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Messages - Simon

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211
General BVE/OpenBVE / Re: BVE 2/4 - OpenBVE
« on: January 13, 2011, 05:05:15 pm »
Dammmm that looks crazy. Keep doing your thing lol.

212
Other Projects / Re: Official Update Thread For The OpenBVE R142A
« on: January 11, 2011, 06:22:06 pm »
The run0 sound on the R142A (4) sounds really nice. Pity that it wasn't recorded on the first car though.

213
General BVE/OpenBVE / Re: BVE 2/4 - OpenBVE
« on: January 09, 2011, 03:10:39 pm »
openBVE routes are coded the same way as BVE routes. I don't understand where you get that idea from. The A line from BVE2 runs the same on openBVE. It's just that openBVE reads little errors in BVE2/4, but they can always be ignored. openBVE is actually more user-friendly than BVE2/4. I believe that you are under the illusion that EVERY openBVE train requires an exterior which is hard to make. However, that is not the case as the R142A and the recently released R143 have no exteriors. openBVE's train editor has an extensive documentation on how to code the trains and enough visuals in the Train Editor to get you started.

openBVE simplifies the process in selecting the route and train. Back in BVE2/4, you would have to manually alter the route file or use BRR to select a different train from the route. In addition to that, openBVE gives you a grade map and the stops, which was inaccessible in BVE2/4 before loading the route.

I understand your concern of the lack of content for 2 and 4, but actually give openBVE a try as it doesn't seem like you spent a lot of time playing around with it. I could be wrong, but get back at me.


214
Other Games / Re: Trainz series
« on: January 03, 2011, 05:06:02 pm »
i just got Trainz Ultimate Collection today and i was wondering, if you download trains and routes, they are compatiable for any version of Trainz right?

Nope. It only applies if you have the latest version (2010). Trainz Ultimate Collection is UTC, which Auran has completely dropped support for and you are unable to download anything from the Auran Download Station (which hosts the NYC Subway cars).


215
NYCTA Projects / Re: 7 Update
« on: January 03, 2011, 05:01:29 pm »
Sounds great! By the way, is this going to be a 5th generation route?

216
NYCTA Projects / Re: Official Thread for nycta Queensbound F
« on: January 01, 2011, 05:19:22 pm »
Agreed, there should be timers. Maybe not in this release, but maybe in a future one when people understand an easier way to put them in.

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