BVEStation Forums
BVE => General BVE/OpenBVE => Topic started by: F train fan on September 30, 2011, 06:18:08 pm
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I am slowly starting to get route codings which is a good thing but I just need to know what the door
coding is I know there is -1,1,0 I need to know what each one does
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The first number is the X axis, the second is the Y axis, the third is the Z axis
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I meant in terms of which side the doors actually open in a station
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I meant in terms of which side the doors actually open in a station
IIRC, the doors move on the Z axis.
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No you are totally off on what he trying to ask for.
He wants to know what number relates to which side the door would open in the coding.
-1 is the left side, 0 is both doors and 1 is the right side.
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thankyou
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No you are totally off on what he trying to ask for.
He wants to know what number relates to which side the door would open in the coding.
-1 is the left side, 0 is both doors and 1 is the right side.
Be careful with 0, as OpenBVE and BVE4 interprets it differently
OpenBVE interprets 0 as no doors opening (B for both) while BVE4 would interpret it as both doors opening.
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When I put 0 in OpenBVE both doors open.
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http://trainsimframework.org/develop/route_csv.html#track (http://trainsimframework.org/develop/route_csv.html#track) this says otherwise lol
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Hm do I take a site's word for it or personal experience?
Personal experience.
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well sisnce this is stil relevent with the topic I was trying to fix the doors on the B train but the coding
is weird I know the formot for openbve routes but for routes like that I am unfamiliar with