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Topics - Fumxe

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Since 2011, Mackoy has tried & failed to give better explanation on how to develop scenarios for BVE 5 and beyond. I don't blame him, it's a free game and updates take time. Now 3rd party scenario devs are writing programs that help in relation with vehicle creation and route creation of course! The only thing is that, it's all in Japanese. Here are the updated list of programs that Japanese devs use for the newer 5.6 version of BVE.

R O U T E S
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Gibimappu  Edit
http://gbmaps.karyait.net.my/
software that allows you to create a route data from Google Map.
※ Mozilla FireFox is required. It is outside of the browser is likely not work correctly.
+ Attachments and other options
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Relaxation curve calculation table (Excel) 
http://gri.s60.xrea.com/2012/07/post_0131.html
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Vertical curve calculation table (Excel) 
http://gri.s60.xrea.com/2012/07/post_0132.html
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Splitter curve radius calculation table (Excel) 
http://www.hyec.org/~abettitube/BVEpage.html
----------------------------------------------------
Distance move macro (Excel) 
http://neclgm.blog.fc2.com/
macros to add or subtract to the distance amount specified distance entered in the cell.
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SLF editor  Edit
http://whln.7narabe.net/
tool that allows you to edit the stop list file
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BVE5 scenario files shortage checker 
http://Http://Www.Like-a-lake.Com
BVE5 scenario file excess and deficiency can check tools.
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BVE5 Scenario File Maker 
http://bvetrial.jugem.jp/?eid=19
software to create and edit the scenario file for BVE5.
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BVE5TASC calculation table (Excel) 
http://oshimatyuuou.blog.fc2.com/blog-entry-69.html
general purpose ATS plug-in TASC syntax calculation software
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Other line position calculation tool  Edit
http://akipokorin777.blog76.fc2.com/
for BVE5, calculation software of other line position in the curve.
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S T R U C T U R E
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BVE5 for structure viewer 
http://mkn55.blog.fc2.com/blog-entry-5.html
viewer corresponding to CSV pngX.
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BVE5 for structure converter 
http://mkn55.blog.fc2.com/blog-entry-5.html
tool that allows you to convert CSV to X files for BVE5 alone.
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CSV file importer for Metasequoia 
http://mkn55.blog.fc2.com/blog-entry-16.html
the CSV format of the structure of the 3D modeling software Metasequoia (※ paid version) plug-in for reading with.
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CSV structure viewer 
http://mkn55.blog.fc2.com/blog-entry-18.html
viewer corresponding to the CSV. It is different from a structure viewer for BVE5. (X files not supported)
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V E H I C L E
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Vehicle.Txt Editor Ver 0.5 
http://blogs.yahoo.co.jp/beproudof88/13831621.html
It is software to edit the vehicle file.
Password "limitedexpress" is required
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Parameter editor 
http://whln.7narabe.net/
tool for editing the vehicle parameters file
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VVVF handy notch curve generation sheet vehicles 
http://ec207.exblog.jp/21003986/
for VVVF inverter control cars, Excel sheet that you can create a vehicle performance table from the acceleration, etc.
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Cake Maker 
http://bver.xrea.jp/nt/?itemid=2082
instrument-based display software (extended version of gauge.exe)
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BVE5 for motor sound editor 
http://mkn55.blog.fc2.com/blog-entry-6.html
tool that allows you to edit the motor sound for BVE5.
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For BVE5 ForceCalc general-purpose version (Excel) 
http://Http://Bver.Xrea.Jp/nt/?Itemid=2087
Excel sheet that converts the various performance graph in Force for BVE5
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Resistance control corresponding ForceCalc (Excel) 
http://Http://Bver.Xrea.Jp/nt/?Itemid=2073
Excel sheet to calculate the performance CSV for BVE5 from power running notch curve and the tensile force curve
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BVE5.4 vehicle specified syntax manufacturer 
http://blog.livedoor.jp/tokyu_kaisou/archives/33692241.html
tool for setting the random activation of the syntax of the vehicle. β version.
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sizechgr 
http://whln.7narabe.net/Entry/35/
software to resize the png files to a power of two of size
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Pitch Flattener 
http://bvews.jpn.org/
tools to constant pitch of the motor sound.
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Hopefully this list intrigued you and now you want to experiment. At the moment I'm currently working on something regarding the NYC subway, since it's the hype over in America. For now, it's only in the planning stage. I have to get close measurements for station distance and time tables, and as a result I'm relying on Wikipedia for route info & etc... I will be updating my blog @ http://bve5west.blogspot.ca/. My YouTube channel also focuses on BVE 5, but currently I only play Japanese routes because they're the only ones available lol.









 

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Content Development / Raw BVE 2,4 Files for BVE 5 converter testing
« on: August 07, 2013, 11:45:00 pm »
I have recently converted the Central Line (London Underground) to BVE 5.4.4. I noticed that raw BVE 2,4 files work very well in the conversion process. So if anyone has any un-altered Openbve route files please send them to me as rar. files at fumiefartz@gmail.com, thanks.

I am also uploading raw unedited footage of the Scenario conversion on my channel @Fumxe2 on YouTube please check it out and please message me for raw route files!

When i say "raw" i mean original non altered BVE 2,4 files only. Routes with the original BVE programming and design use the same objects as Japanese BVE 2,4 routes therefore they can be converted successfully. Because of this the converter can read and convert these routes for BVE 5 use.

3
http://gbmaps.karyait.net.my/2013/04/gb-maps-prototype-3-pre-release-part-1.html

This is for Bve content developers who need a easy content creation tool/software. The website is in Mlaysian and mixed with arabic. Originally this software created for other uses and not for BVE but the software creators decided to add the feature for BVE content creation and have released it for all to use. The software is still in development stages so most features are still in the works but basic track placement as well as route testing is available. Install instructions are on the page. I posted this so that OpenBve developers can try to create content for BVE 5. email me at irravillarino@gmail.com for more info about the software. I do not own the software. I am only providing a source where you cn get it from.

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