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BVE => Other Projects => Topic started by: Jarell074 on September 02, 2014, 01:45:03 am

Title: Vertices
Post by: Jarell074 on September 02, 2014, 01:45:03 am
Why are there so many x, y, and z vertexes lines to develop a train car yet if it's one though?  :) Thanks
Title: Re: Vertices
Post by: Legobrickbreaker101 on September 02, 2014, 07:13:31 am
Why are there so many x, y, and z vertexes lines to develop a train car yet if it's one though?  :) Thanks

The train is 3d
Title: Re: Vertices
Post by: Jarell074 on September 02, 2014, 02:57:38 pm
Oh, but what if you're trying to train develop, does it still need to be a lot of vertices?
Title: Re: Vertices
Post by: bigbellymon4 on September 02, 2014, 03:39:04 pm
Oh, but what if you're trying train develop, does it still need to be a lot of vertices?
There are as many vertices that are needed to create different 3d objects. For most objects, you need a minimum of 4 3d vertices for any object. If the object is curved, you would need 5 sections of 4 3d vertices. If the object is straight, 4 3d vertices are needed.
Title: Re: Vertices
Post by: Jarell074 on September 02, 2014, 06:04:22 pm
Thank you for the info, now I have a clear point how to create objects now  :D ;)