BVEStation Forums
BVE => General BVE/OpenBVE => Topic started by: Mistro on January 25, 2013, 01:02:17 pm
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I been working on modeling an r33 (or 26, not sure). It's still a work in progress using Sketchup and Kerkythea to render. I am a fan of the old fleets and the way the NYC subway had such diversity in train designs back in the day. This is my way of keeping the old fleet alive in my world. Thought I would share it with this community. I plan on seeing if I can do something with it in Blender's game engine when I'm done. I actually wish I could run this on BVE but afraid it would be too much (large poly count). The only thing I'm having a problem with is getting some good detailed images of the trucks and couplers. I want to get as close to real life as I can and not just put some generic undercarriage. Any help in that department would be appreciated.
(http://imageshack.us/a/img26/9999/clay1r.jpg)
(http://imageshack.us/a/img827/5761/lightingtest3.jpg)
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This is very good work. Keep it up. Its good to see more developers working on some new content and this would look great in openBVE
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Very nice work indeed.
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In agreement too, amazing work bro!!!
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The trucks/couplers on the R46 are quite accurate.
I'd love to use that train, but it'd be a frame killer in OpenBVE. Maybe Trainz?
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what if he lower the frame on it because it is a pretty sweet train car
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Thanks for your replies! Maybe when I'm done with the full version of this I can trim it down as much as possible so it can be used in BVE. I know nothing about BVE development at this time but I will look into the train model limitations and see what I can do. Can bump or displacement maps be used for BVE? I will update in this thread as I make progress.
Again, if anyone have truck and coupler info please share. It's the only details I'm missing for reference. Don't mean to be such a nerd but I would actually like to know how the trucks (breaking system) interact and relate with the rest of the undercarriage (electrical systems). Always been fascinated with trains.
@Threxx1: Are you saying the trucks used on the R46 are the same for the IRT SMEE fleets?
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It looks very nice! But it definitely looks to have a lot of polygons, I don't think many computers will be able to run it at all at it's current state
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@Threxx1: Are you saying the trucks used on the R46 are the same for the IRT SMEE fleets?
With the exception of the position of the trippers, yes.
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Amazing Job Mistro. This train look so amazing, and so realistic with the 3D Cab features. Keep up the good work. Can't wait to drive this train :) :D ;D.