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Messages - Threxx1

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31
NYCTA Projects / Re: (B) (D) and (N) Line Update.
« on: June 14, 2013, 11:39:00 am »
i got all the files but there is no signal in the route.there signal on the tracks im not using

You need to download the Culver folder, which is listed in the dependencies under the (Q) line....

32
A NE Corridor route is kind of ridiculous when you think about it... OpenBVE isn't nearly powerful enough for a route of that scale, and it's a massive project to attempt...

33
5.0 works better for me. Don't know about anyone else. With 5.0, i was able to control rollsigns, exp/local indicators etc. With 6.0, the rollsigns move when I change brake and throttle positions. Local/Exp indicators don't work. Also speedometer is still measuring in KPH. But I guess thats why its labled "Beta" Other than that, great train.

It has to do with the native OpenBVE ATS activating instead of the real plugin. if you replace your train.dat file from 6.0 with the one from 5.0 it should work.

34
NYCTA Projects / Re: JFK Express: Official development thread
« on: June 02, 2013, 05:27:19 pm »
Who is developing those routes? Maybe they have textures and I will PM them. I got the Bway Junction textures last weekend, as I was forced to go there because the (L) was shut down.

Blue18 was one of the developers on that project.

35
NYCTA Projects / Re: JFK Express: Official development thread
« on: May 27, 2013, 10:05:40 am »
I am announcing another of my projects starting now:

While I test ATO plugin systems and build the train for my (T) line, I will be starting

the JFK Express
(a.k.a Train to the Plane)

I thought this route would be a welcome addition to the BVE routes we have.

Anybody willing to assist is welcome, simply drop me a PM or email trainbrain@outlook.com.

My estimated release date is mid- to late-summer, however it may be released before or after that date depending on how long it takes and how much time I have.

Station textures for the 8th Ave Line south of West 4th Street and the Fulton Street line between High Street and Rockaway Blvd would be appreciated.

Screenshots will be posted here as work progresses.

-trainbrain

The updated (A) and (C) lines are in development, it may help to wait for those to get the textures.

36
A small update:

I have been working really hard on introducing new signaling that is unique to the NYC Subway. Here's a small preview of the BMT/IND Signalling textures:

[awesome image]

These will be included with the Q v8. I will have a in detail preview of the Q Line (V8) very soon, so stay tuned.

Will these replace our old signals or will they be individual to their own object folder?

37
 :o  ;D

I had no idea you were even developing a PRE-GoH R32... It looks awesome!

38
General BVE/OpenBVE / Re: Thank the god of trains!
« on: May 09, 2013, 11:38:53 am »
The only issue with Macs is that most plugins aren't compatible. Hopefully someone can code a cross-OS plugin for rollsigns/beacons etc.

39
Those headlights are nice! You two are doing nice work with this train.

40
Nice work on the R44 SI, CT1600. All we need is an accurate cab for it.

41
NYCTA Projects / Re: All My Projects that are in development--UPDATE
« on: April 26, 2013, 07:59:37 am »
i know the adress. thanks

but my computer does not support it no matter what i do so i gave up what kind of files are available there?

You probably have some closed ports. Try this link to help you out:

http://forum.teamspeak.com/showthread.php/46486-Teamspeak-3-Server-Ports

42
General BVE/OpenBVE / Re: Favorite Train
« on: April 17, 2013, 01:59:11 pm »
R32, R68, and R142A.

43
NYCTA Projects / Re: All My Projects that are in development--UPDATE
« on: April 17, 2013, 01:55:39 pm »
Creating the (M) would be incredibly useful to getting the full route from Metropolitan to 71st. Go for it!

44
BVE/OpenBVE Support / Re: OpenBVE won't load any stations or tracks.
« on: April 15, 2013, 04:55:45 pm »
I am using my mother's PC. Here are her specs.

Pentium dual core 2.20 GHz
OpenGL: Better than Mine, which is 1.1
Asus K50IJ

Post your ram & graphics card. So far, a Pentium processor isn't looking too good...

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