BVEStation

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Nicholas Blonski

Pages: 1 2 [3] 4 5 6 ... 17
31
BVE/OpenBVE Support / Re: OpenBVE won't open
« on: March 20, 2014, 11:23:55 pm »
Please state what issues you are getting. What happens when you try to open it? Also, what are your PC Specs?

33
Other Games / Re: World of Subways Vol.4: New York
« on: February 23, 2014, 02:53:04 am »
It's looking very nice! Love that AI GM Fishbowl! I can't wait until they introduce the train model...

34
General BVE/OpenBVE / Re: Old D/B route
« on: February 20, 2014, 09:45:56 pm »
I don't have an Object folder. It's just Railway, Sound and the dependecies

That would be your problem. You need the Object folder or else the entire route will not show up. The dependencies can come in the form of object packs, routes, etc, so make sure that you install those corresponding objects into an "Object" folder in your "Railway" folder (while making sure you don't change the folder names or anything), and also install the objects of the D Line into the Object folder as well.

35
Station Talk / Re: NYCT D LINE HELP
« on: February 19, 2014, 07:04:13 pm »
First off... please don't use bold and all caps. It's annoying and makes you seem rude.

Secondly... you obviously didn't install everything correctly... can you tell us exactly how you installed everything?

I do not understand why you find it necessary to be so rude yourself. As user "thefamemonster" has stated right in the first sentence of his post:

Hey everyone, I'm new here.

Also, as I look at his post myself, I don't think he used "all caps" in his post...



Anyways, to answer his question: Yes make sure you install everything in the correct directory as user "bvestation" has told you in another thread. If it still doesn't work, then try re-downloading everything as sometimes issues can arise from Internet connection issues when downloading content from this website. Also, these routes only work properly on certain versions of openBVE. Your issue sounds like it might typically be caused by you using the wrong version of openBVE. Which version do you have?

36
Other Games / Re: World of Subways Vol.4: New York
« on: February 05, 2014, 06:16:28 pm »
I must say, very impressive for TML Studios!

38
Looking good! I love the smooth transition from light to dark on the wall texture! You guys should work on putting that effect on the tracks too.

40
Incredibly realistic! Perhaps the most realistic NYCS station I ever seen in development for openBVE. Great work!

41
General BVE/OpenBVE / Re: Happy New Year to you
« on: January 01, 2014, 03:52:27 pm »
Happy New Year everyone!

42
General BVE/OpenBVE / Re: Different train symbol for different lines?
« on: December 30, 2013, 09:40:49 pm »
You need to do it manually using an image editor. Usually you can find the symbols for the different line in the line's object folder(s).

43
Content Development / Re: R44 Train
« on: December 29, 2013, 03:35:41 pm »
One for NYCTA, and one for SIRT...

44
Content Development / Re: Switching
« on: December 24, 2013, 07:03:15 pm »
It's currently not possible to switch tracks in real time in openBVE. Track switching can currently only be permanently coded into the route.

45
BVE/OpenBVE Support / Re: R62A Exterior Problems
« on: December 20, 2013, 03:20:21 pm »
I'm assuming you mean there is just the big white box as the train exterior instead of a detailed exterior. The R62A downloadable here currently does not have an exterior, however the R62 (which someone gave you the link to in an earlier thread you made) does. As they are pretty much the same, if you want to make the R62A have an exterior like the R62, simply copy the folder for the R62 exterior as well as the extensions.cfg from the R62 folder and move them to the R62A folder.

Pages: 1 2 [3] 4 5 6 ... 17