BVEStation Forums

BVE => BVE/OpenBVE Support => Topic started by: BadriveR142A on July 10, 2017, 03:54:36 am

Title: (FIXED) N Garbage Train AI derailment
Post by: BadriveR142A on July 10, 2017, 03:54:36 am
Ok, I'm experiencing a weird glitch on the N line with the garbage train scenario: everytime the AI Train in front of me derails on the curve before arriving at the Queensboro Plaza Station. I reinstalled the route but still nothing. Is there any way to just remove that AI train the hell out of this route???
Thanks
Title: Re: N Garbage Train AI derailment
Post by: Train man on July 10, 2017, 12:54:53 pm
I had the same issue. A solution would be to turn off derailments in the options before starting the route.
Title: Re: N Garbage Train AI derailment
Post by: BadriveR142A on July 11, 2017, 04:32:09 am
I thought about that,  but damn I don't want to turn on and off the derailment everytime, but thank you.
Title: Re: N Garbage Train AI derailment
Post by: BStyles on July 11, 2017, 08:00:09 pm
Change the run interval in the route file. In the first few lines of the route file a line like this should appear:

route.runinterval 600

600 is minutes in seconds, so that train is 10 minutes ahead of you. Try changing it to zero or some obscenely large number to eliminate the AI train completely.


BStyles.
Title: Re: N Garbage Train AI derailment
Post by: BadriveR142A on July 12, 2017, 03:18:25 am
I set it to 0 but the train glitched inside of my train. I just removed the runinterval command and now no AI trains on the route. Thank you for the help!
Title: Re: (FIXED) N Garbage Train AI derailment
Post by: R160Railfan on July 12, 2017, 08:02:55 am
@BStyles i know this might be a little off topic but i wanted to ask, how do i make the R68 Air compressor sound (cploop) as the music thingy where it loops like the R46 used to do
Title: Re: (FIXED) N Garbage Train AI derailment
Post by: BadriveR142A on July 12, 2017, 09:14:00 am
I can help you with that, just take the "12.flac" file in the R46 sound folder and drag it into the R68 sound folder. And while in game, just press the "-" numpad key just like with the R46, since the command in the sound.cfg file is already put. If you were wondering why the music didn't play with the R68 is because it was missing this "12.flac" file.

If you want to replace the cploop, rename "12.flac" as "cploop.flac", but the music will only play when the air compressor will turn on, and it doesn't happen often.
If you mean the (loop) sound, it will play non stop and that will annoy you because you can't stop it.
Title: Re: (FIXED) N Garbage Train AI derailment
Post by: R160Railfan on July 12, 2017, 09:15:45 am
Thanks
Title: Re: (FIXED) N Garbage Train AI derailment
Post by: BadriveR142A on July 12, 2017, 09:26:31 am
Np, if you need something else message me, because my issue is fixed so there's no reason to talk about something else, or create a new topic ;)