshots, it looks like typical weather here in Calgary, hehe.
Also, at the Prospect Park station it looks from the screenshot that it is snowing in a tunnel, which should not happen. I'm assuming that will be fixed?
Yea it's not snowing in the tunnel don't worry. Although i am working on adding in light snow into the beginning/ends of tunnels. This way it simulates drifting snow.
Looking good Railfan! You should look into replacing those benches, trash cans, and subway maps on the platforms with the newer objects. Other than that, can't wait.
Thanks for the suggestion! I haven't thought about replacing those objects but i will now.
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Along the entire (Q) line south of Prospect Park, the speed limit is 45 KM/H...
that explains why i always reach the AI infront of me. didnt know that part.
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Nice! Will the R160 include wipers?
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Are you just going to add it to the snow to the other B or will it be a desperate download?
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Are you just going to add it to the snow to the other B or will it be a desperate download?
Never knew downloads were desperate lol
Assuming that you meant separate, No, it will be included with the next update for the B line.
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Forgot that typo, and thanks.
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Hey Mr. Railfan. is it possible to pdf that Track Book. I would like to get a copy if possibe... thanks.
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Hey Mr. Railfan. is it possible to pdf that Track Book. I would like to get a copy if possibe... thanks.
Sorry, its not a PDF and not available to the public.
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Speechless, :o, Amazing Work Mr.Railfan, Can't wait to drive on this route :) :D ;D. Are you going to also going to implement the idea of weather changes to the other lines?
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i got all the files but there is no signal in the route.there signal on the tracks im not using
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i got all the files but there is no signal in the route.there signal on the tracks im not using
You need to download the Culver folder, which is listed in the dependencies under the (Q) line....
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Hi I am trying to place the automated announcements into bve simulator for the Q and N lines and it is not working. Can someone please walk me through this process? Thank You.
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Pretty sure the current N and Q lines have NTT announcements already
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I have the announcements but they are just no working in game. I need someone to help me put them into the game.
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On the bottom right hand corner, download the Sound folder
http://www.bvestation.com/downloadinfo.php?id=92 (http://www.bvestation.com/downloadinfo.php?id=92)
Open the "Broadway Sound" folder, then open the "Sound" folder within it and dump the "Broadway" folder into your openBVE sound folder
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I have the announcements but they are just no working in game. I need someone to help me put them into the game.
Make sure you have version 1.4 or Higher of Openbve. The announcements use a .Flac extension that earlier versions of BVE can't read.
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Where do I put the dependencies?
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The signal beyond Queensboro plaza is an automatic as depicted in the official track book.
How is this (http://nycsubway.org/perl/show?136907) an automatic signal?
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I fixed the signal issue on the newest Q line a while back, just forgot to update you guys on that particular signal.
For now i'm going to lock this thread as all updates will be posted in the Q line thread here http://forums.bvestation.com/index.php?topic=2208.0 (http://forums.bvestation.com/index.php?topic=2208.0) .