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Messages - Threxx1

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16
BVE/OpenBVE Support / Re: Dispatcher Voice
« on: August 14, 2013, 02:07:28 am »
I was watching a video on youtube of open bve. And while the person was driving, there was a voice calling the dispatch, and the dispatch responded. Does anyone know how to make that happen, because I don't?

Join us on the Teamspeak server where we conduct multiplayer runs:

http://www.teamspeak.com/

Server Adress: t316.darkstarllc.com:10396

17
Just wondering, why are the Bx and Queens bound routes being developed first? Are any of the Manhattan bound routes being developed?

The (6) in development is southbound.

18
BVE/OpenBVE Support / Re: No Scrolling Destination Signs, HELP
« on: August 11, 2013, 09:48:12 am »
If you see ATS showing up in the corner, then yes. Try disabling your anti-virus.

If you don't, then here are the rollsign controls.

0,9,8 control the side sign, and 2 controls the front flipdot.

19
Other Projects / Re: R143
« on: August 08, 2013, 05:56:55 pm »
The R143 is in development, along with the other NTT's...

20
Content Development / Re: Object Viewer on a Mac?
« on: August 07, 2013, 05:22:49 pm »
??? I'm sorry if I sound like a nube, but I've never really used wine... can you try to explain it more simply?

When you open the ObjectViewer.exe with wine, it should give you an option to run in wine files. Use that.

21
Content Development / Re: Object Viewer on a Mac?
« on: August 07, 2013, 12:16:09 pm »
Don't bottle the App into a simple Application, just run it in Wine Files and it should work.

22
Content Development / Re: Object Viewer on a Mac?
« on: August 06, 2013, 04:25:54 pm »
I was wondering if it is possible to run object viewer, and any of the other content developing software, on a Mac, without using something like bootcamp? Thanks in advance!  :)

You can use Wine, here.

http://winebottler.kronenberg.org/

23
General BVE/OpenBVE / Re: Showing off some FPS ;)
« on: July 28, 2013, 04:52:19 pm »
Still trying to find a fix for my AMD issue....

I shoulda just waited for the GTX 660 -_-

If you're having texture issues with your AMD drivers, then rollback. It worked for me.

24
BVE/OpenBVE Support / Re: Graphics & Files Not Found
« on: July 18, 2013, 12:27:31 pm »
Yeah... I have no problem with OpenBVE so it sounds like both of you need graphics card upgrades. As for the R68 cab, many people have that issue and it's unclear how to remedy it.

25
BVE/OpenBVE Support / Re: Graphics & Files Not Found
« on: July 15, 2013, 10:29:32 pm »
It sounds like some files are corrupted, I've never heard anything like this... try reinstalling OpenBVE. Also, what version of OpenBVE are you using?

26
Just One Question .. How Would You Do 2 To 137th Street If It's Not Available For Download ?   :D

The necessary files will be addressed tonight. Some people have the route and are able to do it.

27
BVE/OpenBVE Support / Re: Braking Problem and what is ATS
« on: July 11, 2013, 01:32:57 pm »
Actually, on trains that use animated rollsigns like the R46 and the coming R38, having the ATS on is a bad thing, as it disables your abliity to use the rollsigns properly. Plus, most routes haven't been coded to use ATS, so it doesn't matter in the long run.

28
General BVE/OpenBVE / Re: openbve connect..
« on: June 28, 2013, 12:26:22 am »

29
General BVE/OpenBVE / Re: openbve connect..
« on: June 27, 2013, 01:39:13 pm »
There's some site maintenance going on. Just be patient and they should come back up.

30
General BVE/OpenBVE / Re: Computer Question
« on: June 17, 2013, 05:32:03 pm »
Not enough memory, and if it's integrated graphics then it's definitely a no go..

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