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Messages - HijauKuda

Pages: 1 2 3 [4] 5 6 7 ... 14
46
Transit / Re: Turbine Locomotives
« on: March 09, 2014, 03:41:55 am »
A jet power train by the New York Central Railroad article is found on this website page
http://gizmodo.com/this-1960s-jet-train-is-still-americas-fastest-locomo-1526862324

Would this name be a JPU for Jet Multiple Unit, akin with EMU for Electric Multiple Unit and DMU for Diesel Multiple Unit?

Good day and night for you.
Hijau

47
Transit / Re: Turbine Locomotives
« on: March 09, 2014, 03:27:03 am »
Sir Blue Comet

You may find video very good  on the locomotive turbine monsters at this website page
http://www.youtube.com/watch?v=Lhz5NzkMgsw&feature=player_detailpage#
The smell of kerosene very much alike of the smell exhaust of jet airplanes in modern airports.
Those Union Pacific turbines were born of cause of inexpensive fuel and died of cause high cost of the fuel.
I too am sad without locomotive turbine for the openBVE program, as would be great fun to drive with very noisy exhaust.

Good day and night for you
Hijau

48
General BVE/OpenBVE / Re: openBVE page down
« on: February 22, 2014, 09:47:16 pm »
You may try the download the file program 1.4.3 openBVE with a "way back machine" like in the website page link here
http://web.archive.org/web/20131029215651/http://odakyufan.zxq.net/openbve/index.html

Good day and night for you.
Hijau

49
BVE/OpenBVE Support / Re: Openbve 1.2 train lagging
« on: January 24, 2014, 06:11:24 pm »
Sir Jarell
I do have better good luck of FPS in the openBVE when I do configuration this

openBVE\Settings\Options.Cfg

[display]
vsync = false
loadInAdvance = true

[quality]
interpolation = anisotropicFiltering
anisotropicFilteringLevel = 8
anisotropicFilteringMaximum = 16
antiAliasingLevel = 2
transparencyMode = 1
viewingDistance = 900
motionBlur = low

I greatly hope this is of usefulness for you.
Good day and night for you.
HK

50
Other Projects / Re: Amtrak GE E60
« on: January 12, 2014, 11:58:06 pm »
Sir FanRailer and sir Manuel,
I do find E60 General electric locomotif new at a webpage site here
http://obts.wikia.com/wiki/UnitedStates#1972.7E1983_GeneralElectric.E60C.7CC60E.7EFlyingBrick
I download and I find cab only with the trucks bogie only with no locomotif external?

Good day and night for you.
HK

51
Photography / Welding Rail
« on: January 12, 2014, 09:28:16 am »
I did find interesting video of the welding of the rail on track.
Railroad thermite welding

53
Sir Pedro,
I very much like your 3D driver!
Is 3D object driver for use available combine in other trains?

Good day and night for you.
HK

54
BVE/OpenBVE Support / Re: Installing Openbve on Windows Vista
« on: December 21, 2013, 02:45:56 am »
Anytime I try to play OpenBve on Vista, a message pops up and says "OpenBve is not working". I installed what is needed. This does not happen when i play OpenBve on Windows XP. What is the problem?

Sir Jay,
Please insure openBVE installation properly complete.
I find a webpage site below greatly helpful for my troubles while installing openBVE.
http://obts.wikia.com/wiki/OBTS_Wiki#OBTS_Installation_Under_WindowsVista

Good day and night for you.
HK

55
Other Projects / Re: The Blue Comet Route Project
« on: December 16, 2013, 06:41:47 pm »
Sir Pollard,
I downloaded and drive trains with your G12 locomotif from
http://www.mediafire.com/download/0caqw5tcm8z34dn/OBTS%20Train%201953.xBBx~LDxx_A1.435~0014.39_EMDx.G12x.ZIP
They are very good great lookers.

Good day and night for you.
HK

56
BVE/OpenBVE Support / Re: OpenBVE has stopped working - Q Line crash
« on: December 11, 2013, 07:43:24 am »
Sir dubsteppa
This webpage for Windows 7 openBVE installing may help for you
http://obts.wikia.com/wiki/OBTS_Wiki#OBTS_Installation_Under_Windows7.7C8

Good day and night for you
HK

57
General BVE/OpenBVE / Re: openBVE Human Driver Animated!
« on: December 08, 2013, 07:51:07 am »
I'm thinking of doing this with one of my trains..

Japanese driver seems professional with white gloves and always at attention.
Be careful and make your animation driver not sleep or text on IPhone :)

58
General BVE/OpenBVE / openBVE Human Driver Animated!
« on: December 07, 2013, 08:21:11 pm »
I do not know this japanese route or train, but with the human driver looks vary animated!



59
Other Projects / Re: The Blue Comet Route Project
« on: December 07, 2013, 12:11:50 pm »
Sir Pollard,
OK, many thanks for you.
As I am impatient with trying
Position=.... in animated files and Length=... in extensions.cfg files
to move cars into proper places.

Good day and night for you.
HK



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