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Author Topic: (RELEASED) Official Development thread for the R46 for OpenBVE  (Read 248472 times)

Offline Fox-179

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #225 on: February 20, 2012, 08:07:29 pm »
The only thing thats missing from the package is routes with features that the London Underground routes have such as arching(sparking) and 3rd rail power loss.

It already has all of those when i received it to add those touches from my end. The arching as far as i know, is something that is encoded into the route and not the train.
[/quote]
Cool and thats what I stated about the package(R-46) is routes with the arching implemented.

Offline Dj Hammers

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #226 on: February 20, 2012, 08:11:36 pm »
First off, AMAZING work! This train just keeps getting better and better. Hats off to the developers for this!

The only visible thing that I think can be improved is the window framing. On the real R46, the window frames are indented outwards (as a glass pane ~4 inches thick would be quite unreasonable).
Here is a picture that shows the indented window:

Offline rstar

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #227 on: February 20, 2012, 08:28:00 pm »
One more question Can you control the button on the side

Offline Fox-179

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #228 on: February 20, 2012, 08:36:21 pm »
Great observation!
Also are there heaters under the seats?(don't have to prove it by a pic) if not that would be a suggestion

Offline SubwayTrainOperator5

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #229 on: February 20, 2012, 08:42:07 pm »
Great observation!
Also are there heaters under the seats?(don't have to prove it by a pic) if not that would be a suggestion

Yes, there are heaters there, they can be seen in the picture DJ Hammers posted.

Also, I agree with DJ Hammers, about the window frame thing, the doors could possibly be improved a little bit too.
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Offline Fox-179

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #230 on: February 20, 2012, 08:55:09 pm »
Yes, there are heaters there, they can be seen in the picture DJ Hammers posted.
Thanks but I couldn't see them in the pics posted by NYZ3R0DAY and looking again I still can't(I hope you didn't think I was referring to Hammers photo about the window frame suggestion)

Offline Dj Hammers

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #231 on: February 20, 2012, 08:56:33 pm »
Will the reverser be animated? Also, I know this is a bit of a stretch, but will the door enablers be animated in some fashion?

Offline Fox-179

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #232 on: February 20, 2012, 08:59:55 pm »
Will the reverser be animated? Also, I know this is a bit of a stretch, but will the door enablers be animated in some fashion?
Too add on if the enablers does get animated may the horn and wipers switch be animated also.
Enablers,horn(pushed in/out)
Reverser,wipers(switched-l/r u/d)

Offline SubwayTrainOperator5

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #233 on: February 20, 2012, 09:03:24 pm »
Yes, there are heaters there, they can be seen in the picture DJ Hammers posted.
Thanks but I couldn't see them in the pics posted by NYZ3R0DAY and looking again I still can't(I hope you didn't think I was referring to Hammers photo about the window frame suggestion)

Then yes, this exterior does have the heaters, if you look at some of the first few screenshots by Rikabs you can just see them a little bit:

The textures I used in the video were slightly lower in  resolution to help reduce the lag I get when recording the video with Fraps. Here is what it looks like originally.



[/URL]

As for the trucks I might try lowering the body so that it's closer with the trucks first. If it still doesn't look right then we'll try the methods people suggest.
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Offline Dr. Subway18

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #234 on: February 20, 2012, 09:08:08 pm »
With the 3d poles/trucks and all does it require a powerful computer? from your point of view, im not looking for specs just do you think it MIGHT run on a computer made in the past year?

Offline Dj Hammers

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #235 on: February 20, 2012, 09:25:54 pm »
im not looking for specs
Well your question is very broad. Some computers made in the last year would run it at a perfect 60FPS, others may have trouble running flash games. You will have to be more specific to receive a quality answer.

Offline Dr. Subway18

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #236 on: February 20, 2012, 09:37:52 pm »
I mean like hmmmmm hold up ill pull up some specs..

   Microprocessor 2.1GHz VISION Technology from AMD with AMD Athlon II Dual-Core Processor for Notebook PCs P320 
Microprocessor Cache 1MB L2 Cache
Memory 3GB DDR3 System Memory (2 DIMM)
Memory Max 8GB
Video Graphics ATI Mobility Radeon HD 4250 Graphics 
Video Memory Up to 1405MB 
Hard Drive 250GB (7200RPM)
Multimedia Drive LightScribe SuperMulti 8X DVD±R/RW with Double Layer Support 
Display 15.6" diagonal High-Definition HP BrightView LED Display (1366 x 768)
Fax/Modem High-speed 56k modem 
Network Card Integrated  Ethernet LAN 
Wireless Connectivity..............................is this really enough? I'm sure I'm in the weak category lol, i can run the lastest (D) fine
« Last Edit: February 20, 2012, 09:42:21 pm by Dr. Subway18 »

Offline Dj Hammers

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #237 on: February 20, 2012, 09:44:44 pm »
judging from the experiences of others testing the train with similar specs, I would expect you to have around 15 FPS on most routes.

Offline Dr. Subway18

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #238 on: February 20, 2012, 09:48:08 pm »
lol def not, i can run your R38 on the D at 31 fps seriously. oh i mis read, so you mean with the R46? i be the trucks are going to murder this computer  :o
« Last Edit: February 20, 2012, 09:50:14 pm by Dr. Subway18 »

Offline [CT1660]

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #239 on: February 20, 2012, 09:50:23 pm »
Yes, there are heaters there, they can be seen in the picture DJ Hammers posted.
Thanks but I couldn't see them in the pics posted by NYZ3R0DAY and looking again I still can't(I hope you didn't think I was referring to Hammers photo about the window frame suggestion)