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Messages - Kriston Lewis

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1
NYCTA Projects / Re: Status of the (D) and (F) Routes.
« on: July 16, 2012, 05:41:57 pm »
Looks like a huge undertaking. Sounds nice.

Will there be a Queens Boulevard Local variant?

2
BVEStation Network News / Re: The D Line has been released!
« on: August 20, 2011, 04:04:50 am »
not at all homeboy just people need to stop the bashing about routes if people aint release something ya self ya feel me so aint neva the type
The problem is that anything negative, no matter how legitimate it may be is taken as bashing or "hating". There's a difference between inane bashing (like the person who was angry that there wasn't a McDonalds or a Sunoco along a line) and a legitimate complaint (the block distances are off, I keep running up on trains). If you put something out there, you become open for criticism. What's important is how you deal with it: case in point, that's why no one around here likes Michelle because she has problems handling criticism and lashes out at the end user.

I don't want this community to end like like the many others who've decided to take their toys and go home because of some immature conflict.

3
BVEStation Network News / Re: The D Line has been released!
« on: August 20, 2011, 03:36:02 am »
o iight pimping but u do know this is about the D
Sometimes topics drift. It happens on SubChat. It happens on NYCTF. It's normal.

and aint no one D**CK Riding
It looked that way. The developer can defend themselves, you and the other guy made it seem like you were groupies or something.

4
BVEStation Network News / Re: The D Line has been released!
« on: August 20, 2011, 03:16:08 am »
I never said anything specifically about the (D). I said it was a problem with many routes. I know what a beta is. That has shit to do with this discussion. If I haven't made it clear enough, I'll say it now: I. Dickrides. Nobody.

If there's a problem, I'm expressing it. If there's praise to be given, I'll give it. Don't like it? I've told you where my complaint department was.

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BVEStation Network News / Re: The D Line has been released!
« on: August 20, 2011, 03:08:32 am »
y don't u try to fix the route your self

It's only a few minutes of simple coding and before anyone decides to have a hissy fit and says "do it yourself", I do.


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BVEStation Network News / Re: The D Line has been released!
« on: August 20, 2011, 01:30:27 am »
Ayo word is bond ya get this for free yet ya bitching excuse my french but if u know how to make a route ya self just fix it up smh n this is only a beta ya slow or something
I could give two fucks what you or any other person thinks. The complaint department is located on my black ass. If it meant getting good shit in return, then sure, I'd happily drop some dollars.

7
BVEStation Network News / Re: The D Line has been released!
« on: August 19, 2011, 09:30:22 pm »
Stations
I noticed that at stations where the platform is on the train's left, the doors on the train's right side opened. I'm sure a conductor would get written up for opening the doors on the wrong side once, but doing it ten times (at 205, BPB, KB, Fordham, Tremont, 145th, RockCenter, 9th Av, 62nd St, Bay Pkwy)… well, if it happened on a real D train and it didn't make the news, I would be surprised. There is a fix for this, which I will explain below.

I also noticed that at places where the signal at the departing end of the station is an automatic or other single-headed signal, the signal shows red as the train approaches, but turns green as the train approaches the stopping point. I've seen this bug on many of the other BVE routes depicting the subway system, and there is a fix, which I will also explain.

The fix for these two issues. It all has to do with the Track.sta command.

Signalling
Finally, I start with a bit of a story. After crossing the Manhattan Bridge and passing DeKalb, I approach Pacific Street, and to my surprise, I see the train in front of me, with two signals behind it: the one immediately behind showing red, and the one behind that showing yellow. I hit the brakes, waited for the train to go well ahead of me, then proceeded into the station.

This leads me to pose a question: Is there anyone working on the Track.Section + Track.SigF method of placing signals? Because that would be really nice, especially when you consider repeater signals. What's cool about Track.Section is that you can make it so that there can be two blocks of red behind a train.
Code: [Select]
with track
1435,.section 0;0;2;4,.sigF 3;0;-3;-1

SIGNED. I understand the older routes were coded for BVE 2, so block spacing and opening doors on the wrong side could be forgiven in those situations. But the newer routes have less of an excuse. It's a giant pain to suddenly meet the end of another train. It's at the point where before opening up any route for the first time, I look over the code and modify it as quoted. It's only a few minutes of simple coding and before anyone decides to have a hissy fit and says "do it yourself", I do.

And I shouldn't have to, because I'm not a developer. If we can code the massive Stillwell Avenue shed or Smith-Ninth Street, then we can certainly make sure that the doors don't open on the wrong side.

As far as signalling goes, you might be interested in this signal pack. (http://forums.bvestation.com/index.php?topic=730.msg7798)

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NYCTA Projects / Re: NYCT-A Line Update Thread (Rockaways)
« on: August 17, 2011, 09:19:19 pm »
That's how the announcements are in real life.

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NYCTA Projects / Re: NYCT-A Line Update Thread (Rockaways)
« on: August 09, 2011, 06:14:35 pm »
Is this a shuttle or an extension of the (A) already released?

10
NYCTA Projects / Re: Official Update Thread For The Southbound D Line
« on: July 29, 2011, 12:59:07 am »
Is the night version a local?

11
Other Projects / Re: (2) Local & (2) Express to 42nd Street
« on: March 25, 2011, 04:19:08 pm »
Sometimes it's that easy, other times not. If you were making a local version of the (A), all you'd need to do is copy in the (C) after 168th and make a turn command around Euclid Avenue. That one is easy.

If you wanted to make a local version of the (F), the process would be the same, copy in the (M) from 36th Street to Forest Hills, but you'd have to revise distances, not to mention the current (F) release runs express on Hillside Avenue.

If there's enough demand (and if the original developers approve of it), I'm sure people new to coding could do things such as these in order to get their feet wet and reduce the number of requests.

12
I tried all the translateall method, and all the doors became misaligned.

13
General BVE/OpenBVE / Re: Something that has been bothering me
« on: March 14, 2011, 02:49:12 pm »
MY question is, why can't you guys just use the regular time like on a schedule ????
That's what's done now, almost all non-fiction routes are based on an actual full run. The problem with this in the old routes is that there's no speed limits...
Is this something that could be fixed with a "Track.Limit" command?

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NYCTA Projects / Re: [OpenBVE] Official Thread for SIR North Shore's R142
« on: February 28, 2011, 05:57:10 pm »
Maybe it's all to do with the graphics. What are your specs?

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NYCTA Projects / Re: [OpenBVE] Official Thread for SIR North Shore's R142
« on: February 28, 2011, 05:36:44 pm »
...which is a crapload more easier to install than using Mono to open OpenBVE.
How the hell is Mono difficult? Open a Terminal window, type mono, drag the openBVE .exe into the window, and bam, you're off!

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