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Messages - Simon

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31
Good progress! Something seems a little off about the second to last pair of doors from the left though.

Other than that, amazing work!

32
BVEStation Network News / Re: The new R46 has been released.
« on: June 28, 2012, 12:39:22 pm »
That is not what I was talking about. I meant when the train goes around curves. Similar to with the R33WF, it enters the curve very roughly instead of smoothly. Same goes for entering upward/downward slopes.

It's cause the train isn't programmed so that you're riding in the first car like all the other trains. Anybody have a fix for this? I know its something in the train.dat file.

33
Project is HAM. Great work!

34
Train goes hard! Went back to page 1, and its astonishing how far you as well as the train has progressed!

Keep at it!

35
Amazing work! By the way, is it just me or is the window shaking slightly continuously?

36
Other Projects / Re: (P) (V) and New R153 Download Information
« on: April 11, 2012, 08:09:46 pm »
Sounds good, but the links don't work.  :(

37
Mud I got some textures for you coming soon.

This 32 looks beast though! Great job!

38
Jay could you replace the static trains with the ones from Valley Stream?

39
Yep, these features will be nice to have. If the train looks this good already, might as well go all out.

40
Transit / Re: The Taking of Pelham 123
« on: February 21, 2012, 12:00:25 am »
Both movies are great and you should watch both of them. The plot is essentially the same, but the delivery is different enough, that you won't feel like you're watching the same thing twice. The newer one is more geared to our generation (assuming that you're a teenager) which is a positive thing in my eyes, but some might argue otherwise.

Watch both movies, it's worth it  ;).

41
My outtake on the window problem:

Yeah, the indenting should be included. It would not only get rid of the huge gap between the window frames, but would make it more visually appealing as well. You can make it so that the windows are thin by masking it with the indent. If you don't know what I just said, just refer to the picture. Would add a few extra faces, but it'll look better.

However, I don't see an easy solution with the doors though, because there isn't an effective way to mask the gap without detracting from the visual experience. The door looks nice along with the texture, it's just that the gap is REALLY noticeable. If you leave the gap in there, I wouldn't mind cause the train looks crazy.

By the way, the sticker on the cab door looks like a vandal tried to rip it off or something. If that was the effect that you intended to portray then it looks nice lol.
______

As for the animation process, are you guys going to make it so that it's similar to the 38. One key to switch the front rollsign/Letter on the LCD screen and another for the destinations. That's probably the most efficient way to do it in my opinion.

Every looks great so far!

42
Introduction / Re: New "old wrinkly" user
« on: February 09, 2012, 07:33:13 pm »
Welcome to the forums, ivatt. As for the UK trains, I've  had some experience with them in openBVE. They have a complex safety system set up which requires you to set up pantographs, release the brakes, and to turn off safety protocols. There should be documentation accompanying the train you've downloaded, if not, then try this:

http://railsimroutes.co.uk/driversguide/tutorial_class323_openbve.php

This only applies to the class323, but most of the other trains such as the class150, 153, ect. utilize the same safety plugin.

43
Train looks crazy good and there's no doubt that we're gonna have fun with it. Btw, the spacing between the interior and exterior is REALLY noticeable. Is there a way to make it so that it looks more natural?

44
BVE/OpenBVE Support / Re: Railfans R62
« on: February 06, 2012, 05:06:43 pm »
You mean train sway right? That's when the cars sway from side to side. That is something that you need to code into the route file.

Look into the route file (use find in notepad / wordpad) and find a line that says something similar to this:

.adhesion 255,.back 2,.ground 1,.height 8.8,.pitch 0,

Add .accuracy 4 after the .adhesion line so it'll look something like this.

.adhesion 255,.accuracy 4,.back 2,.ground 1,.height

Change the 4 to a number lower (cause 4 is the max amount of sway you see) for more minimal amounts of sway.




45
Damn that's awesome B!

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