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BVE => BVE/OpenBVE Support => Topic started by: lboorse2 on January 17, 2011, 04:54:17 pm

Title: Handle Object Creation
Post by: lboorse2 on January 17, 2011, 04:54:17 pm
OK - I need some tips on creating a handle object for my Cineston controller.  I've tried a few methods:

 - Started with a photo - chopped out the entire handle and tried rotating using paint.net layer rotating tool and perspective plug-in for various angles and all looked horrible
 - Started with a photo - tried chopping the handle into pieces (for a center, a handle, and a knob) to move around in certain combinations.  Still didn't look right. 
 - Tried creating one from scratch in Paint.net - (My own drawing skills are terrible. 

I could go with a simple black handle for version 1 of the Septa M-3, but was hoping to create something a little more proto-typical even if it's not photo-real. 

What do you all typically use?  Do you use an object creator (like the various cylinder generators I see for download) or do you use some other methods.  I need some good tips here.

Thanks,
Lee
Title: Re: Handle Object Creation
Post by: Rayvon on January 17, 2011, 06:06:48 pm
OK - I need some tips on creating a handle object for my Cineston controller.  I've tried a few methods:

 - Started with a photo - chopped out the entire handle and tried rotating using paint.net layer rotating tool and perspective plug-in for various angles and all looked horrible
 - Started with a photo - tried chopping the handle into pieces (for a center, a handle, and a knob) to move around in certain combinations.  Still didn't look right. 
 - Tried creating one from scratch in Paint.net - (My own drawing skills are terrible. 

I could go with a simple black handle for version 1 of the Septa M-3, but was hoping to create something a little more proto-typical even if it's not photo-real. 

What do you all typically use?  Do you use an object creator (like the various cylinder generators I see for download) or do you use some other methods.  I need some good tips here.

Thanks,
Lee
I typically warp handle to fit the right perspective in Photoshop. Maybe GIMP would do something like that too?
Title: Re: Handle Object Creation
Post by: lboorse2 on January 17, 2011, 10:01:51 pm
Is the function in Photoshop actually called "warp"?  I'll have to see if I can find something similar for Paint.net. 

I think my biggest problem is on the few photos I have of the handle, there's a lot of glare from camera flash or sun.  It's pretty wavy shape too... I'd have an easier time with a handle that had a few corners....

Here's what it looks like:

(http://www.chicago-l.org/trains/gallery/images/1-50/cta1d.jpg) (http://www.pa-trolley.org/Roster/Images/606/CoP606Motor.JPG)

I may create something generic for now until I can get some better photos.  Ideally I'd get photos in every position if possible, but I just don't have that resource right now.
Title: Re: Handle Object Creation
Post by: Bombardier01800 on January 17, 2011, 10:03:46 pm
Is the function in Photoshop actually called "warp"?  I'll have to see if I can find something similar for Paint.net. 

I think my biggest problem is on the few photos I have of the handle, there's a lot of glare from camera flash or sun.  It's pretty wavy shape too... I'd have an easier time with a handle that had a few corners....

Here's what it looks like:

(http://www.chicago-l.org/trains/gallery/images/1-50/cta1d.jpg)

I may create something generic for now until I can get some better photos.  Ideally I'd get photos in every position if possible, but I just don't have that resource right now.
You should be able to rip the color off...
Title: Re: Handle Object Creation
Post by: lboorse2 on January 17, 2011, 10:10:51 pm
Ooohh... I didn't even think about stripping the color.  That might make things easier for sure.